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Zelda Wii Graphical Style Not Yet Decided

Zelda Director Eiji Aonuma had an interview with Official Nintendo Magazine for their January edition, and while the information was mostly old, a couple of new facts popped up. Mostly interestingly, Aonuma stated that a definite graphical style for Zelda Wii has not yet been decided. He then suggested that they may decide on something…

Twilight Princess a “Starting Point” for Zelda Wii

You can say a lot by saying very little. In this instance, Eiji Aonuma, speaking with IGN, has stated that Zelda Wii will build on the foundation that Twilight Princess set forth. According to Aonuma, Twilight Princess didn’t “fully complete [their] objective” of creating the most realistic and immersive Zelda experience ever – so Zelda…

Modern Technology in Zelda

“Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a…

Talking Point: What Do You Want in Zelda Wii?

Gaming website Siliconera recently quizzed their readers on what they wanted to see in Zelda Wii and got some interesting responses. It’s certainly a good question – what do you want to see in Zelda Wii? Personally, I think that they need to change up the current rupee system – there have been too many…

More Aonuma Interviews

Zelda series director Eiji Aonuma has been darting from interview to interview for days now, and doesn’t seem to be stopping. In this three page interview, Aonuma mentioned some interesting things, such as the fact that Majora’s Mask was developed within a year, and that he thinks that Wind Waker’s cel-shaded style is best suited…

3 Things to Remove From the Zelda Formula in Zelda Wii

As Zelda Wii approaches, we have been hearing that the game will make some big changes to the Zelda experience. Director Eiji Aonuma seems intent on making Zelda Wii every bit as revered as the game every other Zelda is measured against, Ocarina of Time, by introducing changes “as big as OoT’s conversion to 3D”.…

Aonuma Admits to Years of OoT Remakes

“I think we’ve been solving those issues with every Zelda since [OoT]. With each entry, I’ve tried to add things I couldn’t do before. Actually, it’s like I’ve been remaking it during these years. So if you ask me if there’s going to be a Zelda remake… I thought I was making it all this…

Spirit Tracks Takes Home Top DS Honors at Gamescom

It seems with Spirit Tracks so close to being released that sometimes we seem to forget the game is even coming out. Maybe it has to do with the disappointment in getting another handheld installment so soon after the previous while we wait even longer to even get a trailer of Zelda Wii. Maybe we…

Monster Hunter 3 Graphics Give the Zelda Team a Scare

It looks the Nintendo’s Zelda team may have some catching up to do when it comes to visuals. Nintendo Everything is reporting that Monster Hunter 3’s visuals were so impressive that even Nintendo’s Zelda Wii team is feeling the pressure to make the next Zelda look better. This could result in a graphical quality burst…

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