“Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a very modern type of technology, even by today’s standards.”

In yet another interview with (you guessed it) Zelda Director Eiji Aonuma, gaming website Kotaku brought up an interesting question – just how modern will the Zelda series get? Referring to the train in Spirit Tracks, they asked how far the technological advancements would go, and whether modern devices like radios or guns would ever be introduced.

Technology actually was not a major concern for us when we decided to use the train. In The Legend of Zelda: Phantom Hourglass, the boat was the key mode of transportation. Now that Spirit Tracks takes place on land, we needed a new way for players to get around, and felt that the train offered the best sense of exploration and discovery.

We don’t think it feels out of place in the game world. Trains are also a popular mode of transportation in Japan. My children and I still feel a great sense of adventure when we ride trains in Japan.”

Nintendo not being concerned over the level of technology required of an item actually makes a lot of sense, considering that technology has never been a constant in Zelda games. As early as the Zelda II: the Adventure of Link such devices as elevators were being used, and Twilight Princess even contained a city in the sky powered by technology!

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