“I think we’ve been solving those issues with every Zelda since [OoT]. With each entry, I’ve tried to add things I couldn’t do before. Actually, it’s like I’ve been remaking it during these years. So if you ask me if there’s going to be a Zelda remake… I thought I was making it all this time! So maybe I haven’t done well enough, I haven’t been up to the expected level.” – Eiji Aonuma

MM, WW and TP director Eiji Aonuma has admitted in a recent interview that he has been chasing after a perfected “remake” of OoT for a long time now. This should not come as a surprise to TP’s detractors, who often claim that the game was just more of the same in terms of concept, flow and gameplay.

Aonuma also claimed that OoT was simply not as good as the later games in the series, calling the present-day Zelda games “technically superior”.

“It’s complicated. Past things belong to our memories, and they grow bigger in there. If you play Ocarina of Time nowadays, you notice that it’s not that good. Sometimes it doesn’t move as fast as it should, graphics aren’t as beautiful as they should be; there are some confusing parts… Any present Zelda is technically superior. Everything goes faster, more fluid… but to best Ocarina of Time, a great change –comparable to what happened back then must be introduced. And that’ll be rather complicated”.

This seems to be a hint at what Zelda Wii will contain – a change as major as the jump to 3D that Ocarina of Time is famous for.

You can read the rest of the interview here.

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  • dan banan

    retro studios. first person adventure. 1:1 motion plus swordfighting.
    bring it on!

    • GKANG

      Everyone is having wet dreams about 1:1 sword fighting. I'd be fine with the combat if the enemy AI were better. Making 1:1 sword fighting isn't going to necessarily make enemy AI any better.

      Anyway, I'd like to see how the rest of the game changes. Combat was never the main focus of Zelda.

  • Despite the vaguest of vague hints Miyamoto and Aonuma have been giving us, I'm getting really excited for this game.

  • Sotiris

    But he did make the perfect Zelda – MM.

    • Moppen

      I totally agree with you

      • Majora

        I third that

        • LuX

          The perfect Zelda will never be made, and if it already had they should stop making them whats the point of climbing a mountain if your at the top? MM had weak bosses and not enough temples, ergo not perfect.

          • Violet

            While I agree with you on the perfection issue, I wouldn't call the bosses in MM weak. They were some of the most unique and original bosses in Zelda. Goht and Twinmold were something special.

    • Business Shrub

      One thing not perfect in MM was not enough side quests. I need more NPC. Another thing was that all side quests were static, I want a more dynamic game. A third thing about MM was the world wasn't very big. I think these are all "technical" in the sence of the interview.

      • Violet

        MM… not enough side quests? It has more side quests than any other Zelda. If anything it had too many side quests.

  • Business Shrub

    Wow, I didn't know Miyamoto san was such a natural talent in contrast with Eiji san's learned talents! What's for sure is those two are the best game developers in the great history of games! Who knows what great concepts they are going to put into the next realistic Zelda, the Zelda Wii?

  • Well hopefully this won't be another re-make. I think the Zelda community loves the framework that they have followed but I think we are also hungering for a new adventure. In the back of our minds we all know that the hand held titles are out performing the console titles in how many dimensions of game play are offered to the player. Each hand held title has had at least two forms of interaction and I think 1:1 combat will bring that depth to the console.

  • TheMaverickk

    I really am hoping that he won't simply try to remake OoT again. I do agree that you can feel the elements of OoT through out the last couple of console Zelda games, but it was never so evident as in Twilight Princess.

    Twilight Princess is a good game, but it falls towards the back of my list in terms of better Zelda games. The problem with it lies between it flopping about like a fish out of water. It doesn't have it's own charm compared to other Zelda titles… Majora's Mask is by far the freshest in terms of concept and heart… Wind Waker was the freshest in art and design… and Twilight Princess was a love letter to the fans of Ocarina of Time who wanted more of that. Twilight Princess for the better portion of the game is an Ocarina of Time variation.

  • Joe

    I'm glad they finally realized the old formula had become stale.

  • FamiCube64

    You know what'd be cool? Zelda in the 1st person. 1:1 sword combat, more intricate puzzles, better atmosphere. It'd be a blast. It's not like Nintendo would turn Zelda into a FPS during the jump, either.

    • Goronlove7

      You know Ive never been against the whole idea of the next Zelda being 1st person hell I loved oblivion but then I realized that some of the physical puzzles will be kind of dumbed down, and that's the last thing I want.

      • If you honestly think puzzles would be dumbed down (ignoring the fact that they already have been) due to a transition to first person, I suggest you stop what you're doing and play Metroid Prime.

  • Ken

    That'd be cool if they remade it, If they did I hope they make the overworld map bigger, it's small compared to other Zelda games. I used to think it was big a long time ago, but when I replayed it lol, it's small!

  • Teekay

    I'm just happy that he's come to this realization.
    They're a bit late, but better late than never.

    Now I *really* look forward to Zelda Wii given the recent things we've been hearing

  • Speachless

    Good grafiks dosen't make a game great. When will they ever "fakking" learn that.

  • GenoKID

    I like the old formula for Zelda: the overworld/ dungeon pattern, because that is what Zelda is. I can't understand changing THAT. OOT remakes ARE a bit redundant, especially TP. I don't mind motion control, but they can't try to become Fallout or Oblivion starring Link. They can't focus all on combat again (AOL). It has to have the same general flow, but new control styles, puzzles, and a unique plot (Even with Ganon in the end, it can be done). That I'm all up for.

  • Siaarn

    If he can make something as original as Majora's Mask again, I'll die happy. MM owned my childhood.

  • James

    I don't think any of the 3D titles advanced that much at all from OOT, thats the problem….They need advance AI with NPCs and enemies, they need advance dynamics and particle physics, they need advance graphics. and they need to use all these thing to create unique puzzles and combat. I just feel like theve taken the old OOT engine, and just keep tweaking with each game, but never really evoloving it to the point where it creates a new experiance. The puzzles are stale and easy for any Zelda fan who's play only a few of the games…the stories are not getting much better but are feeling like the same plot, and plot structure rycyles

  • James

    I don't think any of the 3D titles advanced that much at all from OOT, that's the problem….They need advance AI with NPCs and enemies, they need advance dynamics and particle physics, they need advance graphics. and they need to use all these thing to create unique puzzles and combat. I just feel like they've taken the old OOT engine, and just keep tweaking it with each game, but never really evolving it to the point where it creates a new experience. The puzzles are stale and easy for any Zelda fan who's play only a few of the games…the stories are not getting much better but are feeling like the same plot, and plot structure recycled with some new twist. The visuals aren't impressive (sorry TP would have been gorgeous in like 2002). The items seem to be the same, and the new items aren't much to remember. There's never really nothing new in the game play that makes you go "wow". OOT had a lot of those "wow"s for what it was when it came out, epically for most people who never played a zelda game before

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  • Sintendo

    I think an exact remake of OOT with a fresh coat of paint would be awesome. Same for Majora's Mask, I play thru these games at least once a year, and the fans deserve it