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Aonuma talks about Wii U Zelda

In a recent interview for Nintendo Power, the director of The Legend of Zelda, Eiji Aonuma, spoke a bit about the coming Wii U Zelda. By the look of the interview it seems Nintendo has a few ideas of how to utilize the screen of the Wii U controller. This game was at first shown…

ZU Webmasters interviewed by The Game Station [Spoilers]

During the E3 craziness, Cody and Jason took the time to be interviewed by The Game Station. During the interview, our webmasters gave a more in-depth explanation of the playable demos of Skyward Sword available in the Nintendo booth. They gave their insight on flying with Zelda during the Skyloft demo, upgrading items in relation…

New Zelda Williams interview video from E3

Do any of you guys remember us posting about Zelda Williams, Robin William’s daughter, and how she was doing some sort of super-secret-shoot that had to do with Zelda?  Well Nintendo Network got to interview her at E3, and she revealed to us that she, herself, is a Zelda nerd like all of us. Her…

ONM Interviews Eiji Aonuma, Talks Skyward Sword and More

Note: Readers may have noticed my mistake yesterday of referencing a female figure in the trailer, where I meant to reference the one in the concept art – I sincerely apologize for the mistake, and it has been fixed. Posted earlier today on the website of none other than Official Nintendo Magazine, is a new interview…

Aonuma Further Explains Skyward Sword’s Art Style

According to Nintendo Everything, the September issue of Official Nintendo Magazine contains yet another interview with Eiji Aonuma. In a quote from this interview, he once more cites gameplay as the main factor in determining the art style of Skyward Sword. While we do not yet have the magazine to confirm, Nintendo Everything quotes Aonuma…

Miyamoto Mentions Zelda Wii in New Interview

“Stop asking me questions about Zelda Wii, already. Jeeze!” Our friends over at Gaming Media (a German gaming site) just today posted a video interview with Shigeru Miyamoto. The entire interview is in Japanese with German subtitles, and while my German is a bit rusty, the portion that concerns Zelda Wii is posted in its…

Nintendo Power Spirit Tracks Interview

Do you love Spirit Tracks as much as we do? Then you will be very interested in reading this Nintendo Power interview with director Daiki Iwamoto, where he answers questions such as: First a boat, and now a train-why do the Zelda games for Nintendo DS feature vehicles in such a prominent way? Chancellor Cole…

Vitality Sensor in Zelda? It’s Possible!

Games™ spoke to Miyamoto in an exclusive interview recently and he was asked about the Vitality Sensor that was introduced at last year’s E3. Miyamoto said: “Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world. At the same time,…

Eiji Aonuma Reflects on Spirit Tracks

Wonder what goes through a producer’s mind as he prepares yet another installment of gaming’s greatest series? How about something like this: Apparently, Zelda’s spirit form was designed to avoid having to deal with her skirt hindering her movement as a real character, and controlling the Phantoms was inspired by Phantom Hourglass’s multiplayer mode. 1up…

Iwata Asks – Spirit Tracks Edition

Nintendo has posted a brand new volume of its Iwata Asks interview series, where Satoru Iwata speaks with team members behind Nintendo’s consoles and games, and this time it’s focused entirely on the development of The Legend of Zelda: Spirit Tracks. If you’re interested at all in the choices Nintendo made while creating Spirit Tracks,…

Playing Link’s Ocarina

Interested in getting a Zelda-themed ocarina so that you can be like Link in Ocarina of Time? Blast Magazine recently interviewed ocarina-makers STL Ocarina about their Zelda-themed products and plans for the future. You can read the interview here. Alongside replicas of the Ocarina of Time itself, the site also has other Zelda-themed products, such…

Legend of Neil Interview

The Legend of Neil is a web series about a man named Neil who finds himself trapped in the land of Hyrule and has to defeat Ganon and save the princess. Comedy Central came to them requesting a second season and that season begins just next week, so we approached main character and co-writer of…

Zelda Interview with Miyamoto

For those interested, here is the full relevant part of the interview between Nintendo Power and Miyamoto. Basically, he says that while the changes will not be radically different, we are going to see a difference from TP in that TP was a GCN game ported to the Wii, while this will be built for…

Reggie Fils-Aime talks about Spirit Tracks

In an older news post it was mentioned that the DS will be phased out with DSi enhanced games, and then there will be games that will only work with DSi. For those who don’t know what DSi enhanced is, they are games that will work across all DS systems, but will have special features…

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