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Posts about Eiji Aonuma

Eiji Aonuma’s favorite Skyward Sword dungeon

Skyward Sword was promoted early on as blurring the line between dungeon and field.  However, the game still contains distinct dungeon areas marked by an individual name and thematic gameplay elements.  In the January 2012 issue of Official Nintendo Magazine, Eiji Aonuma, producer for the Zelda series, reveals what his favorite dungeon is in this…

Eiji Aonuma and Koji Kondo thank Zelda fans

In honor of the Zelda franchise’s 25th anniversary this year, along with the release of the long-anticipated Skyward Sword in Europe today (and the rest of the world over the next week), two of the series’s longtime developers have created a video thanking Zelda fans, whether new or old.  Eiji Aonuma, producer for the series…

Iwata Asks: “The Dense Script and Direction” of Skyward Sword

In the most recent edition of “Iwata Asks,” Satoru Iwata (the president of Nintendo) sat down with members of the development team from Skyward Sword and discussed the game’s direction concerning the script, cinematics, and music.  This interview reveals a lot about the team itself and the sheer amount of decision-making that went into creating…

Reggie and Skyward Sword on Jimmy Fallon

Reggie Fils-Aime, president of Nintendo of America, recently appeared on NBC’s Late Night with Jimmy Fallon, showcasing some gameplay from Skyward Sword.  Not only that, but Jimmy gets a special gift from Nintendo (pictured above), and a special message from Nintendo greats Eiji Aonuma and Koji Kondo.  The four-and-a-half minutes of footage doesn’t show anything…

Aonuma: Miyamoto wasn’t happy with Skyward Sword at first

In the most recent edition of “Iwata Asks,” Skyward Sword producer Eiji Aonuma revealed that Zelda creator Shigeru Miyamoto was initially disappointed with the game’s progress.  Aonuma admits that the first time he saw the beginning of the game, “it was no good at all!”  He became worried when Miyamoto, who has a reputation for being…

Split-timeline theory invalidated?

Recently, over at IGN, Rich George posted a very interesting quote from Aonuma himself. Many believe in the theory of a split-timeline, where the events in the Zelda series split at the point of Ocarina of Time and branch off into The Wind Waker on one end, and Twilight Princess on another. Aonuma himself did…

Aonuma talks about Wii U Zelda

In a recent interview for Nintendo Power, the director of The Legend of Zelda, Eiji Aonuma, spoke a bit about the coming Wii U Zelda. By the look of the interview it seems Nintendo has a few ideas of how to utilize the screen of the Wii U controller. This game was at first shown…

Eiji Aonuma interviewed by Nintendo Power: Part 2

Two days ago, we brought you the interview between Nintendo Power and Eiji Aonuma. Well, there’s a little more to the intervew that we thought you might like to see. In the interview, NP and Aonuma discuss Skyward Sword being Nintendo’s longest and deepest Zelda experience to date, a new Zelda experience with the 3DS,…

Eiji Aonuma interviewed by Nintendo Power

The new August 2011 issue of Nintendo Power magazine brings an interview with Zelda producer Eiji Aonuma. This interview reveals many things previously unknown about the upcoming Zelda game, Skyward Sword. If you do not have an issue with some spoilers, hit the jump to read the interview! The bolded parts are questions asked by…

Finale of Wii, Dawn of Wii U

During the E3 convention, IndustryGamers interviewed Eiji Aonuma about the Wii U’s making as well as our favourite franchise, The Legend of Zelda. In the interview, Mr. Aonuma talks about working with Shigeru Miyamoto and how he wants to work on more than just Legend of Zelda projects. “It’s possible that this could be one…

Zelda Tech Demo at E3 A Lie?

In a recent interview with Wired, Eiji Aonuma said that the tech demo that was shown at E3 may not be actual game graphics or game play from a new Wii U Zelda game.  He also reminded us of the infamous SpaceWorld tech demo that showcased a realistic battle between Link and Ganondorf that people…

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