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Miyamoto and Aonuma discuss size, openness of Hyrule on Wii U

During Nintendo’s E3 Digital Event, Zelda producer Eiji Aonuma revealed the world of Zelda for the Wii U. With just a snap of his fingers, we got our first look at the massive size of Hyrule. Across sprawling plains and rolling hills were distant mountains. Towns speckled a countryside bordered by dense forests, and our imaginations can…

GameXplain analyzes the Zelda Wii U trailer

The trailer for the upcoming Zelda Wii U was short but very beautiful and filled to the brim with details. What the trailer lacked in length, it made up for in density and in the amount of detail it contained. GameXplain performed a detailed analysis on the trailer, and uncovered a plethora of interesting information. There are…

Fanart Friday: A tribute to E3 2014

E3 is a magical time of year for all video game fans, but this year was uniquely special for Zelda fans; more Hyrule Warriors information was released, the game was playable on the show floor for the first time ever, and we even got our first glimpse of the brand new Zelda for the Wii…

Aonuma wants Zelda Wii U to be playable at E3 2015

Yesterday we reported on Eiji Aonuma’s Miiverse post that discussed how the graphics for Zelda for Wii U trailer were rendered in-game. However, according to NeoGAF, the Miiverse post contained a small bit of text that was not translated into the English version, and thus was quite easy to miss. In the original Japanese Miiverse…

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