Eiji Aonuma is a very busy man, what with the upcoming release of The Legend of Zelda: Link’s Awakening remake and the now announced Breath of the Wild sequel. (The latter of which reawakened every lore theorist around, including us.) But, Aonuma was still able to take some time at E3 2019 to talk with Game Informer about the new game.

First off, why did Breath of the Wild get a sequel when Legend of Zelda sequels are so rare from Nintendo? The answer was quite simple to Aonuma.

“One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story.”

Building on this, Aonuma talked about adding downloadable content to the sequel in the future. To Aonuma, if it gets people to play the game longer and deeper, then adding DLC is something to look into.

Next, Game Informer moved on to talking with Aonuma about the development for the sequel, and he confirmed some fantastic news: Hidemaro Fujibayashi, the director of Breath of the Wild will be returning for the sequel. So, the gang’s back together to make another amazing game!

Closing out the interview, Aonuma was asked whether the sequel would follow a similar timeline as Majora’s Mask. He laughed and said that they’ll take their time making the Breath of the Wild sequel.

“When I was making Majora’s Mask, the timeline was in a year. I was a little stubborn and I was going to make it from scratch and was really gung ho, but it turns out the staff was a little tired from that process. I’ve learned to give myself plenty of time. You don’t want to do it that way or else you’ll get white hair like me.”

Also unlike Majora’s Mask, we won’t need an expansion pack for the Switch in order to play the new game. Though, it is interesting to note the continuous comparisons to Ocarina of Time’s sequel as Aonuma and fans are already talking about the darker tone of the Breath of the Wild sequel trailer.