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Posts by Zack Hubbard

Zelda inspired Tunic launches on Steam and Xbox Game Pass

The heavily Zelda-inspired game about a cute fox named Tunic has released on Steam and on Xbox Game Pass. TUNIC is an isometric action-adventure indie title with plenty of puzzles to whet the appetite of even the most hardcore Zelda fan. The game also takes some inspirations from games such as Dark Souls and Bloodborne.…

[Review] Famicom Detective Club

Never in my life did I imagine I would ever have a chance to play Famicom Detective Club. Never would I have imagined that Nintendo would remake them and localize them in the west. Never would I imagine I’d be here, writing a review of what is to most westerners an interesting side game that…

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Tingle’s Maps: Lon Lon Ranch (Ocarina of Time)

After Link finally meets Princess Zelda at Hyrule Castle and obtains Zelda’s Lullaby, he is instructed to head to Death Mountain to find the next Spiritual Stone, the Goron Ruby. Before that, however, Link can take a small detour to a little ranch in the center of Hyrule Field known as Lon Lon Ranch. Lon…

Medli’s Melodies: Rocking around in Skyloft

I was already shocked by the announcement and eventual release of the original Hyrule Warriors. A dream come true for someone like me who loves the Warriors games and the Zelda franchise, it was the mashup I never knew I wanted or needed in my life. Once Hyrule Warriors: Age of Calamity was announced I…

Tingle’s Maps: Outset Island

In any Zelda game, the area Link begins his quest in is always an important location. In most cases, it is a safe place for the player to learn the controls and to establish some basic world-building to help the player adjust to this new adventure they’re about to embark on with Link. Though the…

Zelda’s Study: Unused rooms and maps in The Wind Waker

It is an unfortunate truth in game development that content gets created only to be scrapped or unfinished. A lot of work and testing goes into making games, from the mundane of making ramps to see how the player character responds to slopes in the engine to rooms designed solely to test the various mechanics…

Tingle’s Maps: Parapa Palace

After getting the lay of the land in northwestern Hyrule, Link finally traverses a very dark but not-so-dangerous cavern and arrives at the Parapa Desert on the other side. As he scans the horizon, he notices the first of the various palaces he must seal with a crystal he received from Impa if he’s to…

Tingle’s Maps: Kokiri Forest

When I first played on the Nintendo 64, I had never experienced 3D gaming up until that point. I was too young to have ever played an Atari, and I had never been to an arcade, so the joystick was a real marvel. Being able to move in this (literal) new dimension, broadened my horizons…

Tingle’s Maps: Northwest Hyrule (Zelda II)

When I was a youngster, one of my favorite things to do was to pick up and read video game magazines. While I liked reading the articles and strategies for games I owned and didn’t own, I spent most of my time staring at zoomed-out, fully-fledged maps. I loved analyzing them and finding all the…

Medli’s Melodies: Facing the truth

The island is a dream. To continue on would mean the destruction of the island and everything on it. Once the Wind Fish awakens, Link too will wake from his dream. Does he continue his journey knowing that it’s the only way for him to escape his dreams into the real world, or leave things…

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