When you raise the bar of a franchise as highly rated as Zelda to a new, seemingly insurmountable height such as that of Breath of the Wild, which is arguably the greatest game of all time in the eyes of many people, one might ask, where does the franchise go from here?

While Breath of the Wild is an undeniably incredible game on the back of claiming the accolade of Game of the Year 2017, there are of course, always flaws and areas to improve upon which in itself opens up opportunities to close that gap toward achieving the unconquerable perfect game.

It appears that director of the Champions’ Ballad DLC, Hidemaro Fujibayashi, is already conjuring up a recipe for the next direction for the Zelda series with a plethora of ideas and motivation simmering away.

Speaking to IGN, Fujibayashi stated that he is unsure whether the next game will be in sequel or continuation form.

Fujibayashi went on to speak of acquiring new ideas as the team worked through the development of the game and DLC, “It was a process of constantly getting lots of different, new ideas as we refined the game, and finding new things we wanted to do. “

“Even in situations like this, talking to people and finding out that people want to pet dogs gives me a lot of motivation, a lot of ideas for things we could put into the game,” he continued.

Eiji Aonuma described what his team learned from the recent DLC as “almost like raising the world or enhancing the world.” Aonuma mentioned that after launching a game, the process is usually to go back to a clean slate and start again, despite wishing they could add more ideas in in retrospect.

After reflecting on the first ever mainline Zelda DLC, Aonuma explained, “we realized it’s a great way to kind of just improve that world, and kind of enhance it, and kind of raise it like your own child.”

Aonuma was recently joined with three other development team members in a thank you video for Game of the Year at the Golden Joysticks Award at which Hidemaro Fujibayashi could not attend because he was deep within development of the Champions’ Ballad DLC, while simultaneously probably dreaming up what we will playing in a few years’ time as Link.

  • Kevin Roth

    I’m 58 years old, and yes still a gamer. My mancave walls are filled with posters of every game I’ve played. Zelda “Princes Twilight” was my very first game. My last adventures with any gaming was from years ago using the Atari. I’ve been playing Breath of the Wild from the day it was released on my birthday 3 March. I’ve played everything from Metroid to all the Batman series, Oblivion, Skyrim, and resident Evil (4 in my opinion) being the best of the series. If they’re looking for suggestions for improvements Zelda my suggestion would be to continue building on Breath of the Wild. Like they Elder Scrolls online, just keep adding to the game like you did with the two DLC upgrades. Expand the world, add new adventures, beasts and treasures. It’s literally infinite to what you can add into the game. You’ve created, in my opinion, one of the greatest games of all time. I wouldn’t worry about what NEW game to come up with next. You’ve created the best so now just build on the perfection. Breath of the Wild was ingenious. With an open world all you need to do now is keep adding on to it. New worlds, continents, etc. The sky’s the limit where you can take the game. You’ve already created the perfect game, now just run with it.

    • Tyler Balkman

      Yeah! I’m hoping they do a Majora’s mask type of sequel — same world just a dreamy, dark, afterlife version where you have to resolve the issues of your ‘people’

      • Eddie

        Link is NOT dead in Majora’s Mask.

  • Walter White

    It’s Aonuma not Anouma.

  • fm64

    I just want Link to be lefthanded again, that’s all I ask

    • Eddie

      I don’t care about Link’s handedness. It doesn’t really change anything.

  • Vesper Glaive

    I have only one request for the next Zelda: PROPER DUNGEONS!!!

    • Ulises