In the recent interview for Famitsu magazine, series producer Eiji Aonuma sat with general producer Hisashi Koinuma and producer Yosuyke Hayashi of Tecmo Koei to discuss the concept of Hyrule Warriors and how collaboration between Nintendo and Tecmo Koei came to be.

During the interview (translated by Siliconera), Hayashi states that Team Ninja (the developers responsible for Dead or Alive and the Ninja Gaiden series) and the Omega Force team (developers of the Dynasty Warriors games) have finally had the opportunity to work together on a project.

“When it comes to getting a good feeling out of beating down enemies, Omega Force, who develop the Dynasty Warriors games, would surely have an edge in that department,” says Koinuma. “However, as far as one-to-one combat goes, I felt that that [sic] Team Ninja, who worked on the Dead or Alive series, could also come up with something good. So, we just decided ‘let’s just mix them together!’”


In the same interview, Aonuma mentions that Hyrule Warriors is the game he was referring to in his statement made back in October 2013. In said interview, Aonuma discussed the current state of the Zelda franchise, and how he would like to branch out beyond the traditional route of the Zelda series and create a new type of adventure for the characters we’ve grown to love. It was just two months later that Aonuma announced Hyrule Warriors.

Aonuma believes Hyrule Warriors is a perfect opportunity to branch away from the traditional style of Zelda games and give its fans something fresh. “The Legend of Zelda has a history of 27 years, and the way it is played has already been well-established,” says Hayashi. “So at first, we went in the direction of wanting to make something that could follow the way The Legend of Zelda is played.

“However, that is something you could experience by playing any game of The Legend of Zelda series, and even if we could imitate the surface of it, it’s not something we could actually make. In the end, we realized that it would be best to make a Warriors title that has elements from The Legend of Zelda series.”

Aonuma adds, “There wouldn’t be a reason for making it a Warriors [game] otherwise, right? I wanted Tecmo Koei to make a Zelda game that I can’t make. And for this reason, I asked them to ‘give it more of a Warriors approach’.”

Aonuma: “I wanted Tecmo Koei to make a Zelda game that I can’t make”

I’ve noticed that since it’s announcement back in December, the response from the fans have been fairly mixed. Personally, I welcome change. I especially enjoy this collaborative effort between Nintendo and Koei Tecmo, and look forward to a new and unique experience for all Zelda fans. I hope that now that the latest screenshots and character information have surfaced, fans will be just as excited as we are about this game hitting the shelves. If this is the beginning of the non-traditional style Zelda games, I’m interested to see if any characters from the series get their own game in the future.


  • CEObrainz

    He talks about this game as if it’s part of the main Zelda series, which if that’s the case then I’d consider it part of the Expanded Universe (similar to Star Wars).

    Using the cover of the Zelda Expanded Universe, different development teams could use their own concepts and gameplay styles to add to the Zelda franchise without taking away from the core games of the series.

    • JaidynReiman

      I like that idea a lot. The Zelda franchise is also one that has RARELY had any spinoff games. I’d love to see Zelda branch out into other genres. They’ve been dead set against it ever since the travesty of the CD-i games, so I hope that this means they’re more open to allowing other developers to attempt new ideas with Zelda.

      • True Davad

        Sin off or main game I think a Zelda turn based RPG would be amazing.

        • JaidynReiman

          Agreed, I’d love to see a Zelda RPG. Puzzles are also a common element in RPG’s as well so it’d also fit well. I’ve been long advocating for a Zelda RPG spinoff and I think it’d fit Zelda perfectly.

  • Oracle of Truth

    Looks like this game might be canon to the timeline. If that’s the case, and if that artwork of Skyloft is to be believed, it will be a title between Skyward Sword and Ocarina of Time.

    • HylianLuke

      I’d say before Skyward Sword. The artwork shows part of the earth flowing skyward, INCLUDING the Statue of the Goddess.

      • JaidynReiman

        That’s not possible because Hyrule did not exist until AFTER Skyward Sword. Do note that Skyloft appears to be falling through a rift in the sky. I think a time-space portal was opened up in the sky, which is what is also able to include characters from various games.

        • Cap’n Linebeck

          there was a land on the ground before skyward sword. Hylians were not always in the skies. they were lifter up there by Hylia during the great war on the ground. The thought did not strike me before now, but this could be that war.

          • JaidynReiman

            Except the Royal Family of Hyrule is formed of the Goddess Hylia’s bloodline following Skyward Sword. Prior to Skyward Sword, they’d fight for Hylia, not for the Hyrulean Royal Family.

          • Cap’n Linebeck

            it’s probably not even canon, it was just a late night thought i had.

          • JaidynReiman

            I hope it is, kinda pointless to expand the Zelda series with alternate takes on the games and then go and make said games non-canon. But based on what we’ve seen so far, it does appear they’re trying to adhere to canon as much as possible and including references to as many games as possible at the same time.

            The Skyloft that’s falling appears to be falling through a rift in the sky, perhaps even a space-time rift. A space-time rift would also explain various characters throughout the series appearing and different generations of monsters all coming together.

          • hollander

            Looks like dialga and palkia are involved.
            space-time rift.

        • HylianLuke

          In the Hyrule Historia manga for Skyward Sword it revealed the TRUE 1st Link. The manga took place in the Kingdom of Hylia (I’m assuming it’s Hylia because Link says he wants to ‘save the beautiful land of Hylia’. He could be referring to the Goddess Hylia though). I think Skyward Link was just the 1st Link to be known as the Hero.

  • Docforexit347

    This does sound like its becoming more than a spin- off…..not sure what to think right now……

  • Wazi the pa

    Hack and slash will tend to get boring overtime. Im glad this is a side venture as they are trying new which I don’t mind but what made zelda is completely different from hack and slash and Im pretty sure loads would stick to the puzzle based zelda we all know.

  • hollander

    This game must get a place in the zelda timeline,
    I’m begging for it.

  • matthews

    Game seems to be nothing more then shameless fanservice with a really poorly strung together plot of a love triangle like Twilight. Oh no Link doesn’t love Shia/Cia so she must kidnap Zelda to make Link hers? … Yeah no. I’m a bit at a loss for words Anoma approves of such a low game. Not to mention the repetition of Dynasty Warriors gameplay this game amounts to repetitive hack and slash fanservice.

    that’s not at all what I love zelda for. It’s not smart, it’s not fun and overall it’s laughable, but people are ”hoping it’s a canon timeline game” You’re hoping a crap story of a girl being a brat about a guy not liking her a canon installment of the ZELDA franchise…

    This is why fandoms are bothersome, fanservice in abundance is NOT a good thing and people praise it as an extreme slap to the franchise as the best thing to happen to it.

    • Spencer Manigat

      It’s a spin off. Who cares? No one flipped when Pokemon started talking in mystery dungeon.

      • matthews

        Pokemon also makes the same exact game with almost the same exact plot with the same exact gameplay each game. They’re not really a game that uses story or is known for their story. Pokemon IS one of the cheapest money grubbers known for spamming games quickly just for the money while zelda used to remain a prideful series that took time for it’s installments.

        Trying to make good meaningful games, romance is hinted but no story revolves around it because it’s idiotic. They also don’t work off of fanservice looks to sell a game like Shia’s defying gravity boob cleavage.

        • Spencer Manigat

          You clearly know nothing about Pokemon.

  • Talmor

    While I approve of the sentiment of breaking away from traditions, as a rigid adherence stagnates, I’d rather this game not be canonical to the Timelines. I thought this game was intended as an experiment. I like is the artistic style (given it’s the only part of the game I can experience without playing the game), bar Cia’s design – which is an entire rant of its own – and Valga’s design is nothing eye-catching.

  • wwwarea

    I am a little worried about this. First, change isn’t always good (It can be very important for making a new gen though, for example), but is the next, main Zelda game going to be so different, that it wouldn’t have dungeons, puzzles, etc anymore? A little confused. :S

    I would love to add new creative ideas to a Zelda game, though, I just don’t want it to be very alien-like to the fans who are familiar. And I would love them to still make the games that are traditional for fans who likes the dungeons, world maps, etc.. BUT with spin-offs like HW.
    Though, for HW, I do think it’s a great game for it’s own spin-off (Or “spin-off” but part of the timeline). 🙂

    Just my thoughts, but I am curious what this E3 will be like though. xD

  • Hope Estheim

    If they are gonna make it a fighting game, they should make it like Final Fantasy XIII Lightning Returns. The gameplay was all good, and the fighting was smooth. They should really have outfits that can be changed, which is something we really haven’ seen often. I mean like there are the different coloured tunics in OoT, and the engineer outfit in Spirit Tracks, but other than that there isn’t any thing. Also, Zelda would be a good character to play as, and maybe bring Midna back?

  • Spencer Manigat

    Yeah… I think this is actually part of Aonuma’s plans to give Zelda fans a realistic Wii U Zelda before disappointing those fans with the new, beautiful, unique, and completely unrealistic/not at all like the tech demo art style of the new Zelda game.