In an interview with GamesTM, Eiji Aonuma discussed a wide range of topics, ranging from how A Link Between Worlds came to be, to his vision of what he wants a new Hyrule to be like. What details did Aounuma divulge? Hit the jump to find out.

Though A Link Between Worlds is a sequel to the classic A Link to the Past, this was not always the case. It seems that he is even worried about how the upcoming game will be perceived in the eyes of fans. According to Aonuma:

“As A Link To The Past was what made me want to make games in the first place, it is a truly moving experience to be working on the sequel.

…I am worried about whether the fans are going to like it when it is released. We did not start making this game on the notion that we were making the sequel, and it happened as a matter of course as we developed unique ideas into a game.”

He continued, iterating on what players should expect with the direction of A Link Between Worlds:

“…Wind Waker HD and A Link Between Worlds also give a little glimpse of this. These games may feel a little different from the experiences you’ve have before and this will be a lot stronger in the new Zelda.”

Most interestingly however, Aonuma teased his vision of a new Hyrule that different from anything that players have ever experienced before:

“There are no limitations on what kind of place Hyrule can be, other than that it is a country where Zelda exists as its Princess. We now have many titles in the series, so we are seeing characters and location names from previous titles coming up again. We are using these when it adds to the fun, but there is no rule that we have to use these at all. We may even need to change things you might take for granted like Zelda being a Princess. I would really like the next Hyrule to be a setting no one has ever imagined before.”

It’s quite interesting to see what Aonuma himself views Hyrule to be. To him, it is simply a country where Zelda is its princess. But je then goes on to state that Zelda may not even have to be a princess in the first place. This isn’t the first time that Aonuma has discussed the idea of Zelda not being a princess either. The full interview can be found in Issue 140 of GamesTM.

Source: Nintendo Life [1], GamesTM [2]
Via: Nintendo Everything
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  • ijuinkun

    Zelda wasn't a princess in Skyward Sword either–her father was headmaster of the Knight Academy, but not the unquestioned ruler of Skyloft. Zelda however is the incarnation of the goddess Hylia, and the rightful holder of the Triforce of Wisdom (in games where the Triforce is depicted), and that part is not likely to change. She will still join forces with Link to defeat the main villain of the story.

  • Soeroah

    "I would really like the next Hyrule to be a setting no one has ever imagined before."

    Too bad, sir! By saying that, you've encouraged every fan to think up the most outrageous settings they can, which vastly decreases the chances of you being able to do so.

    Not that I still won't be excited about it, of course!

  • MikeL

    "I would really like the next Hyrule to be a setting no one has ever imagined before."

    Think: Tron…

    • DarkTriforce

      That sounds awful

  • Ryano

    This guy has really messed up Zelda… I'm very conflicted in my feelings towards Zelda U

    • Q_Q

      So you're basically saying you want every Zelda game ever made to feel like OoT and look like TP right? Oh that's right! ALL TLoZ games are different from one another, ranging from different gameplay, controls, atmosphere, and styles; and honestly that is something that will never change as its diverse nature is as much as a part of the series as Link & Zelda are.

    • DarkLink1996

      "This guy" has made practically every Zelda game from Majora's Mask onward.
      Zelda U will be a great game.

  • Baker1000

    I'd like to see a fresh take on Hyrule. Because of their commitment to the timeline and continuity, they've always limited their creatively somewhat when a game is based in Hyrule, when compared to the games set in other lands. I would like to see some fresh ideas introduced to reinvent Hyrule instead of always including familiar locations.

    The Princess Zelda bit is interesting. We've already seen games where she isn't a princess at the start but is revealed as one through the story. So the idea that we see a Zelda which doesn't become a princess isn't an idea which is beyond comprehension.

    • MikeL

      Actually, their commitment to the timeline and continuity has been pretty much absolute zero, with some exceptions like Wind Waker. Just look at Hyrule geography between games. The official timeline was obviously something they composed recently due to popular demand and they did their best to fit all the games together.

      • Baker1000

        Regardless of the geography, they still insist on including in some form or another familiar locations. Wind Waker is one of the exceptions, but only because Hyrule was underwater.