In an interview with GamesTM, Eiji Aonuma discussed a wide range of topics, ranging from how A Link Between Worlds came to be, to his vision of what he wants a new Hyrule to be like. What details did Aounuma divulge? Hit the jump to find out.
Though A Link Between Worlds is a sequel to the classic A Link to the Past, this was not always the case. It seems that he is even worried about how the upcoming game will be perceived in the eyes of fans. According to Aonuma:
“As A Link To The Past was what made me want to make games in the first place, it is a truly moving experience to be working on the sequel.
…I am worried about whether the fans are going to like it when it is released. We did not start making this game on the notion that we were making the sequel, and it happened as a matter of course as we developed unique ideas into a game.”
He continued, iterating on what players should expect with the direction of A Link Between Worlds:
“…Wind Waker HD and A Link Between Worlds also give a little glimpse of this. These games may feel a little different from the experiences you’ve have before and this will be a lot stronger in the new Zelda.”
Most interestingly however, Aonuma teased his vision of a new Hyrule that different from anything that players have ever experienced before:
“There are no limitations on what kind of place Hyrule can be, other than that it is a country where Zelda exists as its Princess. We now have many titles in the series, so we are seeing characters and location names from previous titles coming up again. We are using these when it adds to the fun, but there is no rule that we have to use these at all. We may even need to change things you might take for granted like Zelda being a Princess. I would really like the next Hyrule to be a setting no one has ever imagined before.”
It’s quite interesting to see what Aonuma himself views Hyrule to be. To him, it is simply a country where Zelda is its princess. But je then goes on to state that Zelda may not even have to be a princess in the first place. This isn’t the first time that Aonuma has discussed the idea of Zelda not being a princess either. The full interview can be found in Issue 140 of GamesTM.