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Posts by Stephen Milligan

Realm of Memories: Building a world in Hyrule

The very first game I ever owned for the Super Nintendo Entertainment System — which was, in turn, my first console — was The Legend of Zelda: A Link to the Past. Although I had played other games before it on friends’ machines, including the majestic Super Mario World (which I would acquire for myself…

Realm of Memories: Just one more thing…

Video games like The Legend of Zelda are built as massive quests. In each and every game, Link has a final objective, the culmination of all his hard work he will expend during the long hours ahead. Usually, this is a fairly broad goal, or interwoven goals. Rescue the princess. Defeat the Dark Lord. Save…

Realm of Memories: All of Hyrule’s a stage

As a child, the vast majority of my game time was a performance, as my two younger siblings often watched me play, trying to cadge some time with the controller. Even when they couldn’t convince me to relinquish the game pad, though, playing time often resembled a group effort. We were a highly theatrical family,…

Bombers’ Notebook: Chancellor Cole

Villains in the Legend of Zelda games come in two varieties: the human-sized, talkative ones with specific motivations and personality quirks, and the dark lord types that are generally bestial blobs of evil and darkness with little forethought beyond corruption and destruction. While the latter is the type that usually ends up playing the curtain-call…

Breath of the Wild screenshot showcased at E3 2016

Realm of Memories: Loneliness in Zelda games

Growing up in front of an old cathode-ray TV, sitting a controller cord away from the warm glow of the monitor, I was rarely alone in my video game playing time. As the oldest of three siblings, and in a house with a limited number of televisions to go around, I often had an audience…

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