Hidemaro Fujibayashi
Rain, rain, go away: Breath of the Wild devs considered player-controlled weather
By on February 19th, 2018 0
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Whether you loved or hated the dynamic weather system in Breath of the Wild, it’s undeniable that the ever-changing weather conditions added to the sense that the world around...
Aonuma and Fujibiyashi answer more questions about Ballad of the Champions
By on February 3rd, 2018 0
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Breath of the Wild is still a surprisingly vast subject to talk about, almost a year after its launch. Part of what kept it in the front of everybody’s brains was the release of...
Breath of the Wild devs on breaking tradition and importance of playtesting
By on January 12th, 2018 1
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When playing through a massively open, exploration-based title like Breath of the Wild, it’s easy to forget how much work goes into creating such a spectacle. While it broke the...
Aonuma: Future Zelda titles will be shaped by the “freedom” in Breath of the Wild
By on January 12th, 2018 3
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Breath of the Wild is widely considered to be one of the best titles in the entire Zelda series. Following a massively successful year, including winning the coveted 'Game of the...
Breath of the Wild developers explain Skyrim’s influence on the game
By on January 11th, 2018 0
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Before Breath of the Wild was released, you may remember Eiji Aonuma mentioning he had been spending some time playing Skyrim.  While Breath of the Wild is certainly in a...
Eiji Aonuma and Hidemaro Fujibayashi discuss their thoughts on the Zelda timeline
By on December 29th, 2017 8
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The Zelda timeline has been debated and disputed by fans since its introduction in 2011. Since then, some fans have been curious about the placement of newer titles in the...
Nintendo debuts new official ‘Nintendo Power Podcast’
By on December 21st, 2017 4
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Since 2012, many fans may have believed that Nintendo Power was dead and gone. While that may be true in some sense, Nintendo has recently launched a nostalgically titled official...
Breath of the Wild devs discuss the Master Cycle Zero and Ancient Saddle/Bridle
By on December 12th, 2017 0
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To the surprise of many, the second DLC pack for Breath of the Wild was revealed and released during The Game Awards 2017. However, even more shocking was the footage of Link...
Fujibayashi discusses the concept behind the Divine Beasts and why Ganon has no voice
By on June 6th, 2017 0
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Following his comments on the game's placement in the overarching series timeline, Breath of the Wild director Hidemaro Fuijbayashi has more insight to share behind the...
Breath of the Wild director Fujibayashi comments on game’s timeline placement
By on June 4th, 2017 4
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Everyone's been enjoying Breath of the Wild so far, but the more enthusiast fans have been working on theories regarding the game's timeline placement. Aonuma already revealed...
Breath of the Wild developers share hopes of what players will see and do in the game
By on March 29th, 2017 0
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Ever since March 3, many of us have been glued to Breath of the Wild. The latest Zelda release has been incredibly well received, which can be seen through the sales figures...
Hookshot and other ideas were considered for Breath of the Wild, but ultimately cut
By on March 20th, 2017 3
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Breath of the Wild certainly took a new approach to Link's items and inventory. During that revamp, some of Link's classic items made a return (fire and ice rods, for example),...
‘Making of’ part three: Breath of the Wild almost had a Minish-like race of tiny people
By on March 15th, 2017 0
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To wrap up Nintendo's 'making of' series for Breath of the Wild, the third and final video explores the story and characters in the game. Expect to see a ton of really...
Making of Breath of the Wild part two discusses “open-air”, scale and sound design
By on March 15th, 2017 0
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Continuing the recently uploaded 'making of' series on Breath of the Wild, the development team discuss various aspects of the game, reinforcing just how ambitious a project the...
Nintendo introduces The Making of Breath of the Wild series
By on March 15th, 2017 2
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I think it's fair to say, as we all continue to the lose ourselves in the wondrous lands of Breath of the Wild, we've all posed the question -- the one that pops up more often...