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Aonuma: The new Chamber Dungeons helped to get Link’s Awakening remade

Seeing what developers have to say about the games they make or remake is always interesting. With the upcoming release of the remade Link’s Awakening and it being featured during the first day of Nintendo’s Treehouse, IGN asked Eiji Aonuma why Link’s Awakening was revisited.

Aonuma told them that one of the biggest reasons was the new Chamber Dungeons feature, talking about how the team wanted to create a new experience and that the Chamber Dungeons were a perfect fit for Link’s Awakening.

“The Chamber Dungeons [were] definitely an inspiration for making this remastered game. [This is] because a lot of the dungeons in Link’s Awakening were a set size. Some rooms might be two rooms that are connected that makes it look big… From the top view angle it’s very easy to see what’s in the room and then also place those [rooms] and adjust them as necessary.”

Source IGN

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