Nintendo’s Bill Trinen recently sat down with Game Informer to discuss some details regarding the newly announced Super Smash Bros. Ultimate.

Some online discussions broke out today stating that Super Smash Bros. series creator Masahiro Sakurai was looking unwell. When asked about Sakurai-san’s health, Mr. Trinen said, “He’s totally fine. I think he had wrist issues during the development of the Wii U game. He’s fine now. My understanding is he got over it, did some rehabilitation on it, and is in good shape.”

“You really are looking at a new game.”

When asked about Super Smash Bros. Ultimate not being a port, Mr. Trinen said, “Every Smash Bros. game is a new game. I think for me personally what really defines it as a new game is just the core change to the core mechanics. When you change the speed like that, that cascades through character motion, through the speed at which the various moves are coming out, the animations and whatnot, and you have to rebalance every character in the game, so then as a player, when you come in to start playing the game, you’re having to re-learn every character in the game.

“Essentially when those core mechanics are new, then the game becomes new. Then, as you saw, in addition to changing the core mechanics you’ve got characters that have new models, characters that have new moves or dramatically changed moves. Changes to even the Final Smashes and the speed in which those happen to match the tempo of the game and things like that. To me, overall, once you’ve changed that core mechanic, you really are looking at a new game.”

Mr. Trinen also confirmed that Namco Bandai is working on the game’s development, aiding Sakurai-san in his goal to create the largest Super Smash Bros. roster of all time. He also assured Game Informer that Sakurai-san is not pushing himself any more than he usually would, and that the game hasn’t been developed on a compressed development cycle.