For the first time since 2012, Nintendo has surpassed previous Q1 sales and profits, managing a positive income for the first three months of the 2015/2016 fiscal year. Where a 1 million yen loss was expected, Nintendo has instead managed an operating income of $9.3 million (1.1 billion yen), with $729 million (90 billion yen) attributed to hardware and software sales.
A large part of this success is thanks to Splatoon, which has sold 1.62 million copies since its May 28 release. The unconventional shooter was an instant hit thanks to a strong marketing campaign, demonstrations at various conventions, and continued support through DLC and updates, helping the Wii U’s sales to reach the 10 million mark. While that’s only a tenth of the Wii’s overall lifetime sales, it is no less an accomplishment for a struggling system that now sits in the shadow of the looming NX.
The first fiscal quarter for most video game companies is usually a dry one in terms of sales. Therefore, it will largely fall to Nintendo’s upcoming releases to help them achieve the $4.6 billion in sales and $404 million in operating income they’re aiming for by the end of the fiscal year in March 2016. Super Mario Maker, releasing on September 11, 2015, is already generating lots of positive buzz thanks to a spectacular showing at the Nintendo World Championships. Another Mario game, Mario Tennis: Ultra Smash will be releasing later this year along with Yoshi’s Woolly World, Xenoblade Chronicles X, and Star Fox: Zero. Alongside these releases will be continued Amiibo waves.
The Wii U isn’t alone. The Nintendo 3DS and 2DS continue to sell strongly, having moved five times as many units as the Wii U so far. The older models will soon gain Amiibo functionality thanks to the upcoming NFC Reader/Writer accessory, allowing everyone to play Amiibo-centric games such as Animal Crossing: Happy Home Designer, as well as games like Super Smash Bros. for 3DS that support Amiibo. Chibi-Robo! Zip Lash and The Legend of Zelda: Tri Force Heroes will be added to the handheld’s solid library this fiscal year, and eventual games like Fire Emblem: Fates will further bolster sales.
Below you’ll find a breakdown of each console’s sales, including the Wii. The sales are nothing to boast about overall, but for a company that has struggled for four years, it’s a positive step forward.
- Hardware Sales (Q1) — 470,000 units
- Hardware Sales (life to date) — 10.01 million units
- Hardware Sales Projection (2015 to 2016) — 3.4 million units
- Hardware Sales (Q1) — 1.01 million units
- Hardware Sales (life to date) — 53.07 million units
- Hardware Sales Projection (2015 to 2016) — 7.6 million units
- Hardware Sales (Q1) — 40,000 units
- Hardware Sales (life to date) — 101.56 million units
- Hardware Sales Projection (2014 to 2015) — 100,000 units