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GameXplain answers questions regarding A Link Between Worlds (Spoilers. Lots of them.)

A Link Between Worlds

The wait is almost over. A Link Between Worlds will be here in less than two weeks. To prepare us for the launch, GameXplain created a video answering fans’ questions on the upcoming game’s dungeons, controls, gameplay, items and similarities to its predecessor, A Link to the Past. To find out what they had to say, hit the jump. Be warned, there are spoilers aplenty!

Controls

  • Controls are very similar to ALttP
  • Press B to swing the sword, press and hold B for spin attack
  • Use the A button for talking to people, picking up items and opening chests
  • X and Y buttons are for items such as Bombs and the Bow
  • The right trigger raises the shield while the left trigger activates the Pegasus Boots
  • D-pad controls the camera
  • There are no gyro controls

Items

  • Ravio is introduced within the first 30 minutes
  • Items for rent/sale in Ravio’s shop are a requirement for completing the game
  • Everything you need to beat the game can be found early on
  • Purchasing is optional but beneficial, allowing for item upgrades plus you get to keep everything if you die
  • Equipment from Ravio’s shop utilizes the stamina meter, with each item requiring a different amount of stamina
  • Rupees are easy to come by. You can earn them by cutting grass, opening chests and destroying enemies–the usual methods.
  • Additional items can be found outside of Ravio’s shop that are not necessary for beating the game

Dungeons

  • Everyone does the same initial dungeon, after that you’re free to explore as you choose
  • Each dungeon has its own musical theme
  • About the same number of dungeons as ALttP
  • Optional mini-dungeons

Gameplay

  • Classic Zelda experience
  • Maintains a consistent frame rate that’s “smooth as butter”
  • Becoming a painting is a major part to the game
  • Variety of sidequests
  • Majora’s Mask makes a cameo appearance in Link’s house
  • Typical replay value with Hero Mode unlocking after completion of the first quest
  • Quick travel is possible
  • Completing the game at 100% takes approximately 18 hours

Comparison to ALttP

  • It’s not necessary to play ALttP before playing ALBW, although it’s more rewarding for those who have
  • More freedom than ALttP
  • Familiar elements to ALttP in the way of locations, puzzles and monsters, but it’s very much its own game
  • The game is about 50% references to ALttP and 50% original content
  • Doesn’t tell the story of what happened to Link and Zelda after ALttP

Challenge

  • The challenge can vary from person to person
  • Strictly renting items as opposed to purchasing presents more of a challenge since there are no upgrades to rentals and you lose them if you die
  • Not much hand-holding. After the first dungeon you’re pretty much on your own with the exception of the occasional sign or statue

A Link Between Worlds comes out November 22nd. We hope you’re as excited as we are! You can watch the full Q&A video below.

[youtube]1QVdkvxCCy4[/youtube]

Source: GameXplain
Amanda Vanhiel
Amanda is the host of our weekly segment Zelda Weekly and streams every Thursday on our Twitch channel ZeldaUniverseTV. You can also hear her on our newly resurrected podcast: ZUCast. She has repped ZU as a panelist at cons such as PAX and MomoCon, and as a guest on videos and podcasts with GameXplain, The New 8-Bit Heroes, Nerd Lunch, and more.

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