In an exclusive interview with Nintendo Life, Eiji Aonuma has discussed the idea of making downloadable content available for future instalments in the Zelda series. He says that it’s definitely a possibly Nintendo is considering, but they would have to ensure that such content would be “worth it for the user”.
“We’re certainly looking at different ways to add on content that would enhance the experience for the user – maybe more places to explore or just to enrich the experience beyond what is on the disc. But we also have to take into consideration that if we charge for this content then it needs to be worth it for the user. So it’s certainly a balancing an act, but I can’t say that it is something we’re not considering.”
Miyamoto also touched on this in a previous interview, describing it as “definitely an area that we’re still looking at and we’ll continue to look at”.
This is clearly a touchy subject for many, considering the feedback in that Miyamoto interview and given that we’re living in an age where horse armour DLC is a real thing. However, looking at Nintendo’s handling of recent DLC in other titles, such as Crashmo, I don’t see Zelda DLC becoming a mere shallow, greedy business practice.
If there are ways to extend the adventure, then I’m all for it–and Aonuma appears to be putting the consumer first. Just think; new dungeons, weapons and worlds could satisfy during the wait for the next Zelda title.
Are you skeptical of the concept, or confident that Nintendo can provide satisfying expansions to the series?