Those keeping up with all things Zelda last November may remember this article the UK’s The Guardian did with Eiji Aonuma.
Why are we pointing to it today? Simply because that sly dog Mr. Aonuma told us secrets about Skyward Sword nearly a year before they were to be revealed!
“I have an eight-year-old son myself at home, and quite recently he started playing The Phantom Hourglass for DS, because when the software first hit the market he was too young. When he started playing with the boat, I told him: ‘In the next Zelda, you are going to be able to ride on the train.’ He answered: ‘OK, Dad, first boat, and then train? Surely next time, Link is going to fly in the sky … ‘”
Aonuma pauses, grinning. “I just don’t know. If many people make many speculations … some of them might be correct. Right now, I have to refrain from commenting on anything.”
More after the jump!
Wow, so it looks like we knew nearly a year ago that in Skyward Sword Link would live in the sky and would fly. Well, we still don’t know that Link “flies” per se, but we do know that he travels back and forth between Hyrule and various islands floating in the sky.
Also, from this article we learn a random Aonuma factoid: Puppet Ganon from Wind Waker was inspired by Aonuma’s own hobby of making marionettes back in college.
And we also learn why there has never been a jump button in Eiji’s Zelda games, saying that he is no good at “jump games” like Mario because:
“I always miss the point where I should land, and I always cry out and say ‘Wait a minute, is this the end of the whole story? Is there no rescue from that?'” This is, he says, the root of Ocarina of Time’s auto-jump system.
So while this interview may be nearly a year old, it seems at least one secret about Skyward Sword was cleverly hidden in it. Who know? There may be more. . .
Have a read at The Guardian’s site.