We all know that Nintendo doesn’t mess around when their products are prone to piracy. Just last year, Nintendo struck major ROM-hosting websites with legal action, requesting statutory damages of up to $100 million.

The company’s fight against piracy has been a long one. Back in 1994, measures taken were just as drastic, but it seems the methods were quite different.

Zelda’s Study is a series where we examine the history of The Legend of Zelda to bring you some fascinating (or just plain weird) trivia. In our studies, we’ll explore each game’s development, curiosities within the rich lore of the franchise, and the impact it has had on our culture. From time to time, we’ll also look at Nintendo’s past to unearth some facts about our favorite company.

When I tell you that Nintendo steamrolled bootleg Game Boy games in this year, I mean it literally.

According to the Video Game History Foundation on Twitter, sourced from a finding by user @gamegeschied, pirated cartridges were seized by customs at the border in Netherlands — and swiftly dealt with by Nintendo.

The funniest yet creepiest part about this stunt is that there is someone in a Mario costume watching the destruction ensue. Anticipating press to cover this event, Nintendo was clearly out to send a message — a bold one at that, having their smiling mascot shovel tons of bootlegs to be flattened, before curb-stomping some of them for good measure.

Don’t pirate, kids. Mario and his steamroller will be sad.