Oftentimes when a discussion of Nintendo’s business ventures arises, the question of their integration into our every day mobile life is asked. For me, my Nintendo 3DS travels everywhere I go and is essential to my commuting lifestyle. However, most of us are far more integrated in our smartphones than we will ever be in any other gaming handheld device, so it would make sense for a giant video game conglomerate like Nintendo to join the mobile gaming empire.
“If we did not aim to achieve a significant result, it would be meaningless for us to do it at all.”
That time may be coming very soon: Nintendo revealed during its financial results briefing that its first mobile app will most likely be arriving within the end of the year, while four more will follow before March 2017. One of the biggest concerns for Nintendo would be whether or not it could support so many games on such a large scale, since they pride themselves on being able to support systems or games for a long amount of time. Nintendo chief Satoru Iwata stated, “When we aim to make each title a hit, and because we want to thoroughly operate every one of them for a significant amount of time after their releases, this is not a small number at all.”
With news breaking that Nintendo churned its first profit since 2011, the company knows it is best to take on an aggressive standpoint with mobile development, while still maintaining their level of quality and attention to detail. Iwata stated that it will be a delicate and careful process to select which franchises and characters will be included in this mobile movement, and failure is not an option. “If we did not aim to achieve a significant result, it would be meaningless for us to do it at all.”
Although this may not mean we will be able to catch ’em all or save the princess on our iPhone or Android, it certainly is an exciting time to see a company like Nintendo make a change into something completely different.