Posts by Max Nichols
Yuga’s Art Gallery: Western Hyrule
By Max Nichols on September 7th, 2018 0
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When I play Zelda, I play for the world. Not the world-building (although that’s fun too), but for the simple pleasures of exploring the vast, beautiful landscape of Hyrule....
Ocarina’s image: Freedom in Breath of the Wild
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By Max Nichols on August 24th, 2018 0
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“When I was a child, I went hiking and found a lake. It was quite a surprise for me to stumble upon it. When I traveled around the country without a map, trying to find my way,...
Ocarina’s image: Formulas etched in stone
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By Max Nichols on August 18th, 2018 0
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Ocarina of Time was a seminal masterpiece. It was a model for how to make a third-person, 3D adventure game that was accessible and ambitious. It broke new ground in camera...
Ocarina’s image: Fundamental challenges of 3D
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By Max Nichols on August 10th, 2018 0
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 “I wanted something that players could get so lost in, it would take them a whole year to finish.” - Shigeru Miyamoto, 1992 [1] “I thought that making the user get lost...
Link, the legendary hero(ine)
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By Max Nichols on June 5th, 2016 75
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Link! The Hero of Hyrule! A young adventurer who heeds the call to action and saves the land from darkness. Reincarnated time and again, forever destined to wield the Master Sword...
30 Years in 30 Days – 2001
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By Max Nichols on February 6th, 2016 10
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2001 was a tumultuous year, and a watershed moment for the Zelda franchise and the game industry. It saw the release of not one, but two Zelda games – two Zelda games developed...
Twilight Princess: The Characters
By Max Nichols on January 23rd, 2011 42
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Nothing beats a great story. A truly good story will sweep you up; immerse you in its depths so that you experience the fullness of its twists and turns. You don’t want to leave...
Twilight Princess: The End
By Max Nichols on January 19th, 2011 57
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It is a bittersweet joy, to finish a Zelda game. A sense of victory, a sense of accomplishment and pride, but tempered by sadness at knowing that it is now over. It has always...
The Lure of the Loot
By Max Nichols on January 12th, 2011 31
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Anyone who reads my articles probably knows the things I consider most important in a Zelda game. They will have heard me discussing how exploration of a beautiful land and the...
The Adventure, the Memories, the LEGEND – of Zelda
By Max Nichols on December 23rd, 2010 15
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I have spent years exploring and participating in the online Zelda communities - discussing my favorite memories, or the timeline, or maybe this graphic style or that dungeon. I...
Can you feel it?
By Max Nichols on October 6th, 2006 0
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Can you feel it? That palpable sense of excitement, so thick in the air that you can almost reach out and caress it? I can practically taste it everywhere I look. I surround...
Silence, Patience, and Faith
By Max Nichols on February 25th, 2006 0
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by Max Nichols (lord-of-shadow) “Good things come to those who wait.” It’s an old saying, a tired saying, a dry, used-up cliché, a boring piece of conventional wisdom. But...
Cloudscape
By Max Nichols on August 15th, 2005 0
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I was driving home from the airport the other day. I had just spent a week in Michigan and I had a karate tournament (with my girlfriend, no less) to look forward to the next day....
Turning Point
By Max Nichols on June 15th, 2005 1
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There are quiet a few factors that shape someone’s life, things which combine to form someone’s opinions, thoughts, philosophies... A cup of parental opinion here, a dab of...
E3 2005 Trailer Analysis
By Max Nichols on May 18th, 2005 0
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First things first, there are a few things which are certainly not confined to one individual scene in this lovely trailer. The music, for instance. The trailer features some...