The Wind Waker has always been one of my favorite Zelda games. I never hopped on the hate train for its graphics as I had fallen in love with the exploration of the game. With 49 islands to investigate, Wind Waker features a great volume of elements to play around with and explore.

One of my favorite components of the game was the enemies. I was always fascinated by the foes of the Zelda universe and this game holds no exception. To me, Bokoblins stand out as the most interesting enemies of Wind Waker.

Realm of Memories is a series where we reflect on our absolute favorite moments in The Legend of Zelda games. These could be the times we first fell in love with a game, were moved by the events of the story or actions of a character, felt triumphant when overcoming a tough boss or challenge, or we had an experience so unique that the adventure truly became our own. The Zelda series has touched our lives in many ways, and just as Hyrule has endless stories to share, so do our writers!

Bokoblins are of the few Wind Waker enemies that react to certain actions Link can make. When I was a teenager, I remember fighting them in Shark Island’s grotto and tossing bombs at them. During my bombing session, I made a startling discovery: the Bokoblins that survive bomb blasts will always run away when another bomb is tossed at them! I found the animation pretty funny as they whine and cry while running away. They will also watch the bomb and return to normal after the bomb explodes.

The Bokoblins on the platforms also amused me. In what seems like a strange glitch, if I have Link stand on the rails in front of the Bokoblins, they will react as though he isn’t there. My favorite thing to do is to have Link jump on the rail in front of a Bokoblin with a telescope and watch him as he continues his lookout duty. When I become bored of my own antics, I slay the Bokoblins — but not without stealing their Joy Pendants. Taking their happiness before they die should be the aim of every player.

Bokoblins aren’t the only enemies in the game that can produce some funny moments. For example, I remember the first time I sliced a Moblin’s butt and laughed as he ran around while clutching it in pain. They will also let out a look of shock each time Link steal their Skull Necklaces with the Grappling Hook. The Moblins, along with Darknuts, will also run away from bombs and wait for them to blow up before continuing their attack on Link. Like Bokoblins, they have to be hurt by the bombs before they do this action.

For all the joy I received from the Bokoblins in The Wind Waker, I wished there would be more quirky enemy interactions in future games. Having colorful enemies like the Bokoblins helps make a game more memorable and I wanted more of that element in future installments of the series. It wouldn’t be until 2017 when my wish would be granted and the Bokoblins and Moblins were given more characterization in Breath of the Wild.

With unexpected moments like watching an unarmed Moblin pick up a Bokoblin and toss him at Link, I found myself always looking for enemy encampments in Breath of the Wild. These new enemies were an absolute breath of fresh air. However, for all the laughs they gave me, I will always appreciate the quirky Bokoblins and Moblins of Wind Waker for how they paved the way for their Breath of the Wild counterparts.