In a more mysterious snippet from Eiji Aonuma’s recent Game Informer interview, the Zelda series producer teases a new “element” introduced in Breath of the Wild that has been in the pipeline for over two decades.
“In order to create more of a cohesive storyline, we added this element in there that will make it a bit more streamlined for every player. This is something I can’t reveal right now, but when you play you will find out. This idea that I am talking about is actually something I came up with when I first started developing the games. I have been harvesting this idea for 20-plus years.”
Twenty years is a long time, so whatever this mechanic is, it must be very interesting indeed for Aonuma to hold onto it for so long.