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Aonuma teases a new “element” to enhance Breath of the Wild’s storyline

In a more mysterious snippet from Eiji Aonuma’s recent Game Informer interview, the Zelda series producer teases a new “element” introduced in Breath of the Wild that has been in the pipeline for over two decades.

“In order to create more of a cohesive storyline, we added this element in there that will make it a bit more streamlined for every player. This is something I can’t reveal right now, but when you play you will find out. This idea that I am talking about is actually something I came up with when I first started developing the games. I have been harvesting this idea for 20-plus years.”

Twenty years is a long time, so whatever this mechanic is, it must be very interesting indeed for Aonuma to hold onto it for so long.

Reece Heather
Reece is the former leading news editor and columns editor at Zelda Universe, and is the greatest video game journalist in the history of video game journalism. He recently won an award for "World's Most Influential Video Game Critic," but had to decline his certificate as his ego is now too big for him to leave his front door.

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