Nintendo will attend the GDC 2014 (Game Developers Conference) next week, and the company plans on showcasing its support for indie developers. At the event, Nintendo will showcase a few things. Firstly, the company will demonstrate how the Nintendo Web Framework (NWF) was used to create a demo featuring characters from the Mario vs. Donkey Kong series. Nintendo states that:

“The game demo shows how developers can create great experiences using NWF, and that the user-friendly, full-featured tool expands access to developing Wii U games to as many people as possible.”

Nintendo of America’s manager of Business and Development, Dan Adelman, will hold a session at the Unity booth on March 20. He will explain the process of how developers can bring their games to the eShop. Speaking of Unity, Nintendo discussed its relationship with Unity today in the company’s announcement. For those who are unaware of Nintendo’s relationship with Unity, this relationship allows for for authorized Wii U developers to acquire a license for developing games on the console with Unity Pro, for free. Vice president of Licensing for Nintendo of America, Steve Singer, gave the following statement:

“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems. Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”

Finally, those who attend Nintendo’s booth at GDC will be able to try out the following titles, all of which were made with Unity:

  • Armillo
  • Ballpoint Universe: Infinite
  • Cubemen 2
  • Ittle Dew
  • Monkey Pirates
  • Nihilumbra
  • Stick It to the Man
  • Teslagrad
  • Wooden Sen’SeY

It’s good to see that Nintendo is standing by indie developers, and that Nintendo is focused on allowing the Wii U to be a platform where indie developers can create unique experiences for. Nintendo’s backing should help in convincing a lot of other indie developers to make games for the console, and it should be exciting to see where both Nintendo and independent developers take this.