It is time for us to be rewarded for our in-game achievements as Nintendo consumers. No, I’m not talking about the special glowing Triforce symbol next to my save file after completing Skyward Sword’s Hero Mode, but rather a console-wide system in which each game has specific achievements or trophies, similar to Microsoft’s or Sony’s deal. But unlike those types of trophy systems, this idea for a Nintendo system would have more uses than just online bragging rights.

Continue reading to hear my proposal.

As previously stated, Microsoft’s and Sony’s achievement tracking systems include special badges or trophies that are unlocked after completing superfluous tasks, such as acquiring a set of collectibles, completing a level within certain parameters, or blasting away to get a high score. However, these rewards are merely just tacked onto your online profile for others to view and gawk in awe of your superiority. Nintendo has no similar procedure due to their lack of a competitive online gaming community; nevertheless, the Wii U may finally put Nintendo back into the online gaming fisticuffs.

By scrapping friend codes and implementing rigid, personal online profiles for each player, the Wii U would finally be on par with Microsoft’s and Sony’s online communities. With this addition, hopefully, each profile will include some degree of stat tracking system, because who doesn’t love seeing how they stack up against the rest of the community. If the console were to include such profiles, this also means there is the possibility of including an achievements-based program; on the other hand, I hope to see that this program isn’t the boiled-down, tasteless version of its competing markets, Microsoft and Sony. This is Nintendo’s chance to gain a 1up on its competitors.

Currently Nintendo has a rewards program, known as Club Nintendo, which customers input codes found on their Nintendo products to receive points in the form of coin currency. These coins can then be redeemed for games, Nintendo paraphernalia, posters, and other Nintendo goodies. Each year if you collect 300 coins you earn gold status and if you collect a whopping 600 coins you earn platinum status. Members with either gold or platinum status receive a special reward at the end of each year. Past years’ prizes included a Mario plush hat, a Mario figurine set, and a set of Mario collector pins. This same program sponsored the purchase the Skyward Sword poster set, which could be redeemed for 400 coins.

Achievements unlock a set amount of coins.

Now imagine when these two programs merge, forming a streamlined achievement and reward system. Eliminating the need for both a Club Nintendo rewards account and online Nintendo profile, this program would be a great solution for both the player and Nintendo. Completing in-game tasks would unlock achievements (or the Nintendo equivalent) that would unlock a certain amount of coins that could then be used to purchase rewards similar to Club Nintendo products. The player would truly be rewarded for spending countless hours battling through Hero Mode’s hardships or getting the high score in Fledge’s mini game. An achievement and reward system would also draw in benefits for Nintendo; consumers would have more motivation to purchase and complete new titles.

It is time for us as Nintendo consumers to be rewarded for our in-game accomplishments and I would love to see Nintendo incorporate a similar program to the one I have just described into the new Nintendo online community and Wii U.

What are your thoughts on this type of system? Would you be more compelled to complete difficult challenges if there was the possibility of tangible rewards? E3 will be the omnipotent information source soon enough.