While many fans clamor for a much more difficult Zelda game, what they don’t know is that they almost got one. In a recent interview with EW, Zelda series creator Shigeru Miyamoto explained that the earlier version of Skyward Sword he’d played was a lot more difficult than the final product.

 “The version I played was actually the prototype. The version I played through was more challenging than the version you did.”

Mr. Miyamoto went on to give some specific examples:

“As the development period goes on, we get accustomed to the content and the gameplay and the riddles and whatnot. The developer is almost always thinking, ‘It’s too easy for me. It must be too easy for the player, as well.’ The same with designing bosses: Because the developers are supposed to be very, very skillful in challenging these tough enemies, they often make the boss too tough. It’s a dilemma we always have as developers.”

He also at long last gave an explanation for the bizarre hand-in-the-toilet that has appeared in two Zelda titles now:

In the original Legend of Zelda game, a gigantic hand appears and grabs you at the entrance to a dungeon. Actually, that has nothing to do with Skyward Sword. [Laughs] It’s actually something from a Japanese ghost story. Not a specific ghost story. There are some ghost stories in Japan where — when you are sitting in the bathroom in the traditional style of the Japanese toilet — a hand is actually starting to grab you from beneath. It’s a very scary story.

After reading that, we hope you don’t have issues the next time you need to use the facilities!

Source: EW (via GoNintendo)

  • The Author

    hm. I would LOVE a harder Skyward Sword.
    However, it is easy to over/underestimate the difficulty of a game you're designing, so I can't really blame them.

    • Mana-chan

      I actually would love to play a more difficult zelda, since I finished Skyward Sword within less then 24 hours, but that could also be me being the game chick that I am, my skills are better then the game design-students at my school… I actually felt bad for them when they lost at their own designed prototype game, anywho, it'd be fun if I could actually have some difficulty playing Zelda like I did as a kid playing OoT (forgive my clumsyness, I was 8 XD)

      • Anti-mage

        I didn't find OoT difficult at all, but unlike most I never had any issues with any of the dungeons and the water temple was kinda sorta my favorite dungeon in the entire game along with Jabu Jabu's belly (I was also 8 at the time). But the puzzles and bosses were fun, which I can't say for Skyward Sword.
        Ultimately difficulty for me with Zelda is how interesting the puzzle is, how fun the bosses are to fight (OoT favorite would be Bongo Bongo, albeit extremely [and pitifully] easy I died to it a few times just playing around and SS's only interesting boss would be the Koloktos at the end of the Ancient Cistern dungeon)
        With SS for it to be more difficult entire puzzle's would need to be remade, bosses and enemy AI and mechanics reworked, ultimately leading me to believe that what he means by "more difficult" was simply boss had more health and dealt more damage.
        That being said you can count me among those who think MM was the best Zelda game ever created. Which I'm sure clears up quite a bit.

  • Link_95

    So that's where the hand in the toilet in MM and SS were from! Ghost stories. Who knew?

  • I agree. I loved Skyward Sword on the first playthrough, but it's actually hard to get back into because it was pretty easy. There's not as much new to uncover anymore.

    • X_factor

      Sadly :'(

  • Mack

    Lol, I was wondering why the toilet had a creepy hand in it. I am never using a traditional Japanese toilet ever! >:)

  • I cant believe some ppl dont know the "Red paper Blue paper " story there are many things and even characters in all the Zelda series that to either refers to mythology or folklore, pay close attention to names look them up you mite find something interesting.

    • girahim

      dude, run-on sentence.

  • Mikael

    As a film maker I can totally understand how the developers feel. When I edit together a video (for myself or a client) it takes long enough that I start to look at the video as boring. I need fresh eyes for every draft/parts so I know how it i going. By the end I'm a little disappointed with the video but the clients/audience LOVE it. hahah

  • ???

    I wouldn't mind a harder Zelda game. I need to battle my wits and make them stronger. Legend of Zelda would be perfect for this because It challenges my puzzle solving skills and enhances them to find new solutions. I've become very smart from this. Who says video games rots your brain?

  • Some Unknown Kid

    Haha I used to be scared of a hand grabbing me while I was sitting on the toilet what a couincidence!

  • Vladislak

    I've often thought that Zelda should simply have a difficulty setting in order to please newbies to the franchise and the pros.
    Skyward Sword took a step in the right direction with Hero mode, but it should have been offered from the start instead of it only being accessible after you beat the game on normal.

    Sure hero mode made battles tougher in a way that was to my liking, but I already knew how to beat all the bosses and enemies because I'd already played through the game once, so it kind of detracted from the quality of Hero mode.

  • DarkOwl

    In 10 or so years time, it'll be released to the public as Skyward Sword Master Quest.

  • Celestad

    Pretty sure the hand in the toilet has appeared in three games (though I guess it was never specifically called a 'toilet' in Oracle of Ages).

  • HyruleWeirdo

    At least we got the hero mode.

  • Pingback: Miyamoto comenta que la versión previa de Skyward Sword era mas dificil()

  • Angela

    They can use me to test their games! My gaming level is pretty average. Please, Nintendo, allow me to see your genius before it is re-packaged. Your work is so beautiful, even after you tweak it a lot!
    On a weirder note…My biggest fear, since I was little, is of a hand in a toilet trying to grab me…When I played Majora's Mask, I thought I was going to die. Lol.
    But, seriously, they should release the original as a special master's mode, or something. I would buy it 😉

  • SirLinkus

    Im sorry, but why does everyone say that the hand in the toilet is only in TWO games? Its in OoA, MM, and SS. Thats three right?

  • fiercedeityfan

    I beat skyward sword in only 7 days. I was a bit disappointed that it wasn't harder. Still a grat game though!

  • Dennis

    That Japanese ghost story Miyamoto talked about in the article sounds more like the hand is trying to… well… do something else with you lol.