“The dungeons and puzzles pose a different type of challenge than what we have utilized in previous games, and will certainly require longtime Zelda fans to approach each challenge differently.”
Zelda series director Eiji Aonuma has once again provided us with more information regarding Spirit Tracks, this time that the game contains some puzzles so different that they stumped the developers themselves.
“One of our lead planners for the game is a programmer, so he has a different, more scientific or mathematical approach, so to say, to creating puzzles. Development team members, including [senior Nintendo developer] Mr. [Takashi] Tezuka and myself, actually got stuck in several places.”
He also explained that the more active Zelda was a result of a survey showing that Zelda fans preferred the more independent female characters.
“We recently received information from a survey conducted in the US that indicated that, among our female characters, users had a preference for those that were more on the independent side, such as Shiek and Tetra.”
You can read the full interview here.