Many great games came out on the Nintendo GameCube. Between all the great titles, Wind Waker remains as my favorite game on the cube-shaped console. It’s grand adventure and quirky nature has always given me hours of entertainment. The game has left me with so many different memories accompanied by a diversity of emotion.

Realm of Memories is a series where we reflect on our absolute favorite moments in The Legend of Zelda games. These could be the times we first fell in love with a game, were moved by the events of the story or actions of a character, felt triumphant when overcoming a tough boss or challenge, or we had an experience so unique that the adventure truly became our own. The Zelda series has touched our lives in many ways, and just as Hyrule has endless stories to share, so do our writers!

One of the most memorable enemies in the game is the Wizzrobe. My first encounter with one is something I can never forget. I was traveling in the area near the Seven Star Isles when I came across the area’s three platforms. I docked the King of Red Lions near the ladder and slowly climbed my way up to the top. I would’ve gone faster, but Link only climbs ladders at one speed. After I reached the top of the platform, a strange laugh bellowed across the living room television into my ears.

I turned the camera and there he was: Toucan Sam in a white robe.

Wizzrobe Sam by Mykthecartoonist

I could not believe the television screen.

“Toucan Sam is in a Zelda game and shoots fireballs”, I told myself in disbelief. At this point in the game, I had not gone to the Tower of the Gods where the bow was located, so I couldn’t snipe the Toucan Sam Wizzrobe. Instead, I pulled out my sword and performed a jump attack, slaying him in the process. His death revealed a treasure chest on a nearby platform. Before my mind had a chance to process the silly sight, another Toucan Sam Wizzrobe began laughing and shooting fireballs at me. I quickly slew him, revealing a second treasure chest in the process.

Afterward, two more Toucan Sam Wizzrobes appeared summoning fireballs galore. The platforms morphed into a harsh battlefield filled with robed cereal mascots and fireballs. I tried to reach them with my sword and took down one of them. Unfortunately, I could not reach the second Toucan Sam Wizzrobe. I needed the bow to handle him.

After dodging numerous fireballs, I left in disappointment as I could not grab the final treasure chest and finish the platform. However, the disappointment faded as a hunger for Froot Loops overcame me. Did the game designers have the same hunger while designing Wind Waker‘s Wizzrobes? This is a question that needs an answer.