Many great games came out on the Nintendo GameCube. Between all the great titles, Wind Waker remains as my favorite game on the cube-shaped console. It’s grand adventure and quirky nature has always given me hours of entertainment. The game has left me with so many different memories accompanied by a diversity of emotion.
One of the most memorable enemies in the game is the Wizzrobe. My first encounter with one is something I can never forget. I was traveling in the area near the Seven Star Isles when I came across the area’s three platforms. I docked the King of Red Lions near the ladder and slowly climbed my way up to the top. I would’ve gone faster, but Link only climbs ladders at one speed. After I reached the top of the platform, a strange laugh bellowed across the living room television into my ears.
I turned the camera and there he was: Toucan Sam in a white robe.

Wizzrobe Sam by Mykthecartoonist
I could not believe the television screen.
“Toucan Sam is in a Zelda game and shoots fireballs”, I told myself in disbelief. At this point in the game, I had not gone to the Tower of the Gods where the bow was located, so I couldn’t snipe the Toucan Sam Wizzrobe. Instead, I pulled out my sword and performed a jump attack, slaying him in the process. His death revealed a treasure chest on a nearby platform. Before my mind had a chance to process the silly sight, another Toucan Sam Wizzrobe began laughing and shooting fireballs at me. I quickly slew him, revealing a second treasure chest in the process.

Afterward, two more Toucan Sam Wizzrobes appeared summoning fireballs galore. The platforms morphed into a harsh battlefield filled with robed cereal mascots and fireballs. I tried to reach them with my sword and took down one of them. Unfortunately, I could not reach the second Toucan Sam Wizzrobe. I needed the bow to handle him.
After dodging numerous fireballs, I left in disappointment as I could not grab the final treasure chest and finish the platform. However, the disappointment faded as a hunger for Froot Loops overcame me. Did the game designers have the same hunger while designing Wind Waker‘s Wizzrobes? This is a question that needs an answer.









