Ocarina of Time’s Kakariko Village is a nice serene town. I’ve always enjoyed the people in the village and messing with the Cuccos. However, beneath the lovely village, darkness creeps. Most people remember the Bottom of the Well with the Gibdos and a Dead Hand, but there is another area that has a creepy tone just like the Well.
If Link places bombs or plays the Song of Storms in the center of the village, a Secret Grotto will reveal itself. This is, by far, the strangest grotto in Ocarina of Time. Most of them feature plants and a chest at the back of the area. The floors and walls are dirty, and the ceilings occasionally have a beehive that can be shot down. Some Grottos will have cows and Golden Skulltulas hiding in them. However, this Grotto goes against all expectations and will even reward the player with 200 Rupees for clearing it.
The first thing that stands out to me is the two ReDeads, moaning in the corners of the Grotto. When I was a kid, I was afraid of the ReDeads. Their constant moaning creeps me out and the way they walk reminds me of a killer in a horror movie. As an adult, I no longer fear them, but their shrieks still unnerve me. ReDeads are the type of enemy that add a tense atmosphere to an area.
The other thing that stands out to me are the walls, floor, and ceiling. The surfaces of this cave have liquid flowing consistently across them. If the Secret Grotto had this scenery and nothing else inside, it would only be slightly odd, but combining the scenery and the atmosphere from the ReDeads creates a scene that could only come from nightmares and Nintendo programmers.
During a recent playthrough, I went into this Grotto and noticed something strange. After I killed one of the ReDeads, I noticed the other one approaching my position. I immediately decided to back out since my strategy is to stun them with the Hookshot and then kill them with the sword. As I backed away, he continued to approach my previous position, where the other ReDead laid dead. As he got closer, the defeated ReDead finally disappeared and he suddenly turned around and walked back to his original position.
I was genuinely surprised by that ReDead. I’ve played Ocarina of Time countless times and I have never seen one act in such a way. It seemed like it felt something for its fallen comrade. I was most surprised that he chose not to come after me since I was standing near him. Did he actually feel compassion for his fallen comrade or was it just a great coincidence? Since I wasn’t a programmer for this game, I may never know.