Reportedly, a magazine by the name of EDGE contains an article about the newest Zelda game in development, The Legend of Zelda: A Link to the Past II.  This article states that instead of running the game at the average 30 frames-per-second like normal 3DS games do in 3D mode, Link to the Past II will be running at 60 fps with 3D on.

In this article, there’s an interview of sorts with one of the producers where he talks about why it needs to be running at such a high frame rate:

“The game runs at 60fps, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60FPS is a big deal.”

However, since we (and most other news sites) don’t have a copy of this magazine in our hands, until we hear official confirmation, this little piece of information will be labeled as rumor for now.

Update: The information is now confirmed on EDGE’s official website.

Source: EDGE
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  • Guest

    EDGE is pretty reliable, so, I'd say this is pretty reliable.

  • Rob

    "A magazine by the name of EDGE…" LOL! EDGE is very very well known in the UK.

  • RPH1

    2 questions:
    1. How do they double the speed with the same hardware?
    2. Is that the Kokiri Sword Link is swinging in the screenshot?

    • Craig

      This is essentially a 2D game with 3D graphics, it's not as detailed as other games needed to be. It also has simplistic mechanics, which means they're able to use the rest of the console's power for speed.

    • Metal Man

      No, that's probably not the kokiri sword.

  • 60fps is incredible. As an animation student, I usually work in either 24fps or 30fps (if I want my hand to go numb from drawing!). I'd never dream of working in 60fps for what I usually do, though this is computer-generated artwork. All the same, this will be beautiful and smooth with that kind of framerate.

    • RPH1

      What's the frame rate for a show like The Simpsons? What about films like Shrek? Thanks.

      • I wouldn't know unless I worked on them, honestly. But as far as industry standards go, it's probably either 24fps or 30fps.

  • brad

    actually, Tekken 3D ran at 60fps, even when in 3D

    • Mahboi

      I'm pretty sure New Super Mario Bros. 2 also ran 60FPS at all times, though that could just be me. It's really hard to tell the difference honestly. As long as there isn't intense slowdown during the game (OOT3D had some slowdown especially near the end), this game will be fine.