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Zelda’s Study: Chuchu species overview

The Legend of Zelda series’ quintessential mindless foe, Chuchus serve the role of being a mild nuisance in every game they appear in, with each encounter being similar in style and threat level.

The Chuchus first appeared in Majora’s Mask as translucent blobs with large mouths and eyes on stems. The eyes and slimy body were likely inspired by real-world slugs. Creatures of variety from their inception, the Chuchus came in green, blue, red, and yellow versions. Defeating the green, red, and yellow ones yielded consistent rewards that corresponded with their colors (the red types would always drop hearts, for example). The blue ones were unique due to the fact that they could be frozen with Ice Arrows and used as platforms.

The next version of the Chuchus came two years later in The Wind Waker and is considered by many the most iconic and memorable design. The best word to describe them would probably be “silly,” given their ridiculous facial features, bizarre movement patterns, and humorous vocal noises. These Chuchus had an upside-down teardrop design, similar to the Buzz Blob enemies from other Zelda games, and came in five colors: red, green, blue, yellow, and purple. Blue and yellow ones could electrify Link if struck with a sword (also a reference to the Buzz Blobs). The purple ones, called Dark Chuchus, could not be killed except by striking them with beams of light to turn them to stone.

The Goombas of the Legend of Zelda series.

The same design from Wind Waker returned again in Minish Cap, Phantom Hourglass, and Spirit Tracks. Minish Cap and Spirit Tracks also introduced a handful of new subspecies.

Minish Cap introduced the Rock Chuchus and Spiny Chuchus with their defensive adaptations. The game also introduced the Big Chuchu boss, which is actually a regular Green Chuchu that Link fought while he was shrunk down to Minish proportions.

How the tables have turned.

Spirit Tracks saw the introduction of the Ice Chuchus, Metal Chuchus, and Helmet Chuchus. Ice Chuchus were able to freeze Link upon contact and needed to be thawed or stunned before he could attack them. Metal Chuchus remain electrified at all times and required the use of a projectile to defeat them. Helmet Chuchus were similar to Rock Chuchus in terms of defense and required that Link remove their helmets with his Whip in order to reach their weak points.

The next design of the Chuchus appeared in Twilight Princess. Fitting with the game’s more realistic theme and tone, the Chuchus were given a simpler form, existing only as featureless, gelatinous blobs. Despite the absence of any bestial characteristics, these creatures were sentient enough to pursue and attack Link whenever he approached.

Quite possibly the definition of “underwhelming.”

These Chuchus were present in almost every dungeon and cave in Hyrule and came in various colors. Defeating one would cause a puddle of Chu Jelly of matching color to appear, which Link could collect in his bottle. They could also combine into a single, massive Chuchu whenever they came in contact with each other.

The next update to the enemy occurred in Skyward Sword. In terms of visuals, they could almost be regarded as a mix between the Chuchus from Majora’s Mask and Wind Waker, as they were round balls of slime with smoother, but more cartoonish features.

These Chuchus varied in size, as they could grow larger when they came in contact with one another (similarly to the Twilight Princess version) and could also split into smaller creatures whenever they took damage. Link’s solution to deal with these pests was to systematically cut at them with his sword, repeatedly splitting them into smaller enemies until they finally dissipated.

The last version to appear (so far) came in Breath of the Wild. This time it would be more appropriate to call them a mix between their Twilight Princess and Skyward Sword counterparts. Save for their vibrant eyes, the Chuchus returned to being simple globs of slime. These Chuchus came in four main types: the regular blue ones, the electrified yellows, flammable reds, and ice-covered whites. Aside from the regular ones, taking damage from the Chuchus would also cause Link to suffer from a matching status effect (e.g., being electrified by the yellow Chuchus).

I think it might be camera shy.

Though the Chuchus were monsters, Link could use them to his advantage against other enemies by causing the Chuchus to explode. Once a red, yellow, or white Chuchu exploded, it would release a cloud of smoke that would burn, freeze, or electrify anything within the blast radius. This made the Chuchus strategic assets during many confrontations in Breath of the Wild.

The Chuchus are persistent and bothersome creatures that have routinely challenged Link since their initial appearance almost two decades ago. They are not by any means dangerous or challenging beasts, but their penchant for causing disruptions make them a very memorable nuisance.

(For more information on the Chuchu and the other fascinating creatures of Hyrule, visit Zelda Wiki.)

Zac Pricener
Zac Pricener has been an avid Zelda fan for twenty years. The series has been a source of creative inspiration for him and fueled his desire to become a writer. That desire to write in turn led him to now serve as the Features Manager, Assistant Columns Manager, and Assistant News Manger for Zelda Universe.

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