There are few video game franchises which are more well renowned than Final Fantasy and Zelda. In a recent interview with Gamespot, Final Fantasy director Hajime Tabata talked about his admiration for Breath of the Wild and how he would like to apply some of the best features to his own game series.

Tabata did say that he hadn’t yet been able to personally play Breath of the Wild, as the Nintendo Switch is “really hard to find in Japan right now”, which he admitted was “embarrassing to say.” But Tabata acknowledged that he had “heard a lot from the dev team and their reactions” about the game, which were really positive. He specifically identified “hearing the stories” from his development team, ones that made the game feel “polished” and “complete”.

Tabata took this praise a step further by admitting that their goal was to take these features from Breath of the Wild and apply their “own technology” and “own knowhow.” He noted that they have the ability to make a “very high-quality game with a strong visual element to it” which is combined with an “immersive” open world.

Breath of the Wild has won many plaudits this year. Its immersive and stunning environment was certainly one of the many contributing factors to this. It’s great to see that other developers are taking note of how amazing Breath of the Wild is, but they have a huge challenge on their hands to attempt to make a game as “perfect” as Breath of the Wild!