Malo Mart and the Magic Armor

As early as your first trip to Hyrule Castle Town, you can find a “snooty” shop in the southwest corner of the Castle Town Central Square called Chudley’s Emporium. But just try to enter the shop and you’ll be turned away at the door! In order to gain entry, you have to get the boy standing outside (named Soal) to shine your shoes for 10 Rupees before you can come in. If you do, you’ll find the following items on sale when you enter:

  • Bombs – 3,000 Rupees
  • Water Bombs – 6,000 Rupees
  • Pocket Bombling – 9,000 Rupees
  • Arrows (10) – 2,000 Rupees
  • Blue Potion – 10,000 Rupees
  • Red Potion – 3,000 Rupees
  • Magic Armor – 100,000 Rupees

Since the largest wallet Link is capable of obtaining in this game–which you don’t even have by this point–can only hold 1,000 Rupees, these prices are impossible! And this is the only place you can find the Magic Armor. Our objective, therefore, is to make sure that Chudley’s Emporium undergoes a change in management.

After you’ve obtained the Master Sword, warp to Kakariko Village. Speak to Gor Liggs, who is hanging out just outside the Malo Mart in Kakariko. He’ll tell you about a bridge to Castle Town that needs to be fixed. Go inside the shop to Gor Ebizo, who is taking up donations for the west gate bridge repairs. The fundraising is steep, though: They need 1,000 Rupees!

This won’t be as difficult as you might think, though. First, donate whatever you have on you. Next, go to Agitha’s Castle in Castle Town and drop off whatever Golden Bugs you may be carrying (see our section on Golden Bugs for help finding the insects) for Rupees. Also, right here in Kakariko Village, you can use a Bomb Arrow to ring the bell on the roof of the Sanctuary to cause a Silver Rupee to fall, worth 200 Rupees! When you do, quickly run around back (away from any villagers’ line of sight) and transform into Wolf Link. Then run to the tree where Midna will help you jump up to the roof. Collect the Silver Rupee before it disappears! Beyond that, return to previously conquered dungeons and open up treasure chests that you might not have been able to keep open earlier because your wallet had been full at the time. (Each dungeon section of our guide will lead you to every treasure chest in all the dungeons.) Finally, there are numerous Dig Caverns scattered throughout Hyrule you can access, many of which contain 100-Rupee prizes. (See our section on Dig Caverns for locations and other details.)

Once you’ve donated at least 1,000 Rupees to Gor Ebizo, Malo’s designs on the Castle Town shop will begin in earnest. Warp to Castle Town yourself and exit via the west gate to Hyrule Field. You’ll cross the newly completed west gate bridge–go past a couple Bulblins through the tunnel to the next part of the field, where you’ll meet the Goron who helped repair the bridge. Speak to him, and you’ll learn that he’s not feeling well after expending so much energy fixing the bridge. He needs some Hot Springwater to revitalize himself. Let’s get to it!

Warp to Kakariko Village and speak to Gor Liggs, who is still sitting outside Malo Mart. He will give you a large barrel full of Hot Springwater. You’ll need to move relatively quickly, though, as this water will turn cold after a certain amount of time! After you accept Gor Liggs’s offer, you’ll appear at the edge of Hyrule Field holding the springwater aloft. While you don’t have time to dawdle, you’re also not in an extreme hurry either – so play it safe. Walk around the edge of the field near the bottomless gorge. If you cross paths with an enemy, stop and place the barrel down (do not throw it!), and quickly kill the enemy. Pick up the barrel and keep going. You should only encounter the occasional Bulblin Archer (though if you’re particularly unlucky, a Kargarok will spot you and swoop in to fight). As you make your way around the southern perimeter of the field, bypass the first bridge and your Goron is waiting on the second bridge you encounter.

Once you’ve reached the Goron on the repaired bridge, stand a short distance away, Z-target him, and throw the barrel of Hot Springwater onto him. The water will douse him and return him to full strength! He’ll roll all the way to Kakariko and back, leaving a Piece of Heart for you in his wake. With this task done, return to Kakariko Village.

Go into Malo Mart, where Gor Ebizo will update you on progress for the Castle Branch. They still need to raise 200 Rupees to make the new shop a reality. (Note that if you didn’t help them repair the bridge, then they’ll need 2,000 Rupees for this!) Go ahead and donate that amount, and if you’re short, go out and collect enough Rupees (there are Red Rupees that spawn under rocks on the trail at Death Mountain, for instance) until you have 200. Once the requested donation amount is reached, Malo will officially take over new ownership of what was once Chudley’s Emporium–now Malo Mart Castle Branch!

Warp to Castle Town, but there is a detour we want to take first. Go to the Castle Town South Road and you’ll find a stall manned by the same Goron you revived on the bridge earlier in this section. He now sells Hot Springwater for 20 Rupees. Make sure you have an Empty Bottle handy, and buy a serving. Now quickly run out through the south gate into Hyrule Field. Go all the way down the stairs and run straight ahead to find a Goron staring helplessly at a rocky barricade. Speak to him and agree to give him the Hot Springwater. Re-energized, he gets back to work on the wall, but the path won’t be open until later. (This will eventually create a shortcut, joining this region of Hyrule Field with the southern region leading to Faron Woods.) Return to Castle Town.

Now go up to the Castle Town Central Square and enter the new Malo Mart–no shoe shine needed this time! Enjoy the nifty new music as you enter the shop, and more to the point, enjoy the drastically reduced prices:

  • Bombs – 45 Rupees
  • Water Bombs – 45 Rupees
  • Bombling – 30 Rupees
  • Arrows (10) – 5 Rupees
  • Blue Potion – 50 Rupees
  • Red Potion – 15 Rupees
  • Magic Armor – 598 Rupees

That Magic Armor is finally within your price range! First, you’ll need to have given at least one Golden Bug to Agitha to receive the Big Wallet from her (and thus allow Link to carry up to 600 Rupees at a time). Of course, after all this fundraising you’ve done, you’re likely short on funds. Our best recommendation is to continue your progress in the game, and before you know it, you should max out the Big Wallet at 600 Rupees. When you do, return to Malo Mart and purchase the coveted Magic Armor.

But just because you have the Magic Armor now doesn’t mean you no longer need Rupees for it. The way the armor operates is that it keeps Link invincible from harm (whether from enemies, traps, or environmental hazards) while he wears it. But it gradually drains your Rupees as long as you have it equipped–your Rupee decrease will spike in situations where you normally take damage, on top of that. If you have the Magic Armor equipped when you run out of Rupees, Link’s mobility will be virtually nonexistent–you’ll have to unequip it. Needless to say, this will make all those treasure chests containing Rupees (that you may have had to put away a few times) much more useful! You’ll generally want to use the Magic Armor to keep yourself protected while fighting tough battles against bosses, mini-bosses, and in places like the lower levels of the Cave of Ordeals. As long as you have Rupees to burn, try it out!

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