Phantom Hourglass Guides

4. Isle of Gust

by on March 14, 2021

Traversing the Northwest Quadrant

Using the pathway through the fog you learned back on Molida Island, trace the outline on your map, and make your way through the fog. Once you’ve made your way through, sail to the Isle of Gust.

Isle of Gust

Upon making landfall head east. There will be occasional gaps that you will need to jump over. Wait until after the wind has stopped to make your jump, otherwise you will be blown into the water below. Defeat any ChuChus and Miniblins along the way until you reach a sign located at the easternmost part of the island.

From the sign you need to use the wind to jump over the large gaps as you head west. After you’ve made it across the two large gaps head down the stairs and through the cave nearby.

Head through the cave to the exit on the eastern side. There are a few optional treasures to find in this cave as well.

Optional Treasure Chest

Within the cave you will find a treasure chest surrounded my enemies. Open it to obtain a Wisdom Gem.

Treasure Map

Defeat all of the enemy Miniblins in the cave to obtain a Treasure Map!

Exit the cave and walk to the east where you will find wind geysers. Use these to make your way to the highest platform. At the top, use the wind to jump to the west. Walk down the stairs and the entrance to the temple will be just to your north. You cannot enter just yet, but take note of the map in front of the dungeon. You now want to head for the red X at the northwest corner of the island.

From the map head south and then west, making your way up another wind geyser to a higher platform. From here walk north, ignoring the locked door for now, and continue following the path.

Jump down from the ledge and walk to the west where you will find a dig spot. Dig the mound using your shovel to uncover a wind geyser. Use this geyser to go up a level and continue north.

From your new location dig the soil on the left to uncover another wind geyser. Go up a level and again, head north. You will notice a wind geyser next to a fence. Use your shovel to cover the geyser and head to the second geyser on the other side of the fence.

Once again, head up a level and go to the north. Walk down the set of stairs and head up the wind geyser to get to the platform where you noted the red X from before. Located here is the solution to opening the temple. Write down the locations of the windmills on your map.

Jump down from the platform and cover all the wind geysers using your shovel. Break the rocks and head to the windmills you just marked on your map.

Two of these windmills are located at the far west of the sandy area, and one to the southeast. To activate the windmills just stand in front of them and blow into your microphone. Be sure to watch our for any Sandworms in your way.

After activating all three windmills two locked doors will open. Head through either door and head for the temple. You will notice that you can enter the Temple of Wind!

Temple of Wind

1st Floor

Upon entering the temple run to the north until you reach a bomb flower. Pick up the bomb flower and throw it in between two sets of bomb flowers to the north. This will cause the two switches to be activated, allowing you to cross.

Continue north where you will notice a block. Push the block to cover the wind. Hit the switch just beyond it to stop the other gust of wind. From here head up the stairs and south across the bridge. Walk down another set of stairs and open the door to the south.

Step on the switch located next to a locked door. This will give you easier access to the temple enterance if needed.

From the switch head up the stairs located just to the east. Carefully make your way across the narrow pathway. Upon reaching the other side head north through the door and defeat the enemy Ropes.

Walk west and collect your reward! Continue west and push the block to the left to gain access to the entrance of the boss room. You can’t do much here yet, so continue westward until you reach a gust jar that can be pushed. Push it following the pathway (down 2, left 4) so that it rests on the wind tile.

Use the wind to blow yourself to the other side of the gap. From here hit the switch to open a locked door, and head down the stairs to reach floor B1.

Basement 1

After entering floor B1 you will need to defeat the Rock ChuChus that inhabit this room. Do so by throwing bombs at them to break their rock exterior, then use your sword to finish them off.

Exit the room though the now unlocked door and head into the large room to the east. Near the center of this room is a floor switch. Step on it to unlock a staircase at the southeastern part of the room.

Walk up the stairs you just unlocked and you will notice quite a few wind geysers. Push the block located here up two, right two, and then hop onto one of the wind geysers to land on the block you had just pushed. If done correctly you should be able to walk east and drop off a ledge leading to another staircase. Walk down the stairs to reach floor B2.

Basement 2

Grab one of the bomb flowers to break the cracked wall to the north. Enter the large sand-filled area, but be alert. Many Sandworms inhabit this area.

Run to the center of the room and mark the locations on your map. At each one of these locations, you will need to dig up a wind geyser. Upon doing so two doors will be unlocked.

Go through the door at the north part of the room and blow up the blocks using bomb flowers. Head up the staircase back to B1 and follow the path to find a gust jar. Push this onto the marked wind tile to cause the windmill to spin.

Now head back from where you came and head down the stairs to B2.

Back on floor B2 you need to make your way to the southwest corner. Head up the stairs back to floor B1.

Walk up the stairs to reach a platform, and like before you will find a gust jar that needs to be moved. Push it onto the marked wind tile to cause the windmill to spin.

With both windmills spinning a key will drop from above. Drop down and grab it. Now head back down to floor B2 to use the key you just obtained.

On floor B2 make your way to the locked door located at the northeast corner of the room. Open the chest and obtain Bombs! Exit the room and head to the northwest corner of this floor. Use the bombs you just obtained to blow up the cracked wall. Enter the room.

In this new room you will need to place a bomb on the wind geyser to blow up the block on the platform above. After doing so head up the wind geyser to the platform where you will find a staircase.

Going up the staircase leads you back to floor B1. Use a bomb and throw it onto the wind geyser to blow up the row of bomb flowers. After throwing your bomb quickly run to the door to the east.

Past the door continue east and place a bomb on the out-of-place tile along the wall. This will cause a hole to appear. Walk through the hole, follow the path, and make your way up the staircase back to 1F.

1st Floor

After heading up the stairs you will enter a room that appears to be a dead end. Notice the out-of-place tile on the other side of the wall to the north. Place a bomb in from of the wall by this tile causing a hole to appear. Walk through the hole, up the set of stairs, and to a pair of switches.

Quickly throw two bombs on the wind tiles, causing the bomb flowers to blow up and setting off both switches at the same time. This will cause the door to your south to open, allowing you to obtain the Boss Key!

Jump off the ledge to the west after obtaining the Boss Key, and place it on the ground. Use a bomb to throw at the wind geyser and blow up the blocks in your way. Grab the Boss Key one final time, ride the wind geyser up, and place it into its spot!

Head through the door, and follow the path northward. Tap the stone tablet to cause a blue warp point to appear. It is now time for your battle with the boss of this temple, Cyclok!

During this battle Cyclok will occasionally throw whirlwinds around the battlefield, as well as lower to the ground and rush towards you.

While avoiding these attacks you will notice three areas where cyclones will form. You will want to throw a bomb into these cyclones only when Cyclok is directly above them. If done correctly Cyclok will fall to the ground. Rush over and give it a few slashes with your sword.

Continue this process a few more times until Cyclok is defeated!

Upon defeating Cyclok you will gain 2 extra minutes of sand for your hourglass, as well as meet Neri, the Spirit of Wisdom. After your conversation, open the chest for a Heart Container and exit through the blue warp portal.

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