A Link to the Past is and always has been my favorite Zelda game. It was also the game that introduced me to the Zelda franchise. I missed out on the Zelda games as they came out before I received my very own NES, and none of my school friends even knew what The Legend of Zelda was about. I first learned about it from the Super NES Nintendo Player’s Guide released by Nintendo Power. The game looked like it would be amazingly fun despite the fact that I had never played anything like it before in my life. I think I finally got the game for Christmas 1992 when I was in the 6th grade, and it was that moment that I became hooked on the franchise for all time.

To this day, A Link to the Past is the definitive 2D Zelda title. It is the game that created many of the Zelda songs we know and love, many of the Zelda locales like Hyrule Castle, Kakariko Village, and Death Mountain that have become mainstays, and it created the “Zelda Formula,” the de facto structure for Zelda titles that would carry itself from Super Nintendo all the way through the Wii and the Nintendo 3DS. It’s amazing to think that a game over two decades old can have that significant a legacy.

And so it’s fitting, therefore, that the first game that I played in the series that I have become enamored by would be the first guide that I would ever write. I won’t say that I could remember the entire game strictly from memory, but the devilish puzzles, the tricky enemies, and crazy bosses are ones that I cannot and will not forget.

One of my favorite strategy guides from Nintendo Power was the one for this game. It oozed creativity, fun, and quirkiness. And so, with this entry, I hope to recreate some of the magic from that magical issue. So whether you find yourself stuck by that devilish hidden switch deep within the Ice Palace or simply wanting to relive some of the subtly comedic moments from the game, I hope you find this guide fun and helpful. It’s my privilege to share this game with you.

David Johnson, a.k.a. “The Missing Link”
Features Editor

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