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Mafia XXVI - Ultimate Werewolf Mafia 2: THE END
  • You literally said:

    Rambo wrote:

    Technically, my role can help the Wolves, but then again, it really just depends what each party decides to make of my death.
    Explain this. What were your intentions with this vagueness. If you were VT and you wanted to claim, you could literally just say "I'm the last VT". Talking in riddles at this point isn't helpful. You got caught and backtracked, face it.
  • So are we agreed on HollowmanEOL being the actual Cursed? Because as long as he is, he's useless to the Mafia. We'd just lynch him as soon as there was a telltale night of no deaths.

    Between the two current options I don't mind, there haven't been any deaths unaccounted for so I don't believe a cursed has turned yet, meaning there's only one Werewolf left. That gives us days to figure this out.

    [unvote]HollowmanEOL[/unvote]
    [vote]Rambo[/vote]
  • English sighs. "That was definitely a close one. I see four for Rambo and five for JayCee. Looks like you're getting the boot..." However, without killing JayCee like he normally would, he just points and JayCee stops moving. Stuck in an eternal flinch of fear.

    English walks over to JayCee's seat, nudges the chair out of the way a little, and reads the card.

    "JayCee was the Sorceress. Congratulations, Villagers!"

    The room around you begins to blur, and you wake up to find everyone from before sitting at the table. Nobody is dead, nobody is hurt.

    "Everyone, open your eyes," English says. Everyone else at the table follows. "The Villagers have killed all the Werewolves and are safe from their threat. And everyone lived, relatively, happily ever after. I hope you guys had fun here. Make sure to pick up your personal belongings on the way out, and please be curious to help pick up the junk you left around."

    You look around the room and see really arbitrary stuff laying around, some you seem to recognize and some you don't. A singing trout, a bible, a broken hourglass, a copy of the book Atlas Shrugged.

    What the heck happened?

    Village team wins!
  • You can find a link to all of the night actions and votes here!

    If you aren't a part of this game and want to be added to the Werewolf night chat, just ask to gain access in the game hub.

    Role PMs:

    Villager

    Apprentice Seer - Solsetur

    You look at the card you've been dealt and find:




    You are the Apprentice Seer.


    You have no special powers right now. However, if the Seer dies, you will gain some of their magical abilities and will be able to investigate players yourself. When you investigate a player, at the end of the night, you will be informed if the player you visited is a part of the Villager team or the Werewolf team.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Bodyguard - Axius15

    You look at the card you've been dealt and find:




    You are a Bodyguard.


    Each night starting Night 1, you may select a player to protect. A protected player cannot be killed that night.


    English reminds you:

    You cannot protect yourself

    You cannot protect the same player two nights in a row


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Cupid - Allanon Avalon

    You look at the card you've been dealt and find:




    You are Cupid.


    Tonight, choose two players (you may choose yourself) to fall in love. Those players will become Lovers, and their win condition will be to survive until the end of the game.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.
    [/quote]


    Cursed - HollowmanOfEoL

    You look at the card you've been dealt and find:




    You are Cursed.


    Display Spoiler

    Also your card is a different art style from most other players. I couldn't find the card from the same Ultimate Werewolf set, so you'll have to deal.



    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    However, you hold evil magic in your veins. If you are attacked by Werewolves, you will not die. Instead, you will become a Werewolf yourself and join their team.


    Drunk - The Missing Link

    You look at the card you've been dealt and find:




    You are Drunk.


    You are part of the ??? team, and you win when ?????????.


    Your role is unknown, because you are just too drunk to remember who you really are. Fortunately, you'll sober up on Night 3, and then you'll remember who you are and what you can do.


    English reminds you:

    You true role can be any role except a plain Villager

    A Seer who investigates you before Night 3, they will see you as a part of the Villager team, whether or not that is your true alignment

    If the Sorceress investigates you before Night 3, they will see you as neither the Seer nor as a part of the Werewolf team, even if one of these is revealed to be true Night 3


    Hunter - Linkle

    You look at the card you've been dealt and find:




    You are a Hunter.


    At any time, you may message the name of a player that you will keep in your sights during important times. If you die at any point, the player you named most recently will die as well. You can change your target as many times as you want, but you can't change your target after day has changed to night or vice-versa until English has confirmed the kills.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Insomniac - Nafchacho/Kay Faraday

    You look at the card you've been dealt and find:




    You are an Insomniac.


    Display Spoiler

    Also your card is a different art style from most other players. I couldn't find the card from the same Ultimate Werewolf set, so you'll have to deal. At least you get a teddy bear. :3



    Each night, you will be informed if one or both of your neighbors woke up. However, you won't know whether it was the player sitting above you, below you, or both. You will not receive a message if neither of your neighbors did an action that night.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Lycan - Cody

    You look at the card you've been dealt and find:




    You are a Lycan.


    Due to your blood, although you are a member of the Villager team, any player investigating your alignment will see you as a part of the Werewolf team.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Masons - Shona + Anna Claire (+ The Missing Link)

    You look at the card you've been dealt and find:




    You are a Mason.


    You look around the table to find your friends and see...


    Shona, a Mason

    Anna Claire, a Mason

    ???


    You could have sworn you had one more friend. They are likely too drunk to remember that they are a Mason. Hopefully you'll find them after they sober up.


    English gravely reminds you, however, of the toll of the Mason:

    Masons may not communicate at night

    During the day, neither you nor any player may mention the word "Mason" nor heavily imply the role. A person who isn't English is watching the game, and if they see anyone doing so, or if they can determine definitively who a Mason is based on how they are talking, they will be killed to keep the secret of the Masons.

    It is against ZU rules to sacrifice yourself for any goal. This means that if you are to roleclaim, you cannot claim Mason and you cannot list your teammate(s) in any way to defend yourself. Doing so will likely result in a harsh penalty in the ZU Mafia community.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Seer - Pietro

    You look at the card you've been dealt and find:




    You are the Seer.


    Each night, including tonight, you may choose a player to investigate. At the end of the night, you will be informed if the player you visited is a part of the Villager team or the Werewolf team.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Villager - Kae + Jaime Lannister + Avalanchemike + Cosima/Rambo

    You look at the card you've been dealt and find:




    You are a Villager.


    You have no special powers. But you can still help your team by lynching members of the Werewolf team.


    You are part of the Village team, and you win when all members of the Werewolf team are eliminated.


    Werewolf

    Minion - DoLeo

    You look at the card you've been dealt and find:




    You are the Minion.


    English asks all Werewolf players to stick out their thumbs, so that you may know who they are. You see...


    Foo, a Werewolf

    Night Hawk, a Werewolf

    Kevin R., a Werewolf

    JayCee, the Sorceress


    Your Werewolf companions do not know your identity, however. If all other Werewolf players are dead except you, you will join their night chat and will be allowed to carry out kills. Until then, you have no special powers.


    You are part of the Werewolf team, and you win when the number of Werewolf team players equal or exceed the number of Villager players.


    Sorceress - JayCee

    You look at the card you've been dealt and find:




    You are the Sorceress.


    Each night, including tonight, you may choose a player to investigate. At the end of the night, you will be informed if the player you visited is the Seer or the a member of the Werewolf team.


    English reminds you, however:

    The Lycan will appear to be a part of the Werewolf team, although they are not

    The Minion is a part of the Werewolf team and can be found

    The Cursed player will not appear to be a part of the Werewolf team until they become a Werewolf

    The Apprentice Seer will not appear to be the Seer unless the original Seer is dead


    You are part of the Werewolf team, and you win when the number of Werewolf team players equal or exceed the number of Villager players.


    Werewolves - Foo + Knight Hawk + Kevin R.

    You look at the card dealt to you and learn you are a role on the Werewolf team.


    After everyone has closed their eyes, English asks all Werewolf team players except the Minion to open their eyes. You are met with the eyes of...


    Foo, a Werewolf

    Night Hawk, a Werewolf

    Kevin R., a Werewolf

    JayCee, the Sorceress


    Each night starting Night 1, each player may elect a player to kill. When a player is chosen, all Werewolves will go out to feed as a pack. If all Werewolves are dead, the Sorceress may choose to go out alone and do the deed herself.


    English reminds you that you have three boons hidden within the rest of the cards at the table:


    The Lycan will appear to be a part of the Werewolf team to the Seer and Sorceress

    The Minion is a part of your team and knows who you are, but you do not know who they are yet

    One villager is Cursed. If you attack them, they will turn into a Werewolf instead of getting killed


    You are part of the Werewolf team, and you win when the number of Werewolf team players equal or exceed the number of Villager players.

    Signature art by Liah ♥

    The post was edited 2 times, last by Monika ().