motion controls
Deadlock: MatPat and Reggie debate motion controls in Zelda
By on June 26th, 2016 2
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Motion controls are a hot topic in the Zelda community, From Twilight Princess's original integration, to Skyward Sword's shaky E3 demonstration, motion controls have been a...
Aonuma discusses what Breath of the Wild learned from Skyward Sword
By on June 19th, 2016 10
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Confirming once more that Nintendo really does listen to feedback from their fans, Eiji Aonuma discussed in an interview with Polygon how user reactions to Skyward Sword...
Miyamoto: Sword-fighting was important to Zelda from the very beginning
By on December 26th, 2011 13
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In a recent interview with CNN, Shigeru Miyamoto has revealed that a focus on battles and sword-fighting was planned from the very beginning of the Zelda series, but that they...
Future Zelda games will continue to use motion controls
By on December 15th, 2011 27
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Remember a few months ago when Eiji Aonuma said that the next console Zelda title for the Wii U might not be using motion controls akin to Skyward Sword's?  He's since changed...
Japanese Skyward Sword motion control instructions
By on November 7th, 2011 4
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Skyward Sword's Japanese website has gotten a minor update today. The screen capture as seen above, shows Nintendo's focus on the new motion controls for Skyward Sword....
13 Facts You Might Not Know About Skyward Sword
By on June 23rd, 2010 128
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Since Skyward Sword was revealed at E3, a lot of information and details have surfaced about the game. We've been keeping you up to date with all of this information as it's...
Aonuma Doesn’t Want to Make Zelda Easy
By on June 18th, 2010 13
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[caption id="attachment_14626" align="alignright" width="244" caption=" "][/caption] Gameinformer had a chance to speak with the main Zelda producer, Eiji Aonuma.  They asked...
Aonuma Doesn't Want to Make Zelda Easy
By on June 18th, 2010 13
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[caption id="attachment_14626" align="alignright" width="244" caption=" "][/caption] Gameinformer had a chance to speak with the main Zelda producer, Eiji Aonuma.  They asked...