Monolith Soft, the developer of the critically acclaimed Xenoblade series, has a large team working on Breath of the Wild.

This news comes directly from Zelda series creator, Shigeru Miyamoto. Miyamoto revealed this information in an interview with Game Informer this week. “Yes they are involved in this Zelda. People from Tokyo and Kyoto are working together on this. There is a team of over 100 [from Monolith] helping work on this project, and their work has really been helpful.”

The team at Monolith Soft had previously expressed interest in working on the then-unnamed Legend of Zelda game, and had previously worked on Skyward Sword. Monolith Soft is well known for the large-scale beautiful environments in both Xenoblade and Xenoblade X; it’s easy to see how their experience would prove helpful in the development of Breath of the Wild.

The overworld in Breath of the Wild is much larger than any we have previously seen in a Legend of Zelda game. Several members of our team had the chance to play the demo this week at E3 2016, and none of us came close to seeing all the content in the demo areas. For a more detailed look at the massive overworld in Breath of the Wild, watch my play-throughs of both the story demo and exploration demo at Zelda Universe TV.

  • Andrew Defty

    With this in mind, I am more the happier with the Breath of the Wild. Monolith have done a great turn with Xenoblade Chronicles X, and they have huge scope and ability for open worlds which seamlessly blend different landscapes.
    I am now very, very happy to wait for the release of this game.

    • Wiseman-hunter

      Could not agree more!!!!

    • Wiseman-hunter

      Could not agree more

    • AsthislainX

      If only they could deliver us more SRPGs or Endless Frontier 3…

  • Darkstar

    This is great! Monolith rocked the open world of XC Wii and I have no doubt that they will make Hyrule just as immersive.

  • The Gamer

    Best game at E3

  • Vladislak

    Well it’s nice to know Nintendo took them up on their offer to help. I wasn’t a huge fan of XBC’s plot and overall gameplay style (too many fetch quests), but the world was huge and I have no doubt Nintendo is benefiting from their help.