Nintendo has always been very protective of their intellectual properties, no matter how old they may be. They have put an end to fan projects in the past centered around Super Mario Bros. and Pokemon, for example. This time, the latest tribute project doing the rounds online set The Legend of Zelda at the forefront, but Nintendo again put an end to it rather quickly. It was only playable for about three days, and after that, Nintendo ended the project.

For those who weren’t aware, Zelda30Tribute was a fan tribute for The Legend of Zelda‘s 30th anniversary, transforming the first thee dungeons from the original NES game into 3D using voxels. Scott Liniger and Mike Magee had created the first three dungeons in 3D and from what I was able to play, it was a true remastering of the original NES version. Nintendo didn’t waste much time taking this tribute down, making it unplayable. From the very start of the project, both Scott and Mike knew that the project could get scrapped but they’re true fans and wanted to do something they really liked to do!

“we had a blast working on this tribute and made some friends along the way.”

“Nintendo asked us to remove this site for copyright infringement. I guess Zelda30Tribute was a little too pixel perfect,” the creators shared through the website. “From the start of development, we knew this result could potentially happen. Nintendo has every right to protect their IP. No complaints from us, we had a blast working on this tribute and made some friends along the way.”

If you missed out on the game during its brief availability, you may have another chance yet as the creators have plans to host the game elsewhere. “Big thanks to the half million folks who played our game! We learned a bunch and wrote some code that others might learn from, too. We plan to post the project to Github soon, once we’ve had a chance to remove Nintendo-owned assets.” The duo also noted that they “both have future software projects in the works.”