In his latest “pic of the day” screenshots for the upcoming Super Smash Bros. titles on Miiverse, series director Masahiro Sakurai revealed the main menu screen for the 3DS version.

It appears rather similar to the main menu design of Brawl, with bold, clean, colourful icons representing each option. Sakurai adds in his caption that “The icons are even animated.”

He goes on to explain that this menu is actually more complex than it appears. “We had a hard time making this one because the bottom screen displays pictures matching each mode!” he says. “This was quite a task for the UI (User Interface) designers, but they made it happen. Kudos to them! You can tap the screen to look up additional info like how to play–complete with diagrams.”

Here is the aforementioned bottom screen.

Super Smash Bros. 3DS - Main Menu screen 2

  • Ryan Haney

    I want to know what the Wii U icon does on the 3DS.

    • genjy

      Probably to transfer powered-up or customized characters between the systems.

      • doubleO7

        Very likely, and maybe save/trophy/high score data as well.

  • I really hope it lets the 3DS connect to the Wii U version just so we can import our own Robin into the game. Hitboxes be damned.

  • Rimga

    Why did Sakurai say they struggled to make a menu include features on the bottom screen when other devs had no problem doing all kinds of complex tasks with it? Are they not as good developers as the others?

  • Jordan Ivor Madick

    mabey 3ds a controller for wii u version