The Legend of Zelda was a talking point during Nintendo’s 74th Annual General Meeting of Shareholders. While discussing how Nintendo can further innovate the Zelda series, Shigeru Miyamoto made an intriguing statement. “We have ideas for Nintendo 3DS which we have not announced yet, so I hope you will look forward to them.”

Whether these “ideas” are small reworkings of classic Zelda elements, small additions of new elements, or something on a larger scale have yet to be determined. The status of the game’s development has also been kept quiet — is the game already in development, or are they simply in the preliminary stages? A Link Between Worlds redefined a major aspect of the series: the main items found in dungeons. Rather than receiving the dungeon’s main item in that said dungeon, the player would rent it beforehand or have the ability to purchase it in exchange for a large sum of Rupees. Is Nintendo looking to push the boundaries of the franchise even further? 

What would you like to see in a new 3DS Zelda game? New mechanics, like A Link Between Worlds’  wall-merging, or larger tweaks to the Zelda formula that are expected in the recently announced Zelda Wii U?

  • Ne-hemias Chavez

    it would be nice a multiplayer being link one of may characters ithink, for puzzle solving would be grate or to be able to use them with other tools like in spirit tracks, dungeons to have either negative or positive impact on boss battle and for you. Being able to cover your self would be nice when you need to take out the enemy with the arrows. Enemies have to be more active and challenging, shields that might have multiple usages e.g huge shields for proyectiles and huge weapons and light shields for hand to hand combat and allows you to be more agile and would allow for diferent scenarios in wich another charcter protects you form long range atacks etc. I think these things would nice i know that i exaggerated xD .

  • Mike

    I want to see what happens with Zelda Wii U first. I think something a little more open world (like what wii U looks to be like) would be nice. Maybe more emphasis on outside puzzles and dungeons. Larger world interactions (side quests that can permanently change the setting that doesn’t necessarily influence the main plot). Deeper character relationships (yes, Zelda has deep relationships. But I’m thinking about the ability for Link to somehow work in a reputation system, like with KOTOR).

  • Thomas Andersen

    I loved A Link Between Worlds! If they make it as open, im in! Id like a Hard Mode from the get go though.. 🙂 But Albw nailed the Reward System(not the rupes, since I felt it was to much rupies in the game) ..but the *spoiler alert perhaps* ..Upgrade System Actually felt Really rewarding, both in feel and visually, thinking about how the upgrades adjusted the look of things!

  • greggour

    Nintendo, I would love a new Wii U Zelda game, but in the mean time could you rework all the older titles to higher def?

  • Takuto Starwind

    Well a link between worlds for me was kind of sucky id rather see majoras mask 3d or somethen but I just like looking with the character not looking down I hate that

  • jeff jones

    I dont like the new item system. Lttp wasnt completely linear and I saw no need to change it. It made me feel cheap like I didnt earn it. Grind some rupees, buy an item, repeat. Kinda boring to me. Loved the nostalgia none the less

  • Trinosaur

    I would love some similar to A Link Between Worlds. The open world option, where you can explore each dungeon as you choose, was awesome. Reminds me of the original Legend of Zelda.

  • eldigato

    I want a goddamn LA remake dammit