Along with the recent return of Ike to the upcoming instalments of Super Smash Bros., series director Masahiro Sakurai has also been very busy showing off new elements of the all-star fighter.

Below you’ll find screenshots and information on new stage details, items, and the new presentation for all fighters. Plus, there’s a new shot of Link in the Gerudo Valley stage.

Assist Trophy capsule

Assist Trophies, when they appear on a stage, now have a visually different capsule. The item now features what appears as an alien-like being, which adds to the mystery of what will emerge form the capsule. At least, that’s what the capsule pictured below looks like; according to Sakurai, it sounds like its appearance will actively change.

“This is the capsule for the Assist Trophies. It may emit rainbow-colored lights, or even blink. Even if there’s something like a Color TV-Game 15 inside…”

Super Smash Bros. 4 - Assist Trophy capsule

Mirrored positioning

Next, Sakurai reveals how the character presentation has improved since Brawl. Now, the leg and arm positions of a character will mirror whether they face left or right, so that you won’t just see their back anymore. He notes that this was a “tedious task” — we really do appreciate your attention to detail, Sakurai!

The leg and arm positions of some characters will automatically be mirrored when facing left or right. Mario, for example, will have his chest shown in the foreground regardless of whether he’s facing right or left. This was quite a tedious task, but thanks to it we can show the best features of each character even better.”

Super Smash Bros. 4 - Mirrored positioning

“Here’s another example: in the previous games, you saw the back of Kirby’s head when facing left. Now Kirby looks great from any angle.”

Super Smash Bros. 4 - Mirrored positioning 2

Coloured team outlines

Here you go Zelda fans: a new shot of Link and the Gerudo Valley stage! That’s not all though. In the caption for this screenshot, Sakurai notes that markings in team battles have been updated. Instead of being forced to use a set costume palette, you can now use any variation as your team will now instead be indicated by your outline.

“In previous games in the series, if you chose the red team in a team battle, your Mario would have been red. But now you can choose any color you want! The color outlining the characters will show their team affiliation.”

Super Smash Bros. 4 - Team outlines

Revival platforms

You remember these: the platforms that bring your fighter back into the fray shortly after they have been knocked out. Again, there’s a subtle visual adjustment here.

“Here’s a look at the revival platforms. The color of the bottom mechanism changes from yellow to red to warn you how much time you have left before you drop into the fray.”

Super Smash Bros. 4 - Revival platforms

Rocket belt

Finally, today’s screenshot presents a whole new item. Pilotwings‘ rocket belt makes its debut, allowing characters to fly upward with each jump.

The rocket belt from Pilotwings lets you fly upward by jumping. This is a really useful item for characters that have weaker recoveries. By the way, is that cape fireproof?”

Super Smash Bros. 4 - Rocket belt

 

  • zigzagoon

    although i rarely play in teams, im glad they got rid of the color code thing. It looks a lot nicer without it!

    • Nomoredeadcops

      Yeah I agree. Especially if you played the same character. You would get that washed out white version of the character.

      • Jordan Ivor Madick

        i cant wait for the 3ds version

  • “Is that cape fireproof?”
    Sakurai. Pointing out the logic flaw in his own game.

  • CEObrainz

    The more I see it the more I’m tempting to get a 3DS for this game, but I’ll hold out until they release a bundle with a special Smash Bros style cover.

  • Trinosaur

    I am so pumped for this to come out. Really looking forward to it!!