The latest issue of Famitsu has revealed Hyrule Warrior‘s release date in Japan as August 14. Thanks to some users on NeoGAF, we now also know new details of the game itself, and its development.

Development and pricing

Firstly, we now know that Team Ninja are working with Omega Force on the game. Hisashi Koinuma and Yosuke Hayasahi are the producers, with Zelda producer Eiji Aonuma supervising.

Translators also salvaged some approximate prices for the game’s releases in Japan (apparently the magazine wasn’t too clear on these, so these may not end up being completely accurate). The retail version will be at least 7,000 yen, the eShop release at around 6,000 yen, and a “premium box” will be available for at least 10,000 yen. According to Ameblo, this premium box contains a Triforce-shaped tabletop clock and six serial codes for special costumes.

With development at 70% completion, the game has been confirmed as playable at E3.

Story, characters and gameplay

As for the plot? Link is a soldier-in-training tasked with rescuing Princess Zelda. Zelda has been kidnapped by an evil witch named Shia — who has been reportedly “turned evil”, possibly suggesting she may not have been villainous at some point.

A two-player mode is included, with one player using the GamePad screen and the other using the TV. When playing alone, the GamePad acts as a menu. Different weapons can be equipped, each with varying speeds, strength and abilities. Weapons and characters can also be upgraded.

The Dynasty Warriors-style gameplay is combined with Zelda‘s traditional Z-targeting, enabling the player to easily avoid attacks and focus on the enemy’s weak spots. Bombs won’t just be used for use in combat — perhaps there’ll be puzzles, or at least hidden areas behind cracked walls?

Impa is a playable character, captain of the Royal Army and wielder of a giant sword. No other playable characters have been confirmed yet, but Aonuma was “surprised” at how many have been included.

Link’s traditional sword spin attack has been replaced with Dynasty Warriors‘ “Musou” attack.

Screenshots and artwork

There’s your information fix, now to feast your eyes on some new images from Famitsu’s website. These are mostly screenshots, with a new piece of artwork of Link.

Here’s the man, with his fancy new scarf:

Hyrule Warriors Famitsu image 1
Here he is in what looks like a cutscene:

Hyrule Warriors Famitsu image 2

And in action:

Hyrule Warriors Famitsu image 3

Here is the evil witch Shia, a new character and villain:

Hyrule Warriors Famitsu image 4

And this appears to be one of her minions. Possibly a boss fight?

Hyrule Warriors Famitsu image 5

Update: Additional information, magazine scans

Some new information has surfaced from Ameblo (thanks to translation from Nintendo Everything): a “Treasure Box” will also be available on both Amazon and Tecmo Koei’s online store GameCity. There are “no details” on what exactly this is yet, but it sounds like it’s a separate thing to the “premium box”.

In the magazine’s interview with Koinuma, Hayashi and Aonuma, they mention that there will be “unexpected playable characters” according to another translator at NeoGAF. Add this with the aforementioned quote about Aonuma being surprised at the number of characters, and it seems possible that we’ll be seeing many exciting additions to the playable roster.

Most importantly, however, is that Twitter user ExeForce87 has scans of the entire Hyrule Warriors Famitsu coverage. They show more artwork of Impa, Shia and more. I imagine the other screenshots from these pages will surface online soon enough.

Hyrule Warriors Famitsu scan 1

Hyrule Warriors Famitsu scan 2

Hyrule Warriors Famitsu scan 3

Hyrule Warriors Famitsu scan 4

Hyrule Warriors Famitsu scan 5

  • Jeffrey Floyd

    She’s very revealing for a Zelda character… Nice. Anyway Link looks great in HD.

    • Tyler Tron

      Key words “Team Ninja are working with”.
      “Team Ninja”.
      That’s the company who does the DOA and Ninja Gaiden series. If you’ve at least seen the ladies in those games, they’ve got quite the bust, every time.
      And yes, Link is looking quite good in all his HD glory.

      • JaidynReiman

        Team Ninja are working with, but that doesn’t mean they had anything to do with the character designs. In fact I see no reason to suggest that the character designs weren’t done by Nintendo.

        This character is barely more revealing than the likes of Twinrova, OOT Great Fairies, Midna, and Veran. The difference is the quality of graphics.

        • Jesse Ren Saario

          I guess its in 3D and HD is the reason it seems so much more noticeable. And as long as they don’t turn Zelda into a scared little girl, I’m fine with Team Ninja.

          • JaidynReiman

            That’s my opinion. I don’t see why everyone instantly jumps up and says Team Ninja is behind it, they’re only a small part of the development.

            That said, I’m not saying Nintendo is responsible for the character models themselves, but I do think that they are likely the ones who at least did the character designs to make sure they fit into the Zelda series.

            This seems more noticeable compared to Zelda standards… but its really not all that much, its just in HD and higher quality.

          • Jesse Ren Saario

            I meant Characters like her are more “Noticeable” in 3D then they are 2D. And Team Ninja is known for super sexy looking women (which I don’t mind btw,) and when you see a new character like her and hear that Team Ninja is helping, You put 2 and 2 together. Also what is a BFS?

          • CEObrainz

            I thought only one person from Team Ninja was working on this, which if that’s the case then it’s nothing to be terribly worried about.

          • JaidynReiman

            The problem is we don’t know what part Team Ninja is involved in.

            BFS is also known as “big f-ing sword.”

          • Jesse Ren Saario

            Oh Ok, but yeah that’s awesome that she uses that, Impa’s been known to be Ninja-esqe so you would think she would use something smaller then that. I love characters that have weapons that don’t match how they look or are.

          • JaidynReiman

            I agree, and it proves something I’ve tried to bring up before; we don’t necessarily know if Impa would be a “clone” of Sheik were she to be added to Smash Bros. I still think that Impa is the next-best choice for a new Zelda character in Smash Bros. (if we get one) and this IMO makes it look even better for her (this game has been in development at the same time as Smash Bros.)

          • CEObrainz

            Didn’t smash start development when Kid Icarus was released? I think Sakurai would have made sure Impa was not a clone if she were to be added to the game, the team seems to be putting extra effort to make each character unique.

          • JaidynReiman

            Probably roughly around that time, and I’m sure this game has been in development that long as well. If Impa was chosen, I’m sure he’d have had inside information as to how she’d work in this game and design her based on that.

          • CEObrainz

            True, I could see her using Barriers, a dagger of sorts and maybe even that grenade/bomb (can’t remember too well) that she used in the one cut-scene.

        • VladNorris

          These designs are clearly not made by Nintendo, bud. some of the liberties don’t match with the line of designs they had so far, and many of them have a clear touch of Koei’s/Team Ninja’s designers. I’m confident that character was designed by Team ninja by a lot of design choices in that screenshot.
          Her proportions seem like average, while Zelda characters designed by Nintendo usually diverge from that(Twinrova being a good example)
          That, and the fact she has the typical over the top clothing decoration the Musou games usually have.

          • JaidynReiman

            You’re ignoring the fact that I didn’t say the character models themselves. I meant the actual original concept art was drawn by Nintendo artists and the developers behind the game did the character models and final designs.

            We don’t know how much creative freedom Techmo Koei actually has in the game’s design. I’d suspect that Nintendo would want to keep things close enough to the Zelda series so they probably defined a few things, and very possibly designed the characters is rough concept sketches then passed those over to the developers.

      • Jesse Ren Saario

        Yeah my first thing that came to mind when I saw her was “Well…I can definitely see where Team Ninja Helped.” But its nice to see such different things in a Zelda game even if it is a spin-off.

        • Alex Pang

          Breast physics!

      • Patrick Lott

        Sadly the first thing that came to mind when you said “Team Ninja”, was the atrocity that is Metroid: Other M.

    • Docforexit347

      Sure this hope that doesn’t affect the selling of the game.

      If my parent see that they may freak

      • sadasda

        Man So will mine im very dissapointed in that character.

        • Docforexit347

          Its not exactly the first time though in the OoT The gerudo valley girls are kinda like that too though but with Nintendo 64 graphic you couldn’t tell XD

    • Yamino

      Not super revealing if you think about how the Gerudo’s leader, Nabooru (http://www.zeldawiki.org/images/5/5a/Nabooru36.png) dressed or Twin Rova’s final form (http://img2.wikia.nocookie.net/__cb20090428223401/zelda/images/6/6f/Twinrova_%28Ocarina_of_Time%29.png) =D

  • Shawn Taylor

    This is taking Hyrule to levels we’ve never seen it before. I love what they are doing with the story and characters. It all seems very genuine and they are treating Zelda characters as well as I’d hoped.

    • JaidynReiman

      Honestly, Impa wielding a BFS totally surprised me. I was expecting her to maybe wield a katana or dual wield katanas or something like that… but a BFS? Totally unexpected but totally awesome (and it proves that Impa wouldn’t be a clone of Sheik).

      • CEObrainz

        Being captain of the army has it’s benefits I guess? Also I like how Link isn’t starting of as the chosen hero, he seems to be a normal knight amongst others in training which hints to a more fleshed out world (hopefully).

        • JaidynReiman

          I agree, that’s a really neat touch. Link’s not a major general or anything, he’s just a trainee. I’m even fine with Shia’s design now after noticing how much it resembles the Poe Sisters.

          • CEObrainz

            I quite like the helmet, its design seems Anime-ish, which can fit in the Zelda universe when used properly.

      • True Davad

        Remember that this isn’t canon so this nessessarily how Impa really fights. The only canon fight involving her had her using magical barriers and in Ocarina of Time she used the same Ninja escape as Shiek and had a short-sword/dagger on her back. She probably wouldn’t use a huge Sword in actual Zelda Games.

        • JaidynReiman

          I’m unaware of this being confirmed at any point to be non-canon. And regardless, I’m sure Aonuma had some part in the design process.

          • True Davad

            Aonuma is in the design process, but I don’t believe this is canon. If I were him I would supervise it just because Zelda has never tried something like this before. Look at Impa. Look at Ocarina of Time and Skyward Sword. Look at the SHORT sword on Impa’s back in Ocarina of Time, her Ninja skills, and her skyward Sword fighting with energy force fields. How does that match a character that fights with a giant sword?

          • JaidynReiman

            First of all, Impa isn’t necessarily the same person in every game. Just like with Link and Zelda. Second of all, Impa hasn’t really shown many ninja skills at all. Third of all, characters can use many different weapons in this game. Impa can very likely excel fighting with short swords in this game as well as her big sword shown in this one. And just because Impa uses a big sword instead of what she’s traditionally shown, doesn’t mean she can’t also use her barriers from SS.

            None of the characters are restricted to what they can do as a whole. Zelda is never shown fighting in the games at all, she never wields a weapon except in Twilight Princess (and she doesn’t even use her rapier). Sheik has a ninja-like appearance, but is never shown performing ninja skills in the games. Sheik was still given a ninja-like moveset in Smash Bros., but Sheik never uses those abilities in the games.

            Link always uses a sword in the games… but he is also able to use a whole arsenal of items he picks up along his journey with ease to help him along on his quest. None of the other characters have anything like that, they have a few barebones abilities but are otherwise a blank slate.

            The other thing is that, I never said Impa HAD to use a BFS if she were to appear in a game like Smash Bros. All I said is that this game proves Impa wouldn’t automatically be a clone of Sheik. Personally if she were to be in Smash Bros. I’d like her to use a dagger (which hasn’t been used yet) and her barrier skills from SS.

          • True Davad

            I wasn’t commenting on her appearing ins Smash Bros, I think it would be cool. She uses sheik’s B up before sheik did, that is a classic Ninja skill. And I would think a character would appear using their typical weapons in the advertisement before alternatives are shown. I don’t know how your smash bros comments about Zelda’s fighting style got into this, but Smash Bros is not canon which is why Zelda uses spells from Link since, as you said, she has never been seen fighting directly in Zelda besides Phantom Zelda. They also never siad that any character could use any weapon, in fact they specifically talk about Impa with a giant sword.

          • JaidynReiman

            My whole point is that Impa has never truly fought much in Zelda games so she never had a “defined” fighting style before this game (not to mention the fact that the characters are different from game to game), and this game basically proves that Impa can be different and unique from Sheik.

            And that does tie into Smash Bros. because I made that remark about this game proving Impa wouldn’t be a clone of Sheik in regards to Sheik’s portrayal in Smash Bros.

  • what was summer like

    I’d smash.

  • Christopher Quixote

    Where are the old school tights?
    I don’t know, I just like seeing Link in tights.

    • CEObrainz

      I quite like this look, perhaps because of the high quality, but I prefer it to Link’s design in Smash 4 (even if they do seem similar).

    • JaidynReiman

      There’s going to be alternate costumes in the game. Maybe Link will have an alternate design like that?

      • CEObrainz

        Perhaps a NES and Twilight Princess costume that’s unlock-able after certain events? That would be quite cool actually…

        • JaidynReiman

          Well, this design is basically TP with a scarf and some additional armor. NES/SNES designs would be cool additions. It’d also be neat having OOT Impa, SS Impa, SS Zelda, etc., as alternate costumes (Zelda’s bound to be playable later).

          • CEObrainz

            True, I’d also like to see OOT Ganondorf and TP Ganondorf, but based on their builds I’d say they fight completely differently.

  • Steve Nix

    Is Tingle in the game?

    • Nathan Camomile

      lets hope and pray not… no one wants to see that in full HD

      • CEObrainz

        A joke character, why not…..just for the lulz?

        • JaidynReiman

          If they include a massive amount of existing Zelda characters, I don’t care if Tingle is added as a playable character.

          After looking it over, it appears even the characters we know are based on and may actually be minor characters from other games. Shia’s mask directly resembles the Poe Sisters, and her color scheme is based on that of Meg.

          The fire due is apparently named Valga… and directly comparing him to Volvagia, they look very, very similar, with the horned mask he wears looking just like that of Volvagia.

          I’m really starting to love these references. If they have these kinds of things all over the place and include tons of both major and minor Zelda characters, I could care less if Tingle is playable.

          • CEObrainz

            Yep, this does seem like a game with many references to the whole series. I’d only really like Tingle as a character if the roster was over 15.

          • JaidynReiman

            Dynasty Warriors are known for having tons of characters. I’d anticipate 30 at the minimum, and according to the article Aonuma was surprised at just how many characters made it into the game.

          • CEObrainz

            Yep, I hope the balance between Hylian style characters and other races is maintained. Also the new characters will hopefully not stand out too much amongst the ones we expect to see.

          • JaidynReiman

            I’m not even sure the “new” characters we see now are actually new characters anymore, but old (relatively minor ones) in new forms.

          • CEObrainz

            Maybe even their original forms….how I wish this game could be canon so that more effort is put into its story….

          • JaidynReiman

            Its not like they haven’t done that before. Ganondorf and Vaati both received this treatement.

            I’m so totally hoping this game is canon now. The only relative disappointment I’d have is that it might mean some characters wouldn’t appear, but considering the fact that a lot of minor characters appear in multiple games anyway, even that wouldn’t be anything new either.

            Or they could just throw in a time travel treatment and say that some characters had to travel back in time or something.

          • CEObrainz

            Zelda uses enough time travel to justify things, although a user in the forums made a connection to the twilight mirror which may hint at even more lands to explore and playable characters.

            This Zelda game is looking to be one of Nintendo’s best ideas in years, all the hype, specifically on this site is amazing. Also I’m sure this articles has one of the most amounts of comments since the transition to Disqus.

          • JaidynReiman

            I think its too early to speculate on the Twilight Mirror, but it wouldn’t surprise me at all and it’d be nice to see characters like Midna and Zant.

          • CEObrainz

            Yea, I think I’ll just shut myself in until E3 so that I don’t go crazy with all the speculation…

          • JaidynReiman

            Looking it over and hearing that the brown-ish area is apparently “Lanayru Gorge,” I’m fully confident at this point that it is in fact the Mirror of Twilight. Another artwork seems to show a time-space rift opened up above Hyrule with Skyloft falling through it. For a moment I thought it might’ve deconfirmed the game as canon, until I realized that it appeared to actually be a rift, which would make sense story wise as to how they can include Zelda characters from throughout the series.

          • CEObrainz

            That sounds promising, but usually when games take characters and scenes from all over a franchise it isn’t considered part of the main story. Or perhaps it’s one of those “You’ll forget when it’s over” events that always happens on TV. I’m confident that the Hero of Time would be the right Link for this game even if most of the other evidence suggests Pre-SS…

          • JaidynReiman

            It can’t be pre-SS, though. Hyrule is formed after Skyward Sword. There’s no signs of Hyrule Castle or anything like that during Skyward Sword either, so I don’t see how it can be pre-SS.

            Actually, it DEFINITELY can’t be pre-SS. Zelda is a reincarnation of the Goddess Hylia and the Kingdom of Hyrule is formed following SS. Pre-SS, the warriors would’ve been guardians of Hylia, not of Hyrule, and Zelda wouldn’t be a princess either.

          • CEObrainz

            That makes sense, I’m assuming that the kingdom before Hyrule wasn’t named the same then. However it’s still possible for a princess to be named Zelda and remember the hyrulian crest was found all over the game before the final events, where our main duo decide to settle down.

          • JaidynReiman

            The Hyrulian crest was the symbol of the Goddess Hylia, and the Goddess Hylia’s bloodline basically becomes the Hyrulean Royal Family. Following the events of Skyward Sword. Prior to Skyward Sword, it would be Hylia herself the people would fight for, not the Hyrulean Royal Family.

          • CEObrainz

            It’s possible to have a society built around people who worship a god/goddess (Hylia) whilst still having a royal family. They’d use the symbol of Hylia to prove that they are worthy to rule those that follower her and proclaim their right to the throne.

            Also we are never told how often Hylia is with the people of the land, we can’t be sure that she’s there all the time, so the game could take place whilst she’s not.

            That’s just some assumptions though that are hard enough to prove, but I’ll argue against my own point by saying that the translation for the story reads that there was already a battle fought and the great evil was sealed with the Master Sword. It also states that the evil was split into four, something that I don’t remember ever happening during/before Skyward Sword.

          • JaidynReiman

            Evil being split into four? Hmm, I missed that bit. I haven’t heard that one yet. I also don’t know what it could be related to. Majora, Ganondorf, Malledus, Bellum? I dunno. 😛

            But the other remark about Skyward Sword is that, the implication is Hylia’s bloodline becomes the Hyrulean Royal Family. It doesn’t work well, plus I believe the war fought prior to Skyward Sword was after the hylians were sent up to Skyloft, and no hylians actually fought in the war, only the “five races” and Hylia herself.

            EDIT: Yeah, its all speculation, but I like speculation. 😛

          • CEObrainz

            Are we taking the Manga into account? But the more I read into it, the harder it seems to point at one definite answer.

          • JaidynReiman

            I never take the mangas into account.

          • CEObrainz

            Wasn’t it in Hyrule Historia? Which would make it semi-canon or part of the ZEU?

          • JaidynReiman

            Well, I skimmed over the the manga again, and the entire time they’re fighting for Hylia. There’s a castle, but its more like a fortress to protect them from the demon king than an actual kingdom.

            I still was under the impression that the game clearly implied the war was only fought after the humans were sent up to Skyloft.

          • CEObrainz

            I assumed that the humans tried to protect themselves but quickly found out that they were no match for the demons, because of this Hylia sent them up. It would be slightly silly for the humans to be evacuated at the first sniff of a demon.

  • JaidynReiman

    There’s one major thing I think you guys missed, I recall hearing a mention that there would be some “unexpected” playable characters as well. That sounds interesting and could mean some surprise playable characters who simply would appear to be too young or too unusual to be playable in such a game, such as surprise race additions (Kokiri, Deku Scrub, etc.)

    I’m assuming this means we will get a variety of characters from throughout the series, as well as some new characters (obviously), but we’ll see.

    Although I do hope that Shia isn’t Hijacked by Ganon. Ganondorf should definitely appear, but I don’t want him to always steal the spotlight. If Shia isn’t the main antagonist, I’d rather have some other villain like Majora to usurp her and not the all-too obvious Ganondorf.

    Also, this game proves that Impa wouldn’t just be a Sheik clone. She’s using a BFS for crying out loud. So I’m once again going back to supporting Impa for Smash Bros. 😀

    • CEObrainz

      These new developments do make the game look better then before. I’d imagine Ganondorf being a character you’re forced to work with (if this game is truly not canon), otherwise he may be another faction that needs to be fought.

      Can’t wait to see how the unique characters feel in a fight though.

      • JaidynReiman

        Honestly, if this game is pre-OOT, I could see Ganondorf being an ally instead of an antagonist. I’d rather Ganon not be the main antagonist and hijack Shia (it does appear someone will take her place, I just don’t want it to be Ganon again).

        • CEObrainz

          True, I would like Ganondorf to be the antagonist for Zelda U, not this game so that it feels fresh (to an extent) by the time that game arrives. But being able to play Ganondorf in a Zelda game? Something I’d only have dreamed of….

          • JaidynReiman

            That’d be amazing. Although to be honest, I’m pretty sure that the antagonists are playable as well. So even if Ganondorf is an antagonist, I’m sure he is playable at least in some modes.

          • CEObrainz

            Now I can realize my secret Zelda fantasy of taking over Hyrule! (If there’s a side story for that…)

          • JaidynReiman

            I don’t actually know if Dynasty Warriors has that kind of mode, but it wouldn’t surprise me if it did; this is the kind of game that fits that type of game mode perfectly.

          • CEObrainz

            I would be happy to see it, but if it didn’t I wouldn’t bee too disappointed from what we’ve already seen.

        • Jesse Ren Saario

          Well Ganon/Ganondorf and Demise are the same so he could still be evil even pre-OOT. Also He never Hijacked Twilight Princess. You learn by the end of the 4th Temple that hes in the game so its logical to assume hes going to be the final boss. It annoys me so much when people say Hijacked by Ganon crap.

          • JaidynReiman

            You learn about Ganondorf by the fourth dungeon, but until that point we only knew about Zant. And Ganondorf has done this in several games.

            Ganondorf may be the reincarnation of Demise in some way, but that doesn’t mean he started off right from the moment he was born as being filled with Demise’s hatred.

    • Reece Heather

      Hmm, I think I subconsciously skipped over that quote because I had already mentioned that Aonuma was surprised at the quantity of the characters. But you’re right, the “unexpected” quote deserves mentioning as it suggests that not only will there be lots of characters, but they could very well be obscure and interesting ones.

      I’ve added a note in the update, amongst some other new stuff that has surfaced since this post was published. Thanks! 😀

  • Jesse Ren Saario

    Theres an Image from Twilight Princess does anyone know why that is?

    • CEObrainz

      Are you talking about the magazine? Perhaps they are talking about what they used for the character model or inspiration for this Link?

  • CEObrainz

    The Wii U is the console for Zelda games it seems, pretty much every title can be played on it once N64 Virtual console is added, well all apart from ALBW for obvious reasons.

  • Jesse Ren Saario

    Looking at Impa more now. She looks like a combination of Skyward Sword and Ocarina of Time’s Impa’s,

    • JaidynReiman

      That’s what I’ve already noticed. Her facial appearance is closer to SS, but her armor is definitely closer to OOT (except she’s more heavily armored) plus her hair is back to being white like in OOT.

      It appears to take slightly more inspiration from SS, but its definitely a combination of both.

  • Talmor

    Link is so well-groomed! I guess the Academy didn’t have strict rules about how hair is kept (and then I remember Groose’s hair, I know they couldn’t have). The artwork of him decked out in the more traditional garb is fantastic. I want Link’s boots (and maybe his scarf too). Those are awesome looking boots.

    Shia’s armor looks nice and I love the detail on it, but where the rest of her outfit?

    • CEObrainz

      If Nintendo sold Link’s scarf I’d buy it in a instance.

      • JaidynReiman

        Actually, if I’m reading correctly, a scarf (probably Link’s scarf) is actually a part of the special treasure box edition of the game.

        • CEObrainz

          Yep, however that edition is currently for Japanese Wii U’s only. So I hope that the same bundle is released in Europe, if not then I’ll see if I can pick up the scarf on Amazon or ebay.

          • JaidynReiman

            Probably.

  • Trinosaur

    Not… really a fan of the villain design. Link and Impa seem cool though.

  • DiskoChikn

    This is the link I’ve been waiting for

  • El Mau

    I bet she’s controlled by Ganon… again… like other antagonists before.

    • JaidynReiman

      I personally hope that if she’s being controlled its by another antagonist and not Ganondorf. Ganondorf definitely needs to be in this game, but not necessarily as the main antagonist. My hope is that Majora is involved and Ganondorf may even work with the heroes against them, it’d certainly be different from what we’re used to.

      But I’m betting Ganondorf will be responsible behind the events at this point. I just hope he’s not.

      • CEObrainz

        Doesn’t that all depend on where the game takes place in the timeline? If it’s pre-OOT then it becomes harder to justify Ganondorf’s presence. Whereas Post-OOT/MM would make sense, even leading to his execution.

        • JaidynReiman

          If its immediately pre-OOT, a younger Ganondorf could get involved. One thing I’m thinking of is the Hyrulean Civil War where Ganondorf is still young and hasn’t gotten his god complex yet. This version of Link is OOT Link’s father.

          Personally, though, I really hope its post-OOT/MM and yes, that it would lead into Ganondorf’s botched execution. If that is the Twilight Mirror, it would fit as well because the Twilight Mirror is around at the time. It also fits because the villains so far appear to be different forms of OOT bosses.

          Even if this case Ganondorf doesn’t have to be the main antagonist, though. His execution could happen partway into the game and he himself is sealed away for the rest of the game, with some other antagonist taking center stage.

          Link would fit well, as well. When Link comes back from the events of Majora’s Mask, he’s drafted into the Hylian army as a new recruit. He may be a hero, but no one else knows that (except probably Zelda) so he has to go through training.

          Other Zelda villains could be included for different reasons. Veran, for example, could be introduced because Oracle of Seasons has a “past” timeline, Veran and Ambi could appear that way.

          Vaati? Sealed away, could be awakened. Ganondorf has probably be arrested prior to the events of the game and is awaiting execution. Other characters could appear as ancestors/descendants of characters from other titles as well, such as Groose, Agahnim, etc.

          Frankly, the best fit for this would be either just pre-OOT or just post-OOT (child timeline) if its canonical.

          • CEObrainz

            Those were my thoughts exactly, Ocarina of Time set up the possibilities for such a war to happen and the game itself occurs right where the timeline split, meaning there is some manoeuvrability as to it’s position.

            I think the mirror is a big indication of where they decide to implement this game aka before Twilight Princess. The other forms of the villains could be the form they would have taken if it weren’t for Ganondorf’s interference or perhaps because this is a different timeline, Ganondorf specifically chose to make them like this. (Assuming Ganondorf is behind this)

            I do like the idea of Link making his way up the ranks of the army, each time having a bigger unit of men with him to back him up. Perhaps by the end of the game he’s second in command or maybe Impa get’s severely wounded/killed therefore he takes over. There are many possibilities for this game.

    • James Todd

      that’s what i’m thinking

  • Neeko

    Skeptic at first: now officially sold. Take Nintendo IP’s and throw them into one fighting game? Smash Bros. Take Zelda-only IP’s and throw them into one fighting game? TOO EPIC. Please don’t screw this up with terrible gameplay….
    Oh, and let us play as Goron, Zora, and Fierce Deity Link or we riot.

    • Ixbran

      Hyrule Warriors isnt a fighting game, its a hack-and-slash action/adventure game.

      • CEObrainz

        It’s still a concept that can work, hopefully there is till an emphasis on the adventure aspects of the game and not just pure hack and slash.

  • eByTech

    If this is canon, where would it be placed on the timeline? Perhaps while Hyrule was still in the midst of the unification war, which could make sense in this case if the Link here is a soldier.

    • JaidynReiman

      With what little info we have so far… it could be pre-OOT or Child Timeline just post-MM. So far, all of the designs seem to be reminiscent of the events of OOT, with Valga and Shia both sharing heavy resemblances to relatively minor antagonists from OOT and the Poe guy looks like the Poe Shop Owner from OOT as well.

      Impa seems to share resembles to both SS and OOT, perhaps she got a promotion post-OOT, and this could be that after Link came back from the events of MM he became a Hylian Knight.

      Now, the Bokoblin and Lizalfos designs are clearly based on SS, but we’ve also got Kind Dodongo and other nods to some of the adult timeline bosses with two of the antagonists so far.

      I would love the game to focus on one of the many wars that happen throughout Zelda history, really.

      • eByTech

        Well, Dynasty Warriors and related works are partially based off a romanticized version of a warring period in China, so Hyrule Warriors could be that equivalent, except in Hyrule’s own period of civil war and factional-conflicts.

        • CEObrainz

          I’d like to see this game take place after MM, perhaps some war breaks out that Link takes part in. It may even make sense near the end of the game where Link is promoted but dies, which goes on to Twilight Princess where he laments that he never had the chance to pass on his skills.

  • 17Haru17 .

    This looks promising, this better not end up as Zelda: Other Z. Lock Team Ninja’s producers in a broom closet.

  • Zach Stocker

    when will usa get it?