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IGN recently sat down for a chat with Nintendo producer Eiji Aonuma to talk about the upcoming game for the 3DS, A Link Between Worlds. He was asked about recent changes to the art for the game, the possibility of cinematic cut-scenes, and for more information about the bracelet Link is wearing in the photo above. Read more about what Aonuma said after the cut! 

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The E3 art for A Link Between Worlds (middle) was inspired by the Japanese box art for A Link to the Past (far left).

During a Nintendo Direct presentation in early August, Global President Satoru Iwata announced a few new details for A Link Between Worlds. A new piece of art was revealed that depicted a younger looking Link than what was shown previously at E3 2013. IGN asked Aonuma to elaborate on this art change. He said:

“In Japan, where this game is called Kamigami no Triforce 2 (editors note: this translates to The Triforce of the Gods 2, the original Japanese title of the game we know as A Link to the Past), in the U.S., it’s titled A Link Between Worlds, so there’s a little bit of difference even in the image the title creates. We’re positing this as… I guess you could say it’s a sequel to the last game.”

“But addressing the artwork, if we look at the original title, you see that the artwork that we used to advertise the game didn’t really match the artwork that was in the game, because the artwork we had to advertise the game had a very mature, adult-like Link. Then, when you got into the game, of course, because of the technology of the time, you couldn’t see Link in any specific detail. So that gap wasn’t problematic, let’s say. However, as we’ve moved on to 3DS and started developing this game, we’ve discovered that you can see Link in the game.”

“I have to say that when we were creating artwork for E3, we really just hadn’t finalized what that artwork was going to be, so the image that you saw, the art asset we used for E3, was almost a placeholder, let’s say. Then, as we started getting further into the development of the game and started finalizing the artwork and looking at the cinematic scenes and looking at how Link was represented in the game itself, we then adapted the artwork to come closer to what you were going to see in the game, and thereby remove that gap that had previously existed in the original title. Also, just letting you know, since it’s not finalized yet, we may see more changes going forward. Please understand that what you guys are seeing is really development in… You’re getting a live, real-time view into development. Please understand what this change represents, and that we may see more changes moving forward as well.”

In his answer, Aonuma mentioned “cinematic scenes.” IGN asked Aonuma to elaborate on whether or not there would be cinematic cut-scenes in A Link Between Worlds. Aonuma replied:

“For people who really want to get into the story and play the game for that whole story aspect – that’s what drives them to play the game – there are certain elements of the story that you really have difficulty representing from a top view or even from a side view. So there are other views that I guess you could call movie-type scenes or cinematic-type scenes in the game, yes.”

Finally, Aonuma was asked about the mysterious gold bracelet that Link is shown wearing in the art for A Link Between Worlds. He said:

Good job noticing that, the bracelet. [laughs] That’s very nicely done. The bracelet is a very important item that he gets at the beginning of the adventure, and it’s something that’s really important throughout the course of the adventure. I don’t want to give away too much, because it will spoil a lot of the fun, but let’s just say that it ties into Link’s ability to become a picture… I don’t know if we’re calling them drawings or paintings or pictures? Forgive me for not having the right terminology. I’m sure you’ll see materials that call it one or the other and give the correct terminology you should use.”

I think the bracelet that allows Link to turn into a picture sounds intriguing, and I can’t wait to play the game when it is released! A Link Between Worlds has a release date of November 22 in the U.S.

Source: IGN 
Via: Nintendo Everything
  • Appleseedeon

    Even though I just downloaded Winder Waker HD, I cannot be more excited for any Zelda game than this one! Hurry up, November.

  • ANUB1S

    Not a drawing or a painting or a picture. Say that Link turns into a hieroglyph. That describes it better.

    • guest

      Even better a, Hyruleglyph!

      • RPH1

        Ha

  • miguel

    please get rid of the stamina bar !!!!

    • RPH1

      That how it works.

    • Lanky

      Yeah, they're gonna change a main component of a game one month before it comes out.

  • RPH1

    It makes sense that the artwork matches the in-game look.

  • Zeldafan17

    I CALLED IT! I CALLED IT! I called the bracelet having something to do with the drawing ability!!!

    • norebo

      dude, EVERYONE called it.

      • Zeldafan17

        I called it first…

  • Mickii

    I get more and more excited every time I hear new info on this game!!!

  • Sanguiluna

    Considering it's a new Link, it makes sense that he'd look different from the ALttP Link. Before Hyrule Historia came out, one of the biggest points of confusion regarding the Four Sword trilogy was the fact that despite each FS game having a different Link, they ALL looked identical to the Hero of Winds.