I know I am late in posting and I know I give a lot of excuses when I do, but this one I couldn’t control. My dad is in the hospital and I have been visiting every chance I get, so something had to suffer. But I was still able to post it for you!

I don’t have much in the way of an intro, so I will just post the necessary links and get on with it.

If you missed it, Cody welcomed your questions in the Mid-Week Mailbag, so check it out.

And as always, the mailbag doesn’t run unless you send in your questions for me and the other staff members can answer! So, get on it!

Until the mid-week and next week, enjoy!

{{bubble}{Question 1: Change in Zelda}{}{}{

Kiante writes:

In your opinion, what would be the single best change Nintendo could make in Zelda (the games not the character)?

James responds:

You know, I skipped this question initally, and I think I am going to have to skip it entirely and let the rest of these wonderful people share their

opinions. I just cannot think of anything!

Xeno adds:

Choices. In almost every Zelda game, Link is faced with limited to no options. A hero’s obliged to save the world when the time comes, yes. Howsoever, that doesn’t mean Link shouldn’t have to face a few choices along his journey. And I’m not talking about just optional side quests for another bottle. I mean real choices that have an affect on Link and others around him. Majora’s Mask was the closest thing that came to giving Link the gift of choice. The regular masks weren’t required to complete the game, however, they were essential for understanding the stories of the lives of the people of Termina and by giving them a sense of closure (despite the fact that time was reserved every time you played the Song of time). However, in Majora’s Mask, Link was merely an outsider meddling in the lives of the people of Termina, so the choices he made on others didn’t really affect him. Perhaps in a new game, include choices that have long-term effects.

Nintendo can go above and beyond the concept of choice presented in Majora’s Mask by not only giving Link the sense of choice in other people’s lives, but in Link’s own life as well. For example: Should he save his childhood friend first or should he save the townspeople first? What is the result and outcome of said choice and how does it affect Link? It doesn’t exactly have to be morally challenging choices; but if so, then that would make the story all that much more intricate and emotional.

It’s hard to believe that in any tale of good versus evil, the hero doesn’t have any choices in his journey.

SacredSturgeon adds:

Finally telling us all they know about the timeline, just so that people will finally shut up about it. :3

Though I’d really like it if they’d make the games a bit harder as well. It’s just that much more satisfying to beat a boss if you only have one heart and no healing items left. :3

Cody adds: (from the Mid-Week Mailbag)

I think that they should either a) expand on Link’s personality or b) remove it. Right now, Link is a bit too developed to be considered an avatar of the player. All decisions are made for us in cutscenes, Link has his own reactions to every event, we can’t have our own voice for him in our heads because to the grunts and the “hyaaah”s and the “come on”s tell us what his voice sounds like, and so forth – it’s obvious that he’s his own character now. The problem is that he’s just not a very good one.

They should either go the direction of Metroid: Other M and give the character some development, or they should go the direction of the Half Life series and let you keep full control of the character at all times. I think that getting rid of the currently wishywashiness over that could definitely help the series improve.
}}

{{bubble}{Question 2: Zelda Villians}{}{}{

EzloSpirit writes:

I was wondering what you think the greatest Zelda villain is. Personally, I like both Ganondorf and Vaati equally, but what do think? Vaati? Ganondorf? Majora? Someone else?

James responds:

I think I have to say Ganondorf, just because he is the most fleshed out of them all. We have seen in more of the Zelda game than not, and he is a big influence on whether or not most Links decide to save the world. In terms of villians, he has his head on his shoulders a lot more. He knows what he needs to do from the beginning to take over the world and he plays each person he need very well and gets what he needs done. But, he also falls at the end, which makes him the villian in the end.

Xeno adds:

Ganondorf. Mostly because he’s the only villain in the Zelda series to have any sort of character development. The Wind Waker’s Ganondorf would be a perfect example of this. Plus, he’s just one badass dude.

Cody adds: (from the Mid-Week Mailbag)

I’d have to go with Ganondorf, if only because he’s the only one to get any proper development. In Wind Waker especially Ganondorf was an interesting character, with a motive of saving Hyrule from the flood that would actually allowed us to sympathise with him. I don’t like the way they handle him in games like Twilight Princess though – he’s not meant to be just a jack-in-the-box or Team Rocket, where he justs pops up at the end for the sake of a cameo and then blasts off in time for another episode. A Ganondorf that’s properly developed throughout the game would make a great villain, in my opinion.
}}

{{bubble}{Question 3: Movie and Developers}{}{}{

Shock&Money writes:

1) What if the Zelda developers decided to hire a Hollywood film score writer to collaborate with Koji Kondo? If this was ever a possibility, who do you think would be a good fit?

2) What if Nintendo pulled a Metroid on Zelda and handed development for a new game over to a different developer? Other than Retro Studios, who do you think could pull off a good Zelda title?

James responds:

1) I think I would have to choose who I think is the best film composer of all time and that’s John Williams. We all know his work, ranging from Star Wars, Indiana Jones, Harry Potter and beyond. I think that would bring out the music we would need to make a Zelda film work.

2) Nintendo has pulled a Metroid on Zelda when it comes to a majority of the Game Boy Zelda games. The Oracle games were made with Capcom and they turned out very good. Minish Cap was with a company called Flagship (which was a sister company of Capcom). It can be done and works very well. I think that Nintendo trusts the portable games in the hands of a second developer than they do the console games. But we will see in the future.

Xeno adds:

1) If John Williams (musical score writer of the Star Wars series) ever collaborated with Koji Kondo for a Zelda game, I imagine that game would have the most epic music ever conceived for any video game.

2) They’ve already done it with Capcom: Oracle of Ages, Oracle of Seasons, and Minish Cap. All three games were exceptional in my book.

SacredSturgeon adds:

1) Don’t see this one happening, ever, but if there is going to be a collaboration, I’d like it to be with Zimmerman.

2) Been done before, together with Capcom and with Phillips. The former are, from what I gather, decent games. The latter, not so much.
}}

{{bubble}{Question 4: Tingle: Real or Fraud}{}{}{

Valdek writes:

Is Tingle a guy who thinks he is a fairy, or is tingle a race in the Zelda games? another question i have is what are Keetens( if i spelled that right )
the ones in Majora’s Mask?

James responds:

I think Cody answered this the best he could in his mailbag, so I am just going to leave it at that and include Xeno’s and Sturgey’s answer as well.

Xeno adds:

It’s suggested that Tingle is either Terminan due to his first appearance in Termina (however, like almost all other characters in Termina, it could have just been a Terminan counterpart to that of the Hylian Tingle) or Hylian due to his pointed ears that all Hylians bare.

I believe you mean Keatons, correct? It seems as though Keatons are a race of foxes derived from the Japanese lore of spirit foxes, or kitsunes. Ocarina of Time first introduced Keatons in the form of a popular mask. Keatons are again introduced in Majora’s Mask, but as a race of foxes rather than a simple mask.

Finally, Minish Cap introduces Keatons as enemies that steal your rupees.

SacredSturgeon adds:

You have got to explain to me by what leap of logic you end up with the idea that Tingle could be a race.

As for Keatons, they’re magical foxes with multiple pretty tails. They’re based on the Kitsune, a Japanese mythological creature. Not much else to add.

Cody adds: (from the Mid-Week Mailbag)

Actually, I’ve always thought that Tingle in MM is the Terminian counterpart of Link! He’s basically a Link wannabe, an adult who’s always wanted to be a superhero (and dresses like one) but never got the chance. He could also represent us, the gamers, since forgetting about reality and pretending to be a fairy man with a green tunic and tights destined to fight evil is basically what we do whenever we sit down to play Zelda.

As for Keatons, they seem to be based on the Kitsune from Japanese mythology, which are foxes with nine tails. The pokemon Ninetails is also based on that myth.
}}

{{bubble}{Question 5: Remakes…Again}{}{}{

MidnaFan writes:

Nintendo has made lots of money of remakes of games, particularly converting big console games into handheld ones, like Super Mario 64 ds, and there have been countless rumors of an OoT of MM remake for the ds. Is there any thruth to these, or any possible remakes in the future for us poor N-64/Gamecube/Wii-less people?

James responds:

More than likely, we will not see an OoT or MM remake on the DS. I really don’t think it would be a good idea to it anyway, just because we all get antsy waiting for a new game to come out, that if we are bombarded with a remake first, we might get more upset. If it does happen, I would think it would be with the DS2 rather than the first one. That’s right, a console that hasn’t even been announced yet!

Xeno adds:

As of now, there are no plans to remake Ocarina of Time nor Majora’s Mask to the DS. Is it possible? It depends if Nintendo is willing to go through incorporating the stylus properly. However, I wouldn’t get your hopes up, as a remake of either game seems very unlikely at this point in the DS’s lifetime.

SacredSturgeon adds:

Given the complete and utter lack of any kind of hints pertaining to N64 Zelda remakes by Nintendo, I’m going to have to say that I don’t see this happening any time soon.
}}

{{bubble}{Question #: Zelda Co-Ops}{}{}{

ZeldaFan734 writes:

What do you think about a 3d Co-Op Zelda game. Do you think it would be a good addition to the series?

James responds:

A 3D co-op game, huh? I think I agree with Cody on this just because I know how much I suck at co-op games. A Zelda game is all about the puzzle and the combat. I think you feel more accomplished completing a puzzle yourself rather than sharing it with another or having someone complete it before you get the chance isn’t that fun either. One other thing that sucks is team-killing, but that’s another time and place, really.

Xeno adds:

In my opinion, Zelda should stay true to its single-player roots. The series just isn’t meant for the multi-player scene.

SacredSturgeon adds:

Honestly, no. I prefer my Zelda as a single-player experience.

Cody adds: (from the Mid-Week Mailbag)

I don’t know about an actual two-player game, since having to rely on someone else can be frustrating, but I think that would be be good would be a Super Mario Galaxy-style 1.5 player game where the second controller is able to shoot star bits and thus your friend/family member/spouse has something to do and doesn’t feel left out. Maybe something like the Tingle Tuner from Wind Waker, except not using up all of your rupees.
}}

{{bubble}{Question 6: Oracles Timeline Placement}{}{}{

ToadstoolNews writes:

I was wondering that the Legend of the Zelda Oracle of Ages and Season are normally put at the end of the Zelda timeline but do you think it may be possible that they are close to the begining of it. When you think about it the are two new villains (no vatti) then there is the twinrova (which where killed in ocarina of time) trying to bring back (or create) ganon and there are also two new races (Subrosian and Tokay) which we never see again.so what do you think?

James responds:

The arguments you make can also be used to say that they are need the end of the timeline as well. You have Twinrova, who appeared in Ocarina and Majora trying to revive Ganondorf, who was killed earlier in the timeline. You also have the two new races that you never see again, which means that we are at the end of the timeline. You also have to remember with the races, though, is that those two races exist in another land than Hyrule.

Xeno adds:

An important part of placing Oracle of Ages/Seasons within the timeline is to look at the state of the Triforce within said games. In the beginning of each game, we see that Hyrule Castle currently houses the entire Triforce. Taking that into account, we must consider what games are there in which the royal family could possibly have obtained the entire Triforce.

I won’t list any theories, as I merely present the facts. It’s up to you to decide where the games should be placed based upon these facts.
}}

{{bubble}{Question 7: Body Switching}{}{}{

Jacob writes:

do you think there would be a zelda game where theres some evill force makes zelda link and ganon either switch bodys or change spirits such as link either switchs body’s with ganon or turns evil from his spirit then link would kidnap zelda for a reason and ganon would save zelda.

James responds:

I think a story like that would be too campy and not fit the Zelda series well. I think it would be more suited for Mario, actually. I got the idea right here! Mario and Luigi: Inside Bowser’s Story! Oh, wait… That game already exists. Dang.

Xeno adds:

I highly doubt it. Interesting idea, though.

SacredSturgeon adds:

The day this happens is the day I travel to Kyoto and burn down Nintendo’s corporate headquarters (and maybe throw some eggs at KyoAni for the whole Endless Eight fiasco, but I digress). :3
}}

{{bubble}{Question 8: Zelda and the Forest}{}{}{

TheGoronClub writes:

if you look back at the very early trailers for twilight princess you see link in a deep misty forest and i have always thought that would’ve been really cool to see in a zelda game would you like to see more areas in future zelda games like that area

James responds:

You a forest dweller, huh? Well, I think Faron Woods was pretty, well, not misty but foggy kinda. I know that Zelda tends to mix the four key elements of the world: Fire, Air, Earth, and Water. We always see those in the games, it seems, so that keeping it in the forest wouldn’t exactly work. But, a forest

Xeno adds:

Almost every Zelda game has some sort of forest. It’s up to Nintendo to decide how much effort and detail they add into creating their environments. And we all know detailed environments are never a bad thing.

SacredSturgeon adds:

If you’ve never seen a misty forest in a Zelda game then you haven’t played a lot of Zelda games.
}}

{{bubble}{Question 9: Hardest Zelda}{}{}{

Dan (Aerotrigger) writes:

Out of all fourteen Zelda games, witch one did you find the hardest?

James responds:

Oddly enough, the original two. I know I am might get a backlash for this, but I have a good reasoning behind it. Games nowadays cater to gamers and they tend to be a little bit more easier than games back in the day. I have just picked up Mega Man 10 and played on normal and found myself in the bottom of pits more times than not. Old school games were tougher because of the fact that we didn’t have maps or games weren’t linear and most didn’t tell you where to go.

Xeno adds:

Probably Zelda II: Adventure of Link. Any fan of Zelda would know why that is probably the hardest Zelda game to date.

SacredSturgeon adds:

The original. Damn those Wizrobes. Damn them twice in the arse with a burning chainsaw. Not to mention the Darknuts. The blardy Darknuts. Raaaaaaaaage.

(Yes, I found Zelda 1 harder than Zelda 2. I may well be the only one on the planet)
}}

{{bubble}{Question 10: Best and Worst Mask}{}{}{

Luke writes:

Aside from the ones that transform you, what was your favorite and least favorite mask in MM and why?

James responds:

I would say my favorite mask is the Blast Mask or the Great Fairy Mask, as they are the most useful in the situations they are needed. My least favorite would have to be the Mask of Truth, just because it was just as lame in MM as it was in OoT.

Xeno adds:

My favorite mask would probably be the Bunny Hood. Anything that lets you run twice as fast as you normally could is the best in my book. My least favorite mask was probably the Mask of Scenes. It was easily the least useful mask of them all.

SacredSturgeon adds:

My favourite would have to be the Blast Mask. Anything that blows **** up is awesome in my book.
Least favourite would be the All-Night Mask. It looks bad and only serves to get a Heart Piece.

Cody adds: (from the Mid-Week Mailbag)

I always liked the musical masks, specifically the Bremen mask that lets you march around with 10 animals in tow and the Kamaro’s Mask which lets you perform that awesome dance. As for my least favourite mask, probably the Scent Mask.
}}

{{bubble}{Question 11: Zelda: Back to the Roots}{}{}{

Scott Walker writes:

I am still a HUGE fan of the Zelda series but I can’t help but miss the days when it was all a “medieval” setting, now it seems trains, boats and gunpowder weapons have taken over do any of you feel this way. PS im still a loyal fan!!!

James responds:

Well, gunpowder is nothing new, because bombs have been in the series since the first game. All you have to see this as is that the series is progressing the same way most socieities do. They progress in technology in similar fashion we have in our world’s history. See it as a normal progression rather than a change.

Xeno adds:

Different Zelda games are placed in different time periods. Naturally, as time goes on, so do the advancements in the technologies of Hyrule — as with any civilization. Personally, the way I see it, different settings provide more new experiences and offer new things to the table. The more new experiences, the better.

SacredSturgeon adds:

Zelda has always had elements that were out-of-place for a Mediaeval European setting; see boomerangs, bombs and the Hookshot, gramophone players, funky lighting, mecha cuccos and basically everything else about the Bombchu Bowling Alley (and, for the matter, Bombchus themselves), giant water-driven machinery serving no identifiable purpse, a giant mecha bull, cameras, and a lot more.

Honestly, there’s two DS games that heavily feature steam power. Other than that, I don ‘t really see how it’s gotten less “Mediaeval” than it already was.

Cody adds: (from the Mid-Week Mailbag)

Actually, random out-of-place technology has been a part of the Zelda series for a long time. In the Adventure of Link there were even random unexplained elevators! Items like the hookshot from, well, almost every Zelda game, are also highly advanced, and some things are so advanced that we’re not sure if they’re superadvanced technology or magic – for example, the floating castle in Twilight Princess. As long as Link keeps his sword and shield, though, I’m fine with stuff like that.
}}

{{bubble}{Question 12: Twilit Civilization}{}{}{

N. Greenway writes:

Hello! My name is N. Greenway, and I am new to the site (just jointed last month).
I watched the last mailbag, and someone asked if they thing that there will be a reoccurance of the Majora’s Mask timeline in a future game. I was wondering, seeing as how Twilight Princess is my favorite game, if you think that the Twilit civilization will return. They were able to come to Hyrule even when the Twilight Mirror was incomplete. So, seeing as how the mirror is now destroyed, I don’t think that they would still have a problem. What do you think?

James responds:

As long as Midna rules over her people properly and doesn’t cause any issues, they shouldn’t have to come back over into our world. Midna didn’t seem like the type who wanted to push the Twilight Realm over to Hyrule and take over like Zant. She was content on keeping her world the way it is and not interfere with us. So, I don’t think we’ll see it again, unless someone takes over again like Zant.

Xeno adds:

If Nintendo wanted, they could easily bring the Twilit race back.

SacredSturgeon adds:

I can see it happening if fan demand is strong enough. If not, Nintendo will probably forget about the Twili.
}}

{{bubble}{Question 13: Deku Tree and the Butler}{}{}{

Calhoun327 writes:

do you believe that the sad tree in the cave from beginning of Majora’s mask is really the son of the deku scrub butler. in the credits you see the butler crying in front of the tree and i thought that maybe skull kid cursed the son and turned him into a tree. on the other hand it could just be a memorial of sorts devoted to the son. what do you think?

SpaceTimeBomb writes:

what did mean the strange tree at the begining of mayorask mask?

James responds:

I do believe that he is the Butler’s son just because of the clues you are given in the game. You are told that the Butler has lost his son and he can’t find him. Then you see at the end of the game the Butler is hovering over this stump. So I believe it is.

Xeno adds:

It’s heavily implied that the tree you mentioned is in fact the Deku Butler’s son. It’s no mere coincidence that it happens to look like a Deku. Tatl further supports this by stating how when Link transformed into the Deku Scrub, he looked similar to the tree itself.

“Come over to this tree and check it out! It’s strange, but the way you look right now sort of looks like this tree… It looks all dark and gloomy… almost like it could start crying any second now… How sad…” – Tatl

SacredSturgeon adds:

I always assumed the tree was, in fact, the Deku Butler’s son. Not sure if there’s actually any hard evidence, though.
}}

{{bubble}{Question 14: Hardest Boss}{}{}{

Kidacechaos writes:

I do not Know If this Question has been asked before but… Out of all the 3-D Zelda games, Which of the bosses do you find the hardest and which is your Favroite?
ps:im new to this kind of thing

James responds:

I can hands down tell you that my favorite boss is Argorok, just because of the way the battle takes place. Floating around above the ground with the Double Clawshots and attempting to lock onto him and attack him is unique and awesome. I can’t really say which one is the hardest. Barinade is pretty annoying with what you have to dodge and attack, especially early in the game with as many hearts that you don’t have to waste. Goht can be annoying as well, trying to hit him perfectly with your Goron attack (or cheat and him with arrows as he goes by the entrance, but that takes patience). But I can’t really put my finger on the hardest though.
}}

{{bubble}{Question 15: Zelda Wii = TP2}{}{}{

Nathan writes:

Dear,Zelda Universe do you think Zelda Wii is Twilight Princess 2? It makes sense for 2 reasons 1. The same dark kind of art style in the poster
2. Nintendo’s steak of 2 like Super Mario Galaxy 2

James responds:

I do not think Zelda Wii is TP2. While it has been a pattern in recent titles to have the second console game to be the sequel to the first game, but I don’t have the feeling that we are getting a sequel to TP. There are rumors that it is a sequel to MM, which has been a big desire for a lot of Zelda fans since it was released. But we will see, I guess.
}}

{{bubble}{Question 16: Overworld Travel in DS}{}{}{

TVT writes:

Does the mailbag answerer think replacing the overworld with a travel minigame in PH and ST hurts or helps the quality of the DS games as a whole?

James responds:

I don’t think it hurt the quality of either game, even though they could be annoying and deter from the overall gameplay. The dungeons and puzzles counteracted the fact that we didn’t have a huge overworld to play around in. The only thing that deters the quality in PH was the TEMPLE OF THE OCEAN KING!
}}

{{bubble}{Question 17: The Anouki}{}{}{

Midna Fan writes:

I had a question on a newer Hyrulian species, the Anouki. Since the species only appears after the alleged extinction of the Zoras, and there are no more Ritos to be seen anywhere in the world of Phantom Hourglass or New Hyrule, is it possible that this breed is a supposed descendant of the two, or are they a spin-off of an earlier Hyrulain species I just haven’t heard of?

James responds:

I don’t think they are descendant of the two, just because of the fact that the Anouki love the cold and neither the Rito nor the Zora did. I don’t see any resemblence in the Anouki and the Rito or Zora either, they are just a new type of race that we encounter in the games. You also have to remember that the world in ST in a new Hyrule that we haven’t seen before in the series and they could be inhabitants of that land before the Hyrulians made an appearance there.
}}

{{bubble}{Question 18: A New Setting?}{}{}{

Scott Walker writes:

What if nintendo tried a new setting? like instead of one character trying to take over hyrule, there was a territorial dispute or some kind of war between hyrule and a different country, kind of like the wars between the kingdoms of England and France

James responds:

I think they did that. The game was Twilight Princess and it came out in 2006. You know, Hyrule vs. the Twilight Realm? They have done it in the past where there is two worlds where you have to travel between.
}}

{{bubble}{Question 19: Usernames and Items}{}{}{

Kiante writes:

1) How do YOU think my username is pronounced?

2) This has probably been asked before, but what is your favorite tool from the Zelda series?

James responds:

1) Kee-on-tay

2) My favorite tool from the series is the Double Clawshot, no doubt.
}}

{{bubble}{Question 20: Gossip}{}{}{

SpaceTimeBomb writes:

Could you , kind of, resume al the theoryes of gossip about the new zelda?

James responds:

We can’t really post any theories or gossip about the new Zelda when there aren’t any new gossip or rumors to report. Sorry.
}}

{{bubble}{Question 21: FSA and Timeline}{}{}{

ZeldaTheoristb211 writes:

Do you think Four Swords Adventures was meant to be a prequel to A link to the past or just a side story because a lot of dungeons in Four Swords Adventures have the same exact dungeons in A Link to the Past?

James responds:

Four Sword Adventure is a really weird thing to theorize on, in my opinion. You have to remember that the FSA is a sequel to FS, which is in the same trilogy of The Minish Cap. If this is the case, then FSA should have the same map as TMC, but it doesn’t, it shares the map of ALttP. So whether they link into each other is hard to say in opinion. But I hate talking timeline theories, so that’s why I say that really.
}}

{{bubble}{Question 22: Best Story}{}{}{

Verifyy writes:

Which out of all the Zelda games do you think had the best story line?

James responds:

I hate to say it, but I really think that Twilight Princess had the best story of the games. There is so much going on and it is very easy to get into the story of corruption of the land, the main character, and the main villian (Zant and not Ganondorf). It is a very detailed story and really work very well.
}}

{{bubble}{Question 23: Hyrule Changes}{}{}{

jticeman writes:

why is hyrule so different in twilight princess to the hyrule in oot because someone said was a flood but the flood is in the 1st time line and tp is set in the 2nd time line

James responds:

I know this is a stretch, but take the maps of OoT Hyrule and TP Hyrule and put them side by side. Put Hyrule Castle in the center and look at the locations of each town, temple, and landmark. Put Lake Hylia to the south of the castle and then pinpoint Kakariko Village, the Forest Temple, Gerudo Valley/Arbiter’s Grounds, Death Mountain, etc. The only real addition to the map is the Snowpeak Ruins, which is north of the castle, which we didn’t visit in OoT. The only real difference is that Zora’s Domain has moved to the north of the Castle in the TP map, but that could be due to migration of the Zoras or the river realigning somehow.
}}

{{bubble}{Question 24: Toon Link}{}{}{

Seanthesupercoolguy writes:

Do you think they will make another 3D Toon Link game? What do you think it will be about?

James responds:

I think they are sticking Toon Link of the portables for now, just because of how much dislike we have toward the character and his appearance. I don’t know what we would see from him either.
}}

{{bubble}{Question 25: King of Hyrule}{}{}{

Zack writes:

On your website why dont you put the King of hyrule from legend of zelda the wind waker in you races section in Hyrulians?

James responds:

The King of Hyrule isn’t a race, he is a part of the Hylian race. Now, if we were to include every member of each race, those lists would be long and pointless. We just included some of the more famous members of the race.
}}

{{bubble}{Question 26: Love}{}{}{

Forte writes:

James, I love you. Do you love me too? y/n? <3

James responds:

I love everybody. That’s why I answer your questions every week. Now isn’t that nice of me? 🙂
}}

  • ChainofTermina

    Dude, if you have emergency problems at home, than don't worry about this thing. It's okay if you miss a week, here and there, remember when you only one mailbag every couple of months? everything's cool

    That butler's son guy is supposed to be the body Link takes on when he wears the deku mask. that's why the actual son's body is all screwed up. Link has his real one.

    I think the older games are really hard too. I have yet to finish LoZ, AoL, and ALttP. I haven't even played LA or the Oracles. I really wish people would stop saying they're better, they aren't better, they're just harder.

    the mask of Truth can let you talk to animals too. but if you still don't like it that's fine.

  • Sam

    Give my empathy to your family, and godspeed recovery to your father.

    Personally, for a Hollywood music composer, I'd go with either Hans Zimmer, James Newton Howard, or Harry Gregson Williams.

    • He is actually going home today, so all is great. I know this isn't a priority, but I had the time to do it, so I did it.

  • Luke

    Agree with Chain. Don't worry about this. Answering video game questions is hardly a priority.

    I'm completely blanking on the whole Butler's son thing. Been a while since I've played MM.

    And oddly enough, my question was answered by both Cody AND James. Bomb mask is cool. I think my favorite was the Bunny Hood, just because it was useful all the time and not for specific things like talking to frogs.

    • Yea, I usually include favorite questions in mine regardless. You were just lucky this week. 🙂

  • Valdek

    Sacred Sturgeon, i was thinking about tingles being a race because there was more than one in Wind Waker