A flurry of quotes have been circulated from Miyamoto’s recent roundtable in New York City, where’s he’s discussed everything from Wii Fit to New Super Mario Bros. Wii. Miyamoto also managed to find the time to sneak in a passage about upcoming Zelda titles when talking about New Super Mario Bros. Wii‘s Super Guide feature (bolding is ours):

Miyamoto feels this is an inspirational tool of sorts for players. “I feel guilty when the Super Guide block appears,” he said. “I feel inspired to finish the level on my own.” New Super Mario Bros. Wii is the first game to include Super Guide, but it’s possible that future Wii titles could include it too. Each title will be evaluated individually, but something like this in a new Zelda could “open Pandora’s box,” he said, because it’s hard to decide how much of a puzzle solution should be revealed.

In essence, the Super Guide feature that has been implemented in New Super Mario Bros. Wii – the very same one as the patent that caused a flurry of debate amongst gamers – may be making its way into Zelda games. The motivation behind such a decision is not to make the games easier, but rather to make them excruciatingly difficult. The Super Guide decides what difficulty level of puzzle you see, and if (when) you get stuck, you might need to refer to it for some help.

This could lead to an entirely new way to play – and replay – Zelda games. Imagine playing Zelda Wii through on your second try – only this time, the puzzles are different and more challenging! These sorts of dynamic difficulty settings could satisfy both of Nintendo’s core audiences: the casual gamers who just want to have fun, and the hardcore fans who demand a serious challenge out of the Zelda series.

Source: GameDaily
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  • Tigerboi

    I don't care.

    Make the enemies kill me and I'll be happy.

    modern day zelda is way too easy.

    • ChainofTermina

      you WANT to get killed?

  • Yeah Zelda games are way too easy recently. If you compare the Gameboy titles to the Gamecube and Wii titles there's way too much of a difference in difficulty. If Super Guide gives us room to make the game harder then I'm all for it, and I believe my fellow Zelda lovers will be as well. Besides, if all we want is to play through the story without the challenge, we can read the manga.

    • ChainofTermina

      have you READ the manga? is it EXACTLY like the games story? exactly? no, I don't think so.

  • Pingback: Zelda Temple » Miyamoto says Super Guide a “Pandora’s Box” for Zelda()

  • Elharc

    Awesome if it makes it a challenge, while appealing to casuals without a difficulty compromise. I don't really like randomized puzzles, but they would improve replay value… eh. I just wish they'd hurry up a bit with the good games, my patience is being used up xDD

  • Jonah

    Told ya

  • Justin Basl

    I agree. The good games, you always have to wait a long time to play it. That would be great to incerase the level of difficulty in zelda games. Don't get me wrong, I loved wind-waker, and twilight princess, but they were very easy. I mean, a link to the past was a harder game. it would be great if it changed the dungeons puzzels, like in "Ocarina of Time: Master Quest". Hurry up Nintendo!!.. please… =)3

    • DarkLink

      definitely =)

  • DarkLink

    I would like to see link do jumps and stuff like back flips and all that and i want see link do hardcore sword moves if they manage to fit that in there i will play it defentely

    • dan

      You mean like in majora's mask? (backflips)

      realistic wiimotion plus swordplay…… *drools*

  • Jake

    Myamoto, Thank-you for not putting this in zelda 😀

  • ChainofTermina

    you're all insane. this super guide (whatever the hell that is, I've never heard of it before) sounds cool, but I LIKE it when I can just smoothly cruse through game play to get to the cut scenes. I hate it when you keep trying the same fight over and over again, just to die again, and again, and again. that's the type of thing that makes me NOT want to replay. I'm perfectly happy with not getting a game over throughout the entire game. I hate it hate it HATE it when the difficulty stops me from progressing in the story. Seriously, you guys actually LIKE getting game overs? that's crazy

    • GuiLink

      You're totally right!
      I think exactaly the same…
      Super Guide will be opitional, so no one really needs to use it everytime…
      Personally, I would like to use it only on very difficult puzzles.
      I think this is a good idea…

      • Totally agree with you. There's a reason I still haven't beat Majora's Mask…

    • Sanitys Theif

      That's because you guys give up to easy or really suck at hand eye coordination or simple puzzle solving, games shouldn't encourage people to be mindless while playing a game, it should encourage taking on challenges even if you have to try a few times.

      Spoonfeeding wimps like you who hate using their brain is what kills games these days.

      Use a damn guide if you suck that much or this super guide if you need to, but don't drag down the quality of games for the rest of us.

      • ChainofTermina

        games are supposed to ENTERTAIN. losing at the same fight over and over again isn't entertaining. you wanna use your brain to solve a hard puzzle? do a sudoku. you wanna do the same fight over and over? play Call of Duty.

  • Siaarn

    I'm really angry about this super guide shit, as long as it's there, I'll be tempted to use it, and I don't want to, Zelda is meant to be challenging Dx Ughhh. This completely eliminates the use for guide books, that makes me sad.

    Miyamoto needs to stop f***ing around.

  • Luisa

    Well, people who check walkthroughs will make good use of Super Guide.
    This feature could be nice, since they can make the game more difficult.

  • ZeldaGurl_


    WHATEVER YOU DECIDE TO DO NINTENDO, THAT’S FINE WITH ME! I’m not one of those people who insults the brilliant minds behind one of the greatest video game series around. Like ChainofTermina, I love to get to the cutscenes. The cutscenes are half of what makes the Zelda games so good, along with the music, and the puzzles. I don’t care what the other people say, I love Twilight Princess with all my heart, and as far as story line, music, and cutscenes go, they are BEAST! You don’t have to like the series for the difficulty of the puzzle, the other elements are important too. And, being a musician as well as a gamer, I’d think I’d know….

    Basically, all I’m saying is Miyamoto, work your magic man, I’m all for it. I’m with you 100% (unless you add something too dark or vile or inappropriate). I’ve loved your work since Ooc, and I’m not going to stop now. You’ve been my inspiration, and I love it how you can keep such a variety of fans. Put in a Super Guide if you want, just please don’t ruin the brilliant Legend you have created!!!

    From a true Zelda fan for not just the difficulty of the puzzle,
    Zelda Gurl

    • ChainofTermina


  • ChainofTermina

    so….. what he hell IS this Super guide thing any way?

  • Feri-san

    Maybe implement a Layton-kind of hint system, they give you enough info to give you an idea without giving yout he whole answer for the puzzle (most of the time)

  • I don't think you can say the cut scenes are half of what make Zelda so good. Especially since until TP, they were minimal at best. A couple seconds, here and there, to advance the story. I mean, have you actually been playing Zelda over the years? Cutscenes have pretty much been nonexistent. Frankly, I could care less if the puzzles stay easy, but it would be nice to…

    A. Feel a Sense of Impending Doom.
    B. Actually be able to be killed in the main quest. Seriously, unless I am stupid and keep jumping into the lava, there is not a single thing in any of the games that kills me… ever. I haven't died in a Zelda game in 8 years, and when I did it was because I didn't press forward and roll as I hit the ground off a high jump. Trivial, I killed myself.

    I love Zelda, and will support it no matter what, but it doesn't mean you can't be critical and ask for more. IF there wasn;t more to ask for, then there would be no more Zelda.

    • You must be amazing at Zelda to not die. The only game I haven't died in was Wind Waker. I haven't even finished Majora's Mask or A Link to the Past because they're driving me crazy. Feeling a sense of impending doom is… not fun sometimes.

  • It's stupid because why do they think the game will know better what difficulty I want to play on than myself? If the game changes difficulty without me wanting it too I'll just get more pissed. It would be a lot easier to just let the player change difficulty in game or just before it starts.

    This sounds ridicolously stupid. If they want to include a guide, fine. Although I'd prefer it if they didn't put it in game so it started flashing in my face while I was playing. If you accessed it through the home menu that would be fine.

  • Business Shrub

    I want a hard difficulty, but this makes me wonder, what if I explore around in Hyrule, because I never rush around in a new Zelda, I'm affriad it will end you know, anyway, what if I take my sweet time to explore the world? Is the game going to assume I'm a noob and ease out on me? Like I don't get any challenge when I play? When I play Zelda I want it to be hard, so please let me choose difficulty level my self! I want there to be a nightmare mode where the sources of stamina refreshes isn't endless, if you don't beat the game sooner or later you're gona die! Yeah that's what I want, I want the bad guy to regularly send out goons after me, and if I fool around for too long I'll eventually end up without any potions/fairies/hearts/mushrooms/rupees.

  • Sanitys Theif

    Games shouldn't encourage people to be mindless while playing a game, it should encourage taking on challenges even if you have to try a few times.

    Spoonfeeding wimps who hate using their brain is what kills games these days.

    Use a damn guide if you suck that much or this super guide if you need to, but don't drag down the quality of games for the rest of us.

    Make Zelda harder to beat Nintendo, many will be happy.

  • sheik001

    new zelda game?? O_obah no lo creeo o si??