It seems Miyamoto is once again attempting to broaden the target audience for Zelda games. In an interview with, he explains that if he has his way with the game, the upcoming Zelda title for the Wii will require the use of the Wiimote peripheral known as the Wii Motion Plus.

LOS ANGELES — If Shigeru Miyamoto has his way, the next Legend of Zelda game for Wii will require the Wii MotionPlus add-on.

In a roundtable press conference last week at E3, the head of Nintendo’s game design department told the press that the game would use the $20 add-on, which adds greater motion-sensing capabilities to the Wii Remote. But he said it wasn’t yet decided whether the MotionPlus would be required or optional.

Speaking exclusively to, however, he said that he’s pushing the game’s developers to create a Zelda experience that requires the extra features.

“The goal at this point is that we would make Wii MotionPlus required in order to play Zelda,” he said.

It’s reasonable to assume that Zelda’s use of MotionPlus might depend on how many of the devices Nintendo sells between now and the game’s far-off release date. But Miyamoto says that’s not actually the case.

“The bigger hurdle for us is not really whether people have a Wii MotionPlus or don’t have it, it’s whether or not the experience is one where people will think they want to have a Wii Motion Plus in order to experience it,” he said.

The standard Wii remote controller can only detect its own rotation, but with the $20 Wii MotionPlus, which was released on Monday, it can also detect linear motion. In July, Nintendo will release Wii Sports Resort, a collection of sports games that will illustrate various ways the MotionPlus features can be used.

In an archery game, for example, you can aim your “bow” by moving the controller in a straight line up and down.

Link, the main character of The Legend of Zelda, loves to shoot arrows himself. Might we see a deeper archery mechanic in his next game?

If Nintendo has already committed to including Wii MotionPlus support in the game, it’s quite unlikely that it would make it optional, especially as it can just bundle the MotionPlus in with every copy of the game so that every player has the device.

Miyamoto realizes that Zelda players might not want an excessive amount of motion controls in their adventure game, which has typically been about puzzle-solving and storylines rather than too-intricate action sequences.

“There may be a group of people out there who look at people playing motion control games and have a hesitancy to try to play those because they’re worried that they might not look so cool, swinging a Wii remote around. But in watching people play New Super Mario Bros. Wii, even though it’s just a simple shaking motion, I’m watching people play (it) with a big grin on their face.”

“So I’m hoping that we might be able to create a similar-feeling experience for Zelda,” he said.

Miyamoto went on to say that the game is still in a rougher state of development, which is why Nintendo declined to show any of it at E3.

“The development of Zelda has been focused strictly on the gameplay structure at this point. We haven’t devoted much in the way of efforts to things like graphical representation, and story, and those types of production elements,” he said.

Miyamoto said at E3 that although the current goal is to release the new Zelda in 2010, it could be pushed back. With two heavy hitters, Super Mario Galaxy 2 and Metroid: The Other M, already on for next year, it seems most likely that we’ll have to wait until 2011 to play Link’s next great adventure.

It seems Miyamoto, contrary to popular opinion, is more than aware of the uneasy, and possibly ominous, rumblings from the Nintendo community, a large section of which appear to eschew the motion controls on the grounds they replace viable game mechanics with gimmicks; however, the gaming guru appears to be ignoring them, thinking he can deliver what gamers need, rather than what gamers want.

So, what does this mean for Zelda? Stay tuned over the next few months and we’ll find out!

  • Gerudude

    Hell… I'll spend an extra 20bucks if that means being able to play the next Zelda.
    Optional or not….it might just be more fun. Too bad about the possible release date pushback though. 🙁

    • Art1st4786

      Having it pushed back another year does suck, but if they're working on something like this, I'm certain the final product will be well worth the wait.

      • keimori


  • ChainofTermina

    linear? wait what? what does that mean? i thought the WMP was just more accurate.

    and didn't we already know this? its obvious that this will be used for swordplay. it'll be so awsome!

    • Celeste

      As they said, the Wiimote works with rotations, right? Well, linear comes from the word 'line'. As they mentioned with the archery example, it will also pick up it's position in linear movements, or straight/line-like movements. To understand this, look at the original Wiisports. Tennis, for example, can be played by a simple flick of the wrist. It doesn't matter if you back the wiimote up and move it forward, too. But since that foward motion is linear, they could program the game so that the action, picked up by the wiimotion plus, amounts to something. It's adding an extra depth which I imagine they relied on the sensor bar to try to recreate.

  • Gerudude

    I did'nt get that linear stuff either. I mean when fishing in TP you also move the controller in a straight up and down movement when casting,not? Maybe with the WMP you can do it from a longer distance.

    • margar

      I think "linear" may mean this- typically, by moving the wiimote up and down, it would make the trajectory angles up or down. I think this linear stuff means that you can still shoot at a 90 degree horizontal, and move the controller up or down. I could be wrong though. who knows.

  • linksoer

    Hmmmm 2011…that would be the last year for this generation of consoles.
    I hope Nintendo doesn't pull another TP by luanching the game for the wii and the next gen console…

    • Last time I checked, Nintendo wasn't going to release a new console next gen. They plan on the Wii lasting longer than 5 years. So, no Wii 2 in 2012

    • Gerudude

      That's exactly what WILL hapen. They did it with Oot on N64 and gamecube. And TP on Gamecube and Wii.
      A new console will arise.

      • andrew

        What do u mean that they did it with OOT? No they didn't, when oot was released on GC it was for re-release purposes, TP was different Nintendo wanted to take advantage of the Wii's release so they developed a Wii version of what was originally supposed to be a GC exclusive game. Both situations are totally different.

  • Feri-san

    2011? I'm honestly not that surprised. I actually just expected a more official announcement on Zelda developments/demos on 2010 not so much a game release. It makes sense if Zelda is still in a rought state and focusing on gameplay rather than visuals and story. I'm willing to wait if they're really focusing in making the game an ejoyable experience. :3

    Interesting interview. LEt us know what Nintendo is really thinking.

  • Haayls

    Let's just hope the further they push it back, the better it will be. I was pretty frustrated when they kept pushing Twilight Princess back, but in the end, I think it was worth the wait. 😉 I wouldn't mind spending an extra $20.

  • Pingback: Miyamoto Says Next Zelda Will Use Wii MotionPlus - ShujinAnime Forums()

  • LinksLonelyHour

    Hey…Pushing back the release date sounds a bit too familiar. =/ Miyamoto better not pull another Twilight Princess on us.
    Sure, it may be well worth the wait, but we're impatient people, right? Those teaser posters, all concluding towards one date then…let down.

    Ten bucks says it's another six months after the delayed date that we get to play the game. =/

    • sakuyarules

      Every Zelda game that's come out since I started playing Zelda (which was on SNES, A Link to the Past), has been delayed at least 6 months. Seems every game is delayed multiple times during it's development life, just means that they are working out the bugs and making the game that much better :D.

  • Alex

    GAHH the only thing they actually gave us at e3 which we didn't already know was a picture, which they didn't actually want us to see and that it would be released in 2010. Dont get me wrong ill buy it whenever but they really should give us at least one piece of concrete information!

  • Z-MAN7

    I hope Miyamoto does have his way and have the next Zelda require the motion plus. Remember that Majora's Mask needed an extra accessory, but didn't the game come bundled with it? There is the answer right there for anyone without a motionplus, bundle pack.

  • Derk

    ugh, I was watching a very inexperience player play OoT, and another very experienced player (more so then myself) correct the inexperienced one at every turn. I learned all about the frogs in the river…the secret spots behind lava waterfalls in the Dodongo Cavern… the poes behind the gravestones…the cows can give you milk…the butterfly and the deku sticks making fairies…the multiple mini games of archery, bomb-chu, slingshot, all the different stores where you could buy stuff, or talk to the merchants…the magic beans…the gold skullitas…the great fairies…

    Where was that in TP? I mean, the little stuff. Stuff that wasn't just for heart pieces (because OoT had that too). TP was all about polish. They gave us a shiny apple, true, but the old zelda fans bit into it and realised the insides were missing.

    Ugh. TP. Ugh.

  • Joshua

    i dont like this idea very much…i can play TP sitting up…but i can also play it lying on my stomache at 2:00 AM…i can play it on my bed, upside down, with my girlfriend reading a book with her head in my lap…

    i imagine that the motion control thing is gonna require me to have a certain kind of posture…its just a pain in the rear…i don't really care about this stuff anyhow…i want to know about the story

  • ogichiichigo

    I, personally, really liked Twilight Princess. I thought the Wii's gameplay was amazing and pretty accurate. A little too easy easy for the last boss, but pretty amazing. The new Zelda in 2010 or 2011 I'm hoping is really good for the time we have to wait but I'm just glad were getting another Zelda game. I wonder if there will be improved graphics or not. The Wii could do better than TP's graphics. As for Wii Motion Plus, I'll buy it, worth it for Zelda.

  • Kristina

    I know that its taking so long because they want to make it better and what not but i really want the next game to come out. i just cant handle the suspense and all that. i know that its getting closer to 2010 and im afraid that it wont actually come out!!! uggg i have no patience!!!!